Player Matchup

Anubis
Anubis
Desikills2017
Anubis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 29L
1,153 Elo+
Party 2
Ares
Ares
ManoCoquis
Ares
Level 104
God Stats
2W - 3L
1,478 SR
Queue Stats
139W - 225L
1,238 Elo+
Solo
Danzaburou
Danzaburou
PhoenixArmy501
Danzaburou
Level 75
God Stats
8W - 4L
1,566 SR
Queue Stats
67W - 120L
1,184 Elo+
Party 2
Team Averages
Level 68
1,515 SR
1,192 Elo+

VS

Team Averages
Level 63
1,397 SR
1,237 Elo+
Cthulhu
Cthulhu
IzPeeter
Cthulhu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,137 Elo+
Party 1
Bastet
Bastet
LUksCC
Bastet
Level 24
God Stats
1W - 3L
1,220 SR
Queue Stats
2W - 4L
1,151 Elo+
Party 1
Sol
Sol
iiszwuu
Sol
Level 122
God Stats
32W - 40L
1,470 SR
Queue Stats
163W - 195L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 11
10,909
606
3,314
14,035
8,555
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 4 / 10
14,754
820
14,199
23,776
28,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
PhoenixArmy501
Danzaburou
20
11 / 4 / 6
15,262
848
37,747
22,342
13,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IzPeeter
Cthulhu
17
3 / 8 / 6
12,046
669
8,718
30,489
24,055
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
LUksCC
Bastet
17
3 / 5 / 9
12,575
699
10,764
16,104
7,485
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sol
20
9 / 4 / 6
14,749
819
28,666
26,642
13,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
36
17
Kills
15
15
Deaths
17
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
7
11
0.79
L
Cthulhu
IzPeeter
Cthulhu
3
8
6
0.75
L
Bastet
LUksCC
Bastet
3
5
9
1.5
W
6
4
10
2.75
W
Danzaburou
PhoenixArmy501
Danzaburou
11
4
6
3.5
L
Sol
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,260
Damage
48,148
60,153
Taken
73,235
50,381
Mitigated
44,580
13,089
Healing
24,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,314
1,534
0
417
14,035
8,555
268
9,621
4,414
8,401
0
L
Cthulhu
IzPeeter
Cthulhu
8,718
456
644
6,060
30,489
24,055
0
5,583
24,906
33,986
0
L
Bastet
LUksCC
Bastet
10,764
2,199
0
1,708
16,104
7,485
245
6,113
9,991
0
36,977
W
14,199
683
0
4,060
23,776
28,014
0
13,052
10,724
28,114
0
W
Danzaburou
PhoenixArmy501
Danzaburou
37,747
25,034
398
8,214
22,342
13,812
3,351
14,759
7,583
0
111,244
L
Sol
28,666
11,287
0
15,839
26,642
13,040
2,190
6,170
20,472
90,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,925
Gold Earned
39,370
180
Minions Killed
203
0
Camps Cleared
0
829,464
Distance Traveled
905,632
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,909
606
14
1
0
237,410
0
L
Cthulhu
12,046
669
35
2
0
282,737
0
L
Bastet
12,575
699
51
3
0
340,430
0
W
Ares
14,754
820
16
1
0
317,739
2
W
Danzaburou
15,262
848
150
8
0
274,315
0
L
Sol
14,749
819
117
7
0
282,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role