Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
MrRuckus
Bellona
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 51L
1,462 Elo+
Party 3
Tyr
Tyr
SearVII
Tyr
Level 68
God Stats
4W - 3L
1,505 SR
Queue Stats
151W - 172L
1,389 Elo+
Solo
Fenrir
Fenrir
abilmansur
Fenrir
Level 88
God Stats
4W - 2L
1,530 SR
Queue Stats
187W - 178L
1,391 Elo+
Solo
Baba Yaga
Baba Yaga
soji1974
Baba Yaga
Level 64
God Stats
8W - 5L
1,711 SR
Queue Stats
148W - 198L
1,426 Elo+
Solo
Team Averages
Level 66
1,549 SR
1,434 Elo+

VS

Team Averages
Level 59
1,248 SR
1,373 Elo+
Janus
Janus
 
Janus
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
AkeyZzz
King Arthur
Level 128
God Stats
0W - 4L
1,057 SR
Queue Stats
14W - 14L
1,464 Elo+
Party 1
Bacchus
Bacchus
Fire_Nouille83
Bacchus
Level 45
God Stats
2W - 3L
1,392 SR
Queue Stats
9W - 11L
1,375 Elo+
Party 1
Lancelot
Lancelot
MEZjacksonDRwild
Lancelot
Level 64
God Stats
1W - 4L
1,214 SR
Queue Stats
18W - 32L
1,348 Elo+
Solo
Cernunnos
Cernunnos
xJazum
Cernunnos
Level 25
God Stats
2W - 4L
1,079 SR
Queue Stats
17W - 39L
1,181 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 0 / 5
9,285
516
7,865
14,494
12,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
MrRuckus
Bellona
16
3 / 1 / 3
9,636
535
9,224
18,359
16,813
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tyr
15
2 / 2 / 2
9,710
539
15,733
17,280
16,095
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
abilmansur
Fenrir
17
5 / 0 / 4
10,332
574
9,084
13,473
7,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
soji1974
Baba Yaga
15
2 / 1 / 2
9,303
517
12,798
7,896
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 4 / 1
8,192
455
6,231
15,547
6,508
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
AkeyZzz
King Arthur
13
1 / 3 / 1
8,280
460
11,761
24,946
16,114
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 0 / 0
7,568
420
6,047
9,255
11,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 2 / 0
8,370
465
4,231
14,272
7,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
xJazum
Cernunnos
12
0 / 6 / 0
6,808
378
9,646
15,451
5,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
15
Kills
4
4
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
5
5.5
L
Janus
 
Janus
0
4
1
0.13
L
King Arthur
AkeyZzz
King Arthur
1
3
1
0.5
L
0
0
0
0
L
3
2
0
1.5
W
Bellona
MrRuckus
Bellona
3
1
3
4.5
W
Tyr
2
2
2
1.5
W
Fenrir
abilmansur
Fenrir
5
0
4
7
W
Baba Yaga
soji1974
Baba Yaga
2
1
2
3
L
Cernunnos
xJazum
Cernunnos
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,704
Damage
37,916
71,502
Taken
79,471
56,153
Mitigated
46,913
26,126
Healing
23,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,865
503
2,812
5,360
14,494
12,292
179
2,423
11,938
31,021
9,744
L
Janus
 
Janus
6,231
728
125
5,041
15,547
6,508
114
8,242
7,305
70,633
0
L
King Arthur
AkeyZzz
King Arthur
11,761
2,420
0
7,966
24,946
16,114
0
3,450
21,496
181
71,563
L
6,047
519
0
1,239
9,255
11,833
87
2,152
7,103
31,230
0
L
4,231
870
0
4,831
14,272
7,091
0
1,226
13,046
0
55,286
W
Bellona
MrRuckus
Bellona
9,224
3,155
0
4,882
18,359
16,813
1,231
4,678
13,606
48
81,051
W
Tyr
15,733
2,342
0
6,982
17,280
16,095
255
1,082
16,198
247
77,428
W
Fenrir
abilmansur
Fenrir
9,084
1,549
0
4,127
13,473
7,068
0
1,430
12,043
0
95,549
W
Baba Yaga
soji1974
Baba Yaga
12,798
253
0
1,963
7,896
3,885
1,296
2,834
5,062
73,294
0
L
Cernunnos
xJazum
Cernunnos
9,646
5,114
0
4,525
15,451
5,367
901
4,906
10,545
0
47,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,266
Gold Earned
39,218
602
Minions Killed
432
0
Camps Cleared
0
1,827,894
Distance Traveled
1,588,751
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,285
516
89
5
0
348,057
4
L
Janus
8,192
455
112
6
0
302,077
2
L
King Arthur
8,280
460
106
6
0
310,275
1
L
Bacchus
7,568
420
45
3
0
333,324
1
L
Lancelot
8,370
465
97
5
0
343,068
1
W
Bellona
9,636
535
134
7
0
352,592
3
W
Tyr
9,710
539
129
7
0
341,780
5
W
Fenrir
10,332
574
132
7
0
408,855
1
W
Baba Yaga
9,303
517
118
7
0
376,610
2
L
Cernunnos
6,808
378
72
4
0
300,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role