Player Matchup

Chronos
Chronos
 
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
IBuyOrgans
Danzaburou
Level 135
God Stats
4W - 3L
1,754 SR
Queue Stats
53W - 55L
1,449 Elo+
Party 2
Mercury
Mercury
ReekTheFreak
Mercury
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,544 Elo+
Party 2
Odin
Odin
Trinimac NG
Odin
Level 32
God Stats
2W - 1L
1,265 SR
Queue Stats
16W - 20L
1,389 Elo+
Party 2
Bacchus
Bacchus
Yami4093
Bacchus
Level 46
God Stats
1W - 0L
1,368 SR
Queue Stats
1W - 1L
1,312 Elo+
Solo
Team Averages
Level 93
1,477 SR
1,439 Elo+

VS

Team Averages
Level 39
1,548 SR
1,501 Elo+
Neith
Neith
Herba Mane
Neith
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 37L
1,505 Elo+
Solo
Yemoja
Yemoja
KamiKazeKage349
Yemoja
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Lancelot
Lancelot
OmegaGod66
Lancelot
Level 60
God Stats
0W - 1L
1,481 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Izanami
Izanami
SlimJezus
Izanami
Level 18
God Stats
0W - 5L
1,760 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Merlin
Merlin
iCrzyMaxi
Merlin
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
3 / 0 / 1
6,342
577
8,057
6,303
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
IBuyOrgans
Danzaburou
12
7 / 1 / 0
8,054
732
8,555
9,230
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
ReekTheFreak
Mercury
12
1 / 0 / 1
6,785
617
1,669
9,486
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 1 / 0
6,419
584
6,847
6,127
5,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Yami4093
Bacchus
9
0 / 1 / 4
6,124
557
4,955
11,089
8,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 2 / 1
4,757
432
6,572
7,414
3,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
5,270
479
1,265
8,099
3,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
OmegaGod66
Lancelot
9
1 / 3 / 1
5,996
545
2,849
10,908
4,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
SlimJezus
Izanami
8
1 / 3 / 0
5,488
499
3,990
8,296
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
iCrzyMaxi
Merlin
9
0 / 5 / 1
5,296
481
2,578
6,701
2,002
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
13
Kills
2
3
Deaths
14
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
0
1
3.5
L
Neith
0
2
1
0.25
W
Danzaburou
IBuyOrgans
Danzaburou
7
1
0
7
L
0
1
0
0
L
Lancelot
OmegaGod66
Lancelot
1
3
1
0.5
W
Mercury
ReekTheFreak
Mercury
1
0
1
1.5
L
Izanami
SlimJezus
Izanami
1
3
0
0.33
W
2
1
0
2
W
Bacchus
Yami4093
Bacchus
0
1
4
2
L
Merlin
iCrzyMaxi
Merlin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,083
Damage
17,254
42,235
Taken
41,418
23,561
Mitigated
15,393
18,638
Healing
8,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
8,057
2,719
0
1,830
6,303
2,011
302
299
6,004
52,175
0
L
Neith
6,572
2,929
0
1,290
7,414
3,050
0
5,553
1,861
0
30,791
W
Danzaburou
IBuyOrgans
Danzaburou
8,555
3,331
0
5,788
9,230
3,632
1,810
2,482
6,748
0
57,294
L
1,265
806
2,641
1,826
8,099
3,910
0
6,724
1,375
8,391
0
L
Lancelot
OmegaGod66
Lancelot
2,849
1,461
0
750
10,908
4,014
0
735
10,026
0
34,559
W
Mercury
ReekTheFreak
Mercury
1,669
785
0
4,525
9,486
3,201
0
96
9,390
0
53,431
L
Izanami
SlimJezus
Izanami
3,990
2,806
0
1,637
8,296
2,417
0
0
7,743
0
29,055
W
6,847
1,490
0
1,774
6,127
5,855
0
0
6,127
0
25,927
W
Bacchus
Yami4093
Bacchus
4,955
653
0
4,721
11,089
8,862
144
966
10,123
13,446
0
L
Merlin
iCrzyMaxi
Merlin
2,578
317
0
90
6,701
2,002
0
0
6,701
25,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,724
Gold Earned
26,807
368
Minions Killed
225
0
Camps Cleared
0
1,095,433
Distance Traveled
981,837
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,342
577
88
8
0
221,458
1
L
Neith
4,757
432
48
4
0
181,621
2
W
Danzaburou
8,054
732
107
10
0
213,733
0
L
Yemoja
5,270
479
11
1
0
158,369
0
L
Lancelot
5,996
545
67
6
0
244,912
0
W
Mercury
6,785
617
103
9
0
240,283
0
L
Izanami
5,488
499
57
5
0
210,878
0
W
Odin
6,419
584
55
5
0
188,429
0
W
Bacchus
6,124
557
15
1
0
231,530
3
L
Merlin
5,296
481
42
4
0
186,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role