Player Matchup

Aphrodite
Aphrodite
MankarKamaran
Aphrodite
Level 8
God Stats
3W - 1L
1,621 SR
Queue Stats
4W - 5L
1,326 Elo+
Party 3
Cthulhu
Cthulhu
Santilol487
Cthulhu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 14L
1,500 Elo+
Party 4
Ra
Ra
Temmpp
Ra
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,404 Elo+
Solo
Danzaburou
Danzaburou
YouFavouriteTema
Danzaburou
Level 124
God Stats
1W - 0L
1,697 SR
Queue Stats
57W - 51L
1,526 Elo+
Party 3
Guan Yu
Guan Yu
anderhur777
Guan Yu
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 32L
1,529 Elo+
Party 4
Team Averages
Level 59
1,564 SR
1,457 Elo+

VS

Team Averages
Level 49
1,347 SR
1,435 Elo+
Bellona
Bellona
Chimlick1
Bellona
Level 26
God Stats
5W - 8L
1,277 SR
Queue Stats
17W - 34L
1,273 Elo+
Party 1
Chang'e
Chang'e
Guigs145
Chang'e
Level 67
God Stats
6W - 9L
1,225 SR
Queue Stats
122W - 136L
1,448 Elo+
Party 2
Atlas
Atlas
IlNEMESIS
Atlas
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,499 Elo+
Party 2
Sol
Sol
Kebler660
Sol
Level 102
God Stats
1W - 2L
1,277 SR
Queue Stats
88W - 103L
1,392 Elo+
Party 1
Scylla
Scylla
TewPaths
Scylla
Level 45
God Stats
2W - 1L
1,456 SR
Queue Stats
19W - 12L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MankarKamaran
Aphrodite
17
2 / 1 / 14
10,539
1,054
5,110
6,532
4,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
Santilol487
Cthulhu
17
3 / 2 / 12
11,079
1,108
15,617
16,874
22,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ra
17
4 / 1 / 12
11,247
1,125
26,016
7,916
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
YouFavouriteTema
Danzaburou
17
6 / 2 / 12
12,056
1,206
22,918
13,580
6,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
anderhur777
Guan Yu
17
4 / 1 / 14
10,839
1,084
13,719
15,945
21,455
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

257

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chimlick1
Bellona
16
0 / 4 / 5
10,723
1,072
4,554
18,865
20,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Guigs145
Chang'e
16
0 / 4 / 5
9,918
992
11,059
15,760
6,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
IlNEMESIS
Atlas
16
0 / 4 / 5
11,151
1,115
8,270
24,032
31,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 3 / 2
11,305
1,131
21,983
14,589
5,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
TewPaths
Scylla
16
3 / 4 / 1
10,905
1,091
10,047
14,519
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
25
19
Kills
7
7
Deaths
19
64
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
Chimlick1
Bellona
0
4
5
0.63
L
Chang'e
Guigs145
Chang'e
0
4
5
0.63
L
Atlas
IlNEMESIS
Atlas
0
4
5
0.63
L
4
3
2
1.67
W
Aphrodite
MankarKamaran
Aphrodite
2
1
14
9
W
Cthulhu
Santilol487
Cthulhu
3
2
12
4.5
W
Ra
4
1
12
10
L
Scylla
TewPaths
Scylla
3
4
1
0.88
W
Danzaburou
YouFavouriteTema
Danzaburou
6
2
12
6
W
Guan Yu
anderhur777
Guan Yu
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,380
Damage
55,913
60,847
Taken
87,765
59,075
Mitigated
69,096
21,035
Healing
16,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Chimlick1
Bellona
4,554
2,378
1,845
1,495
18,865
20,215
0
7,390
11,068
0
10,699
L
Chang'e
Guigs145
Chang'e
11,059
1,667
4,150
3,916
15,760
6,515
0
8,820
6,608
32,504
0
L
Atlas
IlNEMESIS
Atlas
8,270
2,373
0
1,430
24,032
31,684
0
12,765
10,769
18,325
0
L
21,983
9,198
0
3,122
14,589
5,795
0
9,549
4,909
49,410
3,554
W
Aphrodite
MankarKamaran
Aphrodite
5,110
496
4,102
2,965
6,532
4,381
0
6,130
402
15,943
0
W
Cthulhu
Santilol487
Cthulhu
15,617
966
0
1,302
16,874
22,176
0
14,487
2,387
37,691
0
W
Ra
26,016
1,448
1,984
1,308
7,916
4,151
0
6,362
1,554
49,338
0
L
Scylla
TewPaths
Scylla
10,047
2,028
0
178
14,519
4,887
0
7,104
7,415
31,987
0
W
Danzaburou
YouFavouriteTema
Danzaburou
22,918
13,163
0
3,112
13,580
6,912
0
11,376
2,204
0
46,706
W
Guan Yu
anderhur777
Guan Yu
13,719
1,457
2,595
3,667
15,945
21,455
0
12,110
3,835
253
18,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,760
Gold Earned
54,002
218
Minions Killed
203
4
Camps Cleared
10
1,071,138
Distance Traveled
1,009,489
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,723
1,072
13
1
0
212,670
0
L
Chang'e
9,918
992
38
4
0
178,282
0
L
Atlas
11,151
1,115
24
2
1
212,957
3
L
Sol
11,305
1,131
53
5
6
203,044
2
W
Aphrodite
10,539
1,054
28
3
1
234,593
0
W
Cthulhu
11,079
1,108
55
6
0
209,427
1
W
Ra
11,247
1,125
73
7
0
222,308
0
L
Scylla
10,905
1,091
75
8
3
202,536
2
W
Danzaburou
12,056
1,206
53
5
3
197,923
0
W
Guan Yu
10,839
1,084
9
1
0
206,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role