Player Matchup

Neith
Neith
Bail_Money_23
Neith
Level 3
God Stats
1W - 4L
1,756 SR
Queue Stats
1W - 4L
1,622 Elo+
Party 1
Ra
Ra
DOOFER-2460
Ra
Level 109
God Stats
3W - 4L
1,574 SR
Queue Stats
145W - 162L
1,380 Elo+
Party 1
Cu Chulainn
Cu Chulainn
eDDieBDB
Cu Chulainn
Level 160
God Stats
2W - 5L
1,420 SR
Queue Stats
113W - 155L
1,362 Elo+
Party 1
Team Averages
Level 91
1,583 SR
1,455 Elo+

VS

Team Averages
Level 59
1,530 SR
1,401 Elo+
Cernunnos
Cernunnos
Abuu34
Cernunnos
Level 63
God Stats
7W - 7L
1,425 SR
Queue Stats
160W - 186L
1,360 Elo+
Party 2
Baron Samedi
Baron Samedi
FredrickFreaker
Baron Samedi
Level 87
God Stats
5W - 3L
1,571 SR
Queue Stats
102W - 104L
1,424 Elo+
Party 2
Da Ji
Da Ji
xoltl
Da Ji
Level 28
God Stats
5W - 2L
1,595 SR
Queue Stats
65W - 52L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
10,023
557
4,951
9,794
4,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 7 / 4
12,817
712
16,708
14,236
6,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
eDDieBDB
Cu Chulainn
17
4 / 5 / 2
12,103
672
13,867
25,905
26,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Abuu34
Cernunnos
18
3 / 2 / 6
12,529
696
13,175
15,708
6,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
FredrickFreaker
Baron Samedi
20
5 / 2 / 10
13,628
757
19,748
16,539
8,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
xoltl
Da Ji
18
8 / 3 / 4
12,884
716
11,196
14,593
6,845
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
16
16
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Abuu34
Cernunnos
3
2
6
3
L
0
4
2
0.25
L
2
7
4
0.57
W
Baron Samedi
FredrickFreaker
Baron Samedi
5
2
10
5
L
Cu Chulainn
eDDieBDB
Cu Chulainn
4
5
2
1
W
Da Ji
xoltl
Da Ji
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,526
Damage
44,119
49,935
Taken
46,840
37,672
Mitigated
22,502
7,262
Healing
15,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Abuu34
Cernunnos
13,175
5,807
431
2,561
15,708
6,961
1,319
6,648
9,060
0
81,659
L
4,951
477
0
545
9,794
4,159
332
3,129
6,665
0
14,887
L
16,708
710
1,240
1,633
14,236
6,603
550
6,545
7,691
64,450
0
W
Baron Samedi
FredrickFreaker
Baron Samedi
19,748
1,812
1,934
9,665
16,539
8,696
1,084
6,188
10,351
68,750
0
L
Cu Chulainn
eDDieBDB
Cu Chulainn
13,867
2,655
475
3,369
25,905
26,910
416
10,087
15,818
0
39,579
W
Da Ji
xoltl
Da Ji
11,196
2,980
0
1,360
14,593
6,845
1,050
4,258
10,335
0
27,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,943
Gold Earned
39,041
179
Minions Killed
219
0
Camps Cleared
0
851,717
Distance Traveled
909,114
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,529
696
105
6
0
316,998
1
L
Neith
10,023
557
27
2
0
266,185
0
L
Ra
12,817
712
128
7
0
276,642
2
W
Baron Samedi
13,628
757
91
5
0
302,400
2
L
Cu Chulainn
12,103
672
24
1
0
308,890
1
W
Da Ji
12,884
716
23
1
0
289,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role