Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Dontbemeanplz
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 51L
1,440 Elo+
Solo
Ao Kuang
Ao Kuang
RBN NotaR
Ao Kuang
Level 156
God Stats
2W - 2L
1,534 SR
Queue Stats
287W - 305L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SNOW_PAWZ
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,678 Elo+
Party 1
Olorun
Olorun
The Gorefest
Olorun
Level 82
God Stats
1W - 3L
1,452 SR
Queue Stats
289W - 314L
1,502 Elo+
Party 1
Team Averages
Level 70
1,497 SR
1,518 Elo+

VS

Team Averages
Level 45
1,587 SR
1,481 Elo+
Cthulhu
Cthulhu
Engel_bernardo
Cthulhu
Level 23
God Stats
3W - 0L
1,788 SR
Queue Stats
38W - 39L
1,517 Elo+
Solo
Vamana
Vamana
Ke1bal
Vamana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,279 Elo+
Solo
Cernunnos
Cernunnos
WaveyaAri
Cernunnos
Level 124
God Stats
2W - 2L
1,403 SR
Queue Stats
44W - 53L
1,471 Elo+
Solo
Achilles
Achilles
illfeedem
Achilles
Level 27
God Stats
2W - 2L
1,415 SR
Queue Stats
64W - 70L
1,467 Elo+
Solo
Shiva
Shiva
mrnningstr
Shiva
Level 26
God Stats
2W - 0L
1,830 SR
Queue Stats
33W - 17L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
3 / 6 / 9
10,826
601
23,278
25,233
37,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
3 / 4 / 18
12,391
688
22,231
32,774
48,828
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
RBN NotaR
Ao Kuang
20
8 / 3 / 9
13,456
748
19,533
24,554
14,858
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
SNOW_PAWZ
Ah Muzen Cab
18
1 / 7 / 13
10,578
588
26,174
22,826
12,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
19
6 / 7 / 12
12,186
677
21,586
22,201
12,802
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 13
12,791
711
23,817
27,703
26,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
Ke1bal
Vamana
19
2 / 4 / 18
12,714
706
14,679
29,534
29,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
WaveyaAri
Cernunnos
20
4 / 3 / 19
12,656
703
27,065
18,281
9,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
illfeedem
Achilles
20
11 / 5 / 11
13,114
729
23,372
27,921
32,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
20
6 / 7 / 18
12,688
705
24,195
28,480
26,793
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
106
21
Kills
27
27
Deaths
21
61
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
6
9
1.25
L
3
4
18
3
W
4
2
13
5.25
W
Vamana
Ke1bal
Vamana
2
4
18
2.75
L
Ao Kuang
RBN NotaR
Ao Kuang
8
3
9
4.17
L
Ah Muzen Cab
SNOW_PAWZ
Ah Muzen Cab
1
7
13
1.07
L
Olorun
6
7
12
1.71
W
Cernunnos
WaveyaAri
Cernunnos
4
3
19
4.5
W
Achilles
illfeedem
Achilles
11
5
11
3.3
W
Shiva
6
7
18
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,802
Damage
113,128
127,588
Taken
131,919
126,145
Mitigated
124,276
57,033
Healing
62,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
23,278
832
5,865
5,350
25,233
37,617
0
5,850
18,804
43,023
0
L
22,231
8,962
3,679
10,683
32,774
48,828
168
6,313
25,831
616
34,223
W
23,817
885
7,696
12,356
27,703
26,134
773
13,459
14,244
47,710
0
W
Vamana
Ke1bal
Vamana
14,679
7,195
7,041
10,440
29,534
29,377
2,267
15,032
14,502
0
28,282
L
Ao Kuang
RBN NotaR
Ao Kuang
19,533
2,479
3,639
12,283
24,554
14,858
262
3,773
20,502
37,689
0
L
Ah Muzen Cab
SNOW_PAWZ
Ah Muzen Cab
26,174
7,638
1,563
4,665
22,826
12,040
425
3,889
18,594
0
40,521
L
Olorun
21,586
8,634
4,778
4,528
22,201
12,802
950
3,992
17,972
34,557
0
W
Cernunnos
WaveyaAri
Cernunnos
27,065
9,965
1,040
4,931
18,281
9,444
4,482
9,851
8,430
0
56,776
W
Achilles
illfeedem
Achilles
23,372
3,887
2,659
7,217
27,921
32,528
2,115
12,451
15,470
0
36,232
W
Shiva
24,195
3,240
4,908
4,616
28,480
26,793
936
14,211
14,269
0
34,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,437
Gold Earned
63,963
174
Minions Killed
214
0
Camps Cleared
0
1,618,940
Distance Traveled
1,689,131
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,826
601
38
2
0
325,748
0
L
Vamana
12,391
688
23
1
0
364,399
0
W
Cthulhu
12,791
711
62
3
0
302,012
0
W
Vamana
12,714
706
33
2
0
385,932
1
L
Ao Kuang
13,456
748
43
2
0
352,620
1
L
Ah Muzen Cab
10,578
588
31
2
0
300,390
0
L
Olorun
12,186
677
39
2
0
275,783
1
W
Cernunnos
12,656
703
52
3
0
305,581
3
W
Achilles
13,114
729
38
2
0
355,250
0
W
Shiva
12,688
705
29
2
0
340,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role