Player Matchup

Neith
Neith
 
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LOJDEC
Medusa
Level 28
God Stats
1W - 1L
1,261 SR
Queue Stats
33W - 46L
1,208 Elo+
Party 2
Nu Wa
Nu Wa
TheFunnelweb
Nu Wa
Level 102
God Stats
1W - 1L
1,640 SR
Queue Stats
10W - 16L
1,400 Elo+
Solo
Achilles
Achilles
sojkaRandal
Achilles
Level 28
God Stats
0W - 1L
1,296 SR
Queue Stats
0W - 4L
1,208 Elo+
Party 2
Cthulhu
Cthulhu
weedy2323
Cthulhu
Level 63
God Stats
0W - 2L
1,664 SR
Queue Stats
43W - 53L
1,208 Elo+
Party 2
Team Averages
Level 65
1,472 SR
1,305 Elo+

VS

Team Averages
Level 54
1,583 SR
1,503 Elo+
Terra
Terra
Adviam
Terra
Level 18
God Stats
15W - 10L
1,673 SR
Queue Stats
24W - 24L
1,454 Elo+
Party 1
Amaterasu
Amaterasu
Dark-_-lsHere
Amaterasu
Level 113
God Stats
5W - 0L
1,705 SR
Queue Stats
41W - 17L
1,659 Elo+
Party 3
Chang'e
Chang'e
Mrs Paradox4705
Chang'e
Level 28
God Stats
55W - 49L
1,509 SR
Queue Stats
94W - 101L
1,449 Elo+
Party 1
Zhong Kui
Zhong Kui
Paradox Vuim
Zhong Kui
Level 108
God Stats
96W - 82L
1,530 SR
Queue Stats
997W - 1,032L
1,453 Elo+
Party 1
Izanami
Izanami
XxKing-AFKxX-
Izanami
Level 2
God Stats
6W - 2L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 1 / 0
8,840
884
6,663
7,976
3,695
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
LOJDEC
Medusa
14
0 / 5 / 0
8,923
892
10,182
10,772
4,968
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 2 / 0
8,929
893
18,489
12,040
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
sojkaRandal
Achilles
14
0 / 3 / 0
8,806
881
11,045
20,902
26,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
weedy2323
Cthulhu
14
0 / 5 / 0
9,069
907
15,285
26,415
30,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

180

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Adviam
Terra
16
3 / 0 / 11
10,799
1,080
8,877
15,880
15,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Dark-_-lsHere
Amaterasu
16
6 / 0 / 8
11,961
1,196
17,203
20,260
21,555
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 0 / 11
9,553
955
7,570
11,910
5,881
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
Paradox Vuim
Zhong Kui
15
3 / 0 / 7
9,681
968
11,221
8,209
5,895
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
16
3 / 0 / 9
10,525
1,053
27,769
12,339
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
62
0
Kills
16
16
Deaths
0
0
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
W
Terra
Adviam
Terra
3
0
11
8.5
W
Amaterasu
Dark-_-lsHere
Amaterasu
6
0
8
10
L
Medusa
LOJDEC
Medusa
0
5
0
0
W
1
0
11
6.5
W
Zhong Kui
Paradox Vuim
Zhong Kui
3
0
7
6.5
L
0
2
0
0
W
Izanami
3
0
9
7.5
L
Achilles
sojkaRandal
Achilles
0
3
0
0
L
Cthulhu
weedy2323
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,664
Damage
72,640
78,105
Taken
68,598
71,680
Mitigated
53,558
6,245
Healing
32,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,663
2,301
0
754
7,976
3,695
0
2,124
5,852
0
28,221
W
Terra
Adviam
Terra
8,877
1,919
6,795
5,493
15,880
15,994
0
6,377
8,743
19,377
0
W
Amaterasu
Dark-_-lsHere
Amaterasu
17,203
7,736
831
6,269
20,260
21,555
0
7,161
12,180
0
32,212
L
Medusa
LOJDEC
Medusa
10,182
5,430
0
298
10,772
4,968
0
3,781
6,991
0
17,373
W
7,570
2,069
6,416
2,868
11,910
5,881
0
6,282
5,279
20,333
0
W
Zhong Kui
Paradox Vuim
Zhong Kui
11,221
1,297
0
1,227
8,209
5,895
0
4,766
3,305
27,763
0
L
18,489
4,923
429
1,066
12,040
5,288
0
2,601
9,439
37,652
0
W
Izanami
27,769
18,876
0
2,908
12,339
4,233
0
7,915
3,952
0
64,436
L
Achilles
sojkaRandal
Achilles
11,045
2,412
0
1,896
20,902
26,878
0
7,679
13,223
0
22,420
L
Cthulhu
weedy2323
Cthulhu
15,285
474
957
845
26,415
30,851
0
11,483
14,932
33,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,567
Gold Earned
52,519
179
Minions Killed
212
6
Camps Cleared
3
821,900
Distance Traveled
1,032,564
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,840
884
42
4
0
125,388
0
W
Terra
10,799
1,080
31
3
0
214,416
6
W
Amaterasu
11,961
1,196
28
3
1
235,070
0
L
Medusa
8,923
892
14
1
5
144,407
0
W
Chang'e
9,553
955
29
3
0
190,874
3
W
Zhong Kui
9,681
968
33
3
1
210,564
3
L
Nu Wa
8,929
893
49
5
1
173,970
0
W
Izanami
10,525
1,053
91
9
1
181,640
0
L
Achilles
8,806
881
15
2
0
199,430
0
L
Cthulhu
9,069
907
59
6
0
178,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role