Player Matchup

Bastet
Bastet
 
Bastet
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CrypticShade649
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,350 Elo+
Party 1
Charybdis
Charybdis
IamproGator
Charybdis
Level 61
God Stats
2W - 6L
1,417 SR
Queue Stats
143W - 170L
1,344 Elo+
Party 1
Khepri
Khepri
LordVorhees278
Khepri
Level 47
God Stats
1W - 3L
1,270 SR
Queue Stats
64W - 86L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
Sn0rg
Sun Wukong
Level 49
God Stats
9W - 8L
1,466 SR
Queue Stats
51W - 70L
1,457 Elo+
Solo
Team Averages
Level 43
1,430 SR
1,412 Elo+

VS

Team Averages
Level 72
1,683 SR
1,469 Elo+
Mercury
Mercury
CornerGas
Mercury
Level 74
God Stats
2W - 2L
1,433 SR
Queue Stats
28W - 35L
1,415 Elo+
Solo
Aphrodite
Aphrodite
Hot Smelly Bums
Aphrodite
Level 28
God Stats
3W - 0L
1,848 SR
Queue Stats
31W - 26L
1,551 Elo+
Party 2
Chernobog
Chernobog
IIVI Damage
Chernobog
Level 112
God Stats
2W - 0L
1,842 SR
Queue Stats
100W - 109L
1,491 Elo+
Party 2
Merlin
Merlin
llBamBamllVG
Merlin
Level 104
God Stats
9W - 4L
1,792 SR
Queue Stats
125W - 118L
1,543 Elo+
Party 2
Chaac
Chaac
soulsuccker
Chaac
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
0 / 3 / 1
4,891
489
2,874
9,625
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 1 / 0
4,834
483
2,364
6,571
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
IamproGator
Charybdis
7
0 / 6 / 1
4,463
446
4,847
8,948
2,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 6 / 0
4,669
467
2,406
11,053
5,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Sn0rg
Sun Wukong
11
2 / 0 / 0
6,304
630
4,320
6,500
3,271
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CornerGas
Mercury
10
4 / 0 / 3
6,158
616
2,567
5,807
1,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Hot Smelly Bums
Aphrodite
11
7 / 0 / 6
7,107
711
5,782
6,253
2,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
IIVI Damage
Chernobog
11
4 / 1 / 10
6,377
638
10,614
8,253
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
10
0 / 0 / 3
5,834
583
4,796
4,354
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 2 / 0
5,856
586
4,797
8,028
6,101
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
16
16
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
3
1
0.17
W
Mercury
CornerGas
Mercury
4
0
3
5.5
L
0
1
0
0
W
Aphrodite
Hot Smelly Bums
Aphrodite
7
0
6
10
W
Chernobog
IIVI Damage
Chernobog
4
1
10
9
L
Charybdis
IamproGator
Charybdis
0
6
1
0.08
L
0
6
0
0
L
Sun Wukong
Sn0rg
Sun Wukong
2
0
0
2
W
Merlin
0
0
3
1.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,811
Damage
28,556
42,697
Taken
32,695
17,832
Mitigated
14,920
11,438
Healing
15,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,874
1,124
0
3,948
9,625
2,858
0
1,199
8,366
0
26,926
W
Mercury
CornerGas
Mercury
2,567
1,346
0
521
5,807
1,955
59
882
4,925
0
36,653
L
2,364
108
0
1,090
6,571
3,629
263
3,265
3,017
25,965
0
W
Aphrodite
Hot Smelly Bums
Aphrodite
5,782
1,959
2,402
4,909
6,253
2,936
252
1,053
5,200
24,993
0
W
Chernobog
IIVI Damage
Chernobog
10,614
6,498
0
3,892
8,253
2,294
569
1,337
6,916
0
48,067
L
Charybdis
IamproGator
Charybdis
4,847
1,809
0
1,842
8,948
2,496
0
2,928
5,970
0
22,225
L
2,406
714
0
1,430
11,053
5,578
0
2,787
8,266
14,505
0
L
Sun Wukong
Sn0rg
Sun Wukong
4,320
1,773
0
3,128
6,500
3,271
0
0
6,500
0
45,213
W
Merlin
4,796
221
0
890
4,354
1,634
0
1,498
2,856
38,854
0
W
4,797
992
0
2,448
8,028
6,101
0
0
8,028
0
36,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,161
Gold Earned
31,332
245
Minions Killed
341
0
Camps Cleared
0
953,617
Distance Traveled
1,001,157
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,891
489
52
5
0
203,537
4
W
Mercury
6,158
616
76
8
0
252,716
4
L
Tiamat
4,834
483
41
4
0
184,884
1
W
Aphrodite
7,107
711
49
5
0
177,626
3
W
Chernobog
6,377
638
71
7
0
178,422
3
L
Charybdis
4,463
446
42
4
0
169,320
2
L
Khepri
4,669
467
17
2
0
192,403
4
L
Sun Wukong
6,304
630
93
9
0
203,473
2
W
Merlin
5,834
583
75
8
0
199,377
3
W
Chaac
5,856
586
70
7
0
193,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role