Player Matchup

Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Kitomoto
Ymir
Level 27
God Stats
12W - 5L
1,696 SR
Queue Stats
32W - 35L
1,319 Elo+
Party 1
Merlin
Merlin
NotSane
Merlin
Level 38
God Stats
1W - 4L
1,373 SR
Queue Stats
9W - 23L
1,318 Elo+
Party 3
Hun Batz
Hun Batz
Richhh
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,298 Elo+
Party 3
Chang'e
Chang'e
Sedr1kk
Chang'e
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 80L
1,433 Elo+
Party 1
Team Averages
Level 53
1,514 SR
1,374 Elo+

VS

Team Averages
Level 117
1,618 SR
1,680 Elo+
Ravana
Ravana
Avilio
Ravana
Level 157
God Stats
6W - 1L
1,739 SR
Queue Stats
254W - 161L
1,751 Elo+
Party 2
Vulcan
Vulcan
Sixty9xi
Vulcan
Level 157
God Stats
4W - 0L
1,536 SR
Queue Stats
137W - 124L
1,583 Elo+
Party 2
Fenrir
Fenrir
ThyiRA
Fenrir
Level 160
God Stats
3W - 5L
1,538 SR
Queue Stats
276W - 175L
1,811 Elo+
Party 2
Ymir
Ymir
UrFatheRR100
Ymir
Level 26
God Stats
6W - 0L
1,776 SR
Queue Stats
50W - 10L
1,825 Elo+
Party 2
Apollo
Apollo
fab38
Apollo
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 1 / 0
5,003
500
4,918
4,706
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
9
0 / 0 / 1
5,630
563
3,645
7,369
4,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
NotSane
Merlin
7
1 / 4 / 1
4,751
475
2,468
5,802
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hun Batz
Richhh
Hun Batz
7
1 / 3 / 1
4,656
466
2,397
6,349
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Sedr1kk
Chang'e
10
0 / 1 / 0
5,156
516
4,298
8,831
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Avilio
Ravana
12
1 / 0 / 0
6,965
697
7,707
7,507
5,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Sixty9xi
Vulcan
12
2 / 1 / 3
6,865
687
5,644
3,723
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
ThyiRA
Fenrir
10
6 / 1 / 0
6,724
672
4,174
8,506
3,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 0 / 3
5,973
597
2,124
8,070
5,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
fab38
Apollo
9
0 / 1 / 0
5,095
510
4,598
7,027
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
9
9
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
0
1
W
Ravana
Avilio
Ravana
1
0
0
1
L
Ymir
0
0
1
0.5
L
Merlin
NotSane
Merlin
1
4
1
0.38
L
Hun Batz
Richhh
Hun Batz
1
3
1
0.5
L
Chang'e
Sedr1kk
Chang'e
0
1
0
0
W
Vulcan
Sixty9xi
Vulcan
2
1
3
3.5
W
Fenrir
ThyiRA
Fenrir
6
1
0
6
W
0
0
3
1.5
W
Apollo
fab38
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,726
Damage
24,247
33,057
Taken
34,833
12,719
Mitigated
17,579
14,368
Healing
14,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,918
3,893
0
2,110
4,706
1,443
0
696
4,010
0
35,469
W
Ravana
Avilio
Ravana
7,707
2,878
0
3,544
7,507
5,211
0
4,085
3,422
0
54,336
L
Ymir
3,645
438
0
4,469
7,369
4,268
135
829
6,540
24,666
7,412
L
Merlin
NotSane
Merlin
2,468
538
0
250
5,802
2,261
0
4,326
1,476
19,478
0
L
Hun Batz
Richhh
Hun Batz
2,397
976
0
1,848
6,349
2,219
0
1,917
4,432
0
20,289
L
Chang'e
Sedr1kk
Chang'e
4,298
1,064
0
5,691
8,831
2,528
0
0
8,831
29,607
0
W
Vulcan
Sixty9xi
Vulcan
5,644
1,344
0
1,000
3,723
1,530
100
1,507
2,216
56,319
0
W
Fenrir
ThyiRA
Fenrir
4,174
1,807
0
2,548
8,506
3,395
0
1,421
7,085
0
43,382
W
2,124
224
1,666
2,546
8,070
5,404
0
1,206
6,864
21,684
0
W
Apollo
fab38
Apollo
4,598
2,572
0
3,134
7,027
2,039
0
1,556
5,471
0
27,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,196
Gold Earned
31,622
252
Minions Killed
369
0
Camps Cleared
0
864,047
Distance Traveled
1,045,064
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,003
500
65
7
0
185,493
2
W
Ravana
6,965
697
97
10
0
202,073
5
L
Ymir
5,630
563
52
5
0
202,128
3
L
Merlin
4,751
475
51
5
0
140,916
0
L
Hun Batz
4,656
466
38
4
0
161,172
1
L
Chang'e
5,156
516
46
5
0
174,338
1
W
Vulcan
6,865
687
109
11
0
222,359
0
W
Fenrir
6,724
672
73
7
0
242,556
4
W
Ymir
5,973
597
22
2
0
190,837
3
W
Apollo
5,095
510
68
7
0
187,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role