Player Matchup

Hachiman
Hachiman
A single Goose1
Hachiman
Level 141
God Stats
1W - 1L
1,535 SR
Queue Stats
104W - 47L
1,636 Elo+
Party 1
Chang'e
Chang'e
ExG Sniper
Chang'e
Level 127
God Stats
11W - 6L
1,584 SR
Queue Stats
120W - 61L
1,588 Elo+
Party 1
Zeus
Zeus
MINIPANDA21
Zeus
Level 123
God Stats
4W - 0L
1,752 SR
Queue Stats
101W - 44L
1,645 Elo+
Party 1
Team Averages
Level 130
1,624 SR
1,623 Elo+

VS

Team Averages
Level 111
1,477 SR
1,462 Elo+
Baron Samedi
Baron Samedi
TheLionFr
Baron Samedi
Level 63
God Stats
26W - 30L
1,513 SR
Queue Stats
230W - 298L
1,457 Elo+
Solo
Chiron
Chiron
iEasy 101
Chiron
Level 109
God Stats
10W - 10L
1,584 SR
Queue Stats
54W - 51L
1,538 Elo+
Party 2
Guan Yu
Guan Yu
xl ZrK lx
Guan Yu
Level 160
God Stats
0W - 2L
1,333 SR
Queue Stats
667W - 768L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
4 / 0 / 1
7,690
769
8,351
5,350
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
ExG Sniper
Chang'e
13
1 / 0 / 2
7,227
723
4,410
4,887
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
0 / 1 / 3
6,622
662
8,839
5,333
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TheLionFr
Baron Samedi
10
0 / 3 / 1
6,079
608
2,797
6,634
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
iEasy 101
Chiron
12
0 / 0 / 1
6,537
654
3,222
6,067
2,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
xl ZrK lx
Guan Yu
11
1 / 2 / 0
7,011
701
5,602
12,643
12,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
5
Kills
1
1
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
4
0
1
4.5
W
Chang'e
ExG Sniper
Chang'e
1
0
2
2
W
0
1
3
1.5
L
Baron Samedi
TheLionFr
Baron Samedi
0
3
1
0.17
L
Chiron
iEasy 101
Chiron
0
0
1
0.5
L
Guan Yu
xl ZrK lx
Guan Yu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,600
Damage
11,621
15,570
Taken
25,344
5,350
Mitigated
18,800
8,713
Healing
10,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
8,351
5,609
0
3,565
5,350
2,200
348
1,169
4,181
0
35,733
W
Chang'e
ExG Sniper
Chang'e
4,410
349
1,652
2,431
4,887
1,525
189
419
4,468
29,926
0
W
8,839
857
24
1,041
5,333
1,625
0
1,256
4,077
20,317
0
L
Baron Samedi
TheLionFr
Baron Samedi
2,797
0
565
1,096
6,634
3,410
0
2,973
3,406
22,833
0
L
Chiron
iEasy 101
Chiron
3,222
1,527
555
2,618
6,067
2,532
0
3,568
2,165
0
26,430
L
Guan Yu
xl ZrK lx
Guan Yu
5,602
359
953
4,339
12,643
12,858
0
5,792
6,453
0
11,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,539
Gold Earned
19,627
150
Minions Killed
109
0
Camps Cleared
0
524,420
Distance Traveled
557,671
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,690
769
74
7
0
172,063
2
W
Chang'e
7,227
723
45
5
0
179,769
4
W
Zeus
6,622
662
31
3
0
172,588
5
L
Baron Samedi
6,079
608
43
4
0
171,132
2
L
Chiron
6,537
654
53
5
0
189,387
3
L
Guan Yu
7,011
701
13
1
0
197,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role