Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HellFireIV
Morgan Le Fay
Level 132
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 29L
1,332 Elo+
Solo
Awilix
Awilix
shadowsama101
Awilix
Level 96
God Stats
25W - 31L
1,453 SR
Queue Stats
261W - 294L
1,345 Elo+
Party 1
Atlas
Atlas
spartangamerkc
Atlas
Level 63
God Stats
6W - 7L
1,279 SR
Queue Stats
79W - 99L
1,338 Elo+
Party 1
Team Averages
Level 88
1,446 SR
1,403 Elo+

VS

Team Averages
Level 103
1,515 SR
1,415 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
AuronPaladin
Yemoja
Level 124
God Stats
6W - 7L
1,426 SR
Queue Stats
82W - 108L
1,330 Elo+
Solo
Fenrir
Fenrir
Hulk04
Fenrir
Level 127
God Stats
16W - 11L
1,556 SR
Queue Stats
164W - 167L
1,360 Elo+
Solo
Freya
Freya
Marineford505
Freya
Level 67
God Stats
2W - 1L
1,819 SR
Queue Stats
10W - 9L
1,493 Elo+
Solo
Tyr
Tyr
ViniSkubs
Tyr
Level 88
God Stats
5W - 8L
1,273 SR
Queue Stats
205W - 217L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
0 / 3 / 2
6,217
478
3,077
9,309
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
 
Amaterasu
11
0 / 2 / 0
6,090
468
3,606
9,524
5,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
HellFireIV
Morgan Le Fay
11
0 / 5 / 3
6,363
489
5,027
8,512
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
3 / 1 / 2
6,732
518
7,588
7,410
2,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
4 / 0 / 2
7,042
542
5,503
6,669
6,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
1
0 / 0 / 0
3,916
301
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
10
1 / 1 / 2
6,147
473
2,157
9,276
5,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
Hulk04
Fenrir
11
5 / 4 / 1
6,829
525
8,066
12,755
4,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 2 / 1
6,499
500
6,083
9,110
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 0
7,031
541
5,150
8,251
5,850
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
7
Kills
11
11
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
3
2
0.33
W
Amaterasu
 
Amaterasu
0
2
0
0
L
The Morrigan
 
The Morrigan
0
0
0
0
L
Yemoja
1
1
2
2
W
Morgan Le Fay
HellFireIV
Morgan Le Fay
0
5
3
0.3
L
Fenrir
Hulk04
Fenrir
5
4
1
1.38
L
3
2
1
1.75
L
2
0
0
2
W
3
1
2
4
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,801
Damage
21,456
41,424
Taken
39,392
21,181
Mitigated
19,123
11,103
Healing
13,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,077
1,599
0
4,217
9,309
3,595
473
1,955
7,188
0
40,665
W
Amaterasu
 
Amaterasu
3,606
2,008
0
4,711
9,524
5,045
320
0
9,524
0
33,934
L
The Morrigan
 
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
2,157
829
2,210
3,929
9,276
5,172
0
2,602
6,674
23,504
0
W
Morgan Le Fay
HellFireIV
Morgan Le Fay
5,027
853
0
859
8,512
3,391
0
2,032
6,228
44,480
0
L
Fenrir
Hulk04
Fenrir
8,066
1,519
0
1,933
12,755
4,662
0
3,795
8,960
0
30,488
L
6,083
1,806
0
2,729
9,110
3,439
0
3,288
5,822
36,035
0
L
5,150
1,181
0
2,333
8,251
5,850
870
0
8,251
0
44,855
W
7,588
2,645
0
0
7,410
2,857
0
1,453
5,791
0
43,773
W
5,503
2,045
248
1,068
6,669
6,293
198
2,054
4,453
17,733
4,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,444
Gold Earned
30,422
327
Minions Killed
227
0
Camps Cleared
0
1,180,608
Distance Traveled
975,967
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,217
478
69
5
0
219,587
1
W
Amaterasu
6,090
468
67
5
0
223,630
4
L
The Morrigan
3,916
301
0
0
0
53
0
L
Yemoja
6,147
473
32
2
0
220,220
4
W
Morgan Le Fay
6,363
489
83
6
0
211,762
0
L
Fenrir
6,829
525
39
3
0
258,487
0
L
Freya
6,499
500
70
5
0
246,767
4
L
Tyr
7,031
541
86
7
0
250,440
0
W
Awilix
6,732
518
76
6
0
282,892
1
W
Atlas
7,042
542
32
2
0
242,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role