Player Matchup

Chang'e
Chang'e
FibraMan
Chang'e
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,226 Elo+
Solo
Chiron
Chiron
Illidany
Chiron
Level 61
God Stats
6W - 4L
1,624 SR
Queue Stats
59W - 54L
1,484 Elo+
Solo
Nemesis
Nemesis
ORODRUİN
Nemesis
Level 126
God Stats
8W - 3L
1,671 SR
Queue Stats
143W - 125L
1,448 Elo+
Solo
Neith
Neith
SexyPrdel
Neith
Level 100
God Stats
2W - 0L
1,265 SR
Queue Stats
8W - 5L
1,528 Elo+
Solo
Khepri
Khepri
sSHOo
Khepri
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,582 Elo+
Solo
Team Averages
Level 106
1,512 SR
1,453 Elo+

VS

Team Averages
Level 110
1,384 SR
1,413 Elo+
Amaterasu
Amaterasu
DAMIAN2080
Amaterasu
Level 125
God Stats
0W - 1L
1,217 SR
Queue Stats
2W - 7L
1,204 Elo+
Solo
Ah Puch
Ah Puch
MocoSinGluten
Ah Puch
Level 95
God Stats
1W - 1L
1,882 SR
Queue Stats
65W - 60L
1,513 Elo+
Solo
Danzaburou
Danzaburou
Mutran
Danzaburou
Level 87
God Stats
0W - 4L
1,086 SR
Queue Stats
53W - 67L
1,456 Elo+
Solo
Izanami
Izanami
iamlunase
Izanami
Level 87
God Stats
3W - 5L
1,446 SR
Queue Stats
44W - 74L
1,418 Elo+
Solo
Mercury
Mercury
vitakov
Mercury
Level 157
God Stats
0W - 5L
1,291 SR
Queue Stats
90W - 104L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FibraMan
Chang'e
20
3 / 2 / 26
15,306
1,093
17,875
26,468
20,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Illidany
Chiron
20
17 / 6 / 12
17,349
1,239
38,877
25,948
16,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
ORODRUİN
Nemesis
20
10 / 7 / 17
16,677
1,191
29,007
29,573
19,941
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
SexyPrdel
Neith
20
9 / 4 / 22
17,176
1,227
37,337
24,082
16,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
sSHOo
Khepri
20
0 / 2 / 25
13,890
992
6,731
29,310
49,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

53

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DAMIAN2080
Amaterasu
20
6 / 10 / 10
15,565
1,112
26,062
44,154
51,912
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
20
4 / 10 / 13
15,232
1,088
34,090
24,520
7,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Mutran
Danzaburou
20
4 / 5 / 9
15,175
1,084
19,319
19,959
7,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
iamlunase
Izanami
20
4 / 5 / 13
15,280
1,091
33,813
18,953
7,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
vitakov
Mercury
20
3 / 9 / 11
14,260
1,019
17,664
28,525
11,780
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
77
39
Kills
21
21
Deaths
39
102
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DAMIAN2080
Amaterasu
6
10
10
1.1
W
Chang'e
FibraMan
Chang'e
3
2
26
8
W
Chiron
Illidany
Chiron
17
6
12
3.83
L
Ah Puch
4
10
13
1.05
L
Danzaburou
Mutran
Danzaburou
4
5
9
1.7
W
Nemesis
ORODRUİN
Nemesis
10
7
17
2.64
W
Neith
SexyPrdel
Neith
9
4
22
5
L
Izanami
iamlunase
Izanami
4
5
13
2.1
W
Khepri
sSHOo
Khepri
0
2
25
6.25
L
Mercury
vitakov
Mercury
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,827
Damage
130,948
135,381
Taken
136,111
122,413
Mitigated
87,067
36,404
Healing
16,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DAMIAN2080
Amaterasu
26,062
11,135
0
4,656
44,154
51,912
0
10,074
34,080
175
34,936
W
Chang'e
FibraMan
Chang'e
17,875
1,526
11,523
8,989
26,468
20,239
0
9,506
16,474
56,178
0
W
Chiron
Illidany
Chiron
38,877
18,098
2,208
2,321
25,948
16,821
0
4,142
21,470
0
57,112
L
Ah Puch
34,090
2,641
0
3,031
24,520
7,793
0
2,497
22,023
73,410
0
L
Danzaburou
Mutran
Danzaburou
19,319
8,861
0
4,180
19,959
7,694
0
2,168
17,791
0
40,432
W
Nemesis
ORODRUİN
Nemesis
29,007
12,783
0
4,738
29,573
19,941
0
7,533
21,657
0
47,305
W
Neith
SexyPrdel
Neith
37,337
21,896
0
6,625
24,082
16,083
0
5,663
18,209
0
77,879
L
Izanami
iamlunase
Izanami
33,813
20,085
0
3,461
18,953
7,888
0
4,020
14,933
0
85,707
W
Khepri
sSHOo
Khepri
6,731
618
0
0
29,310
49,329
0
5,621
23,265
17,971
0
L
Mercury
vitakov
Mercury
17,664
8,608
0
1,361
28,525
11,780
0
5,847
22,013
0
32,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,398
Gold Earned
75,512
326
Minions Killed
311
9
Camps Cleared
9
1,397,504
Distance Traveled
1,411,015
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
15,565
1,112
16
1
0
305,476
0
W
Chang'e
15,306
1,093
95
7
1
281,611
2
W
Chiron
17,349
1,239
40
3
0
244,743
0
L
Ah Puch
15,232
1,088
97
7
1
246,239
0
L
Danzaburou
15,175
1,084
36
3
1
262,201
3
W
Nemesis
16,677
1,191
38
3
5
324,330
1
W
Neith
17,176
1,227
131
9
3
259,400
0
L
Izanami
15,280
1,091
126
9
3
257,049
0
W
Khepri
13,890
992
22
2
0
287,420
0
L
Mercury
14,260
1,019
36
3
4
340,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role