Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
MIKUBESTNAKANO
Heimdallr
Level 144
God Stats
10W - 14L
1,413 SR
Queue Stats
587W - 582L
1,568 Elo+
Party 1
Horus
Horus
SeanieJ13579
Horus
Level 89
God Stats
11W - 11L
1,579 SR
Queue Stats
155W - 186L
1,487 Elo+
Solo
Cerberus
Cerberus
prototype-1967
Cerberus
Level 78
God Stats
0W - 2L
1,745 SR
Queue Stats
81W - 71L
1,576 Elo+
Party 1
Mercury
Mercury
talloinzHD
Mercury
Level 126
God Stats
2W - 2L
1,663 SR
Queue Stats
100W - 82L
1,580 Elo+
Party 1
Team Averages
Level 116
1,580 SR
1,542 Elo+

VS

Team Averages
Level 140
1,492 SR
1,522 Elo+
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
AquaDist
Ratatoskr
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 66L
1,585 Elo+
Party 2
Vulcan
Vulcan
DistinctDerp
Vulcan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 70L
1,593 Elo+
Party 2
Geb
Geb
DistinctRapidz
Geb
Level 146
God Stats
2W - 4L
1,464 SR
Queue Stats
71W - 54L
1,606 Elo+
Party 2
Izanami
Izanami
PEOBODY
Izanami
Level 141
God Stats
1W - 8L
1,496 SR
Queue Stats
11W - 19L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 1 / 2
3,765
628
2,264
4,666
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
MIKUBESTNAKANO
Heimdallr
6
1 / 4 / 0
3,558
593
2,145
5,407
1,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

1
0 / 0 / 0
1,158
193
0
0
0
Cerberus
5
1 / 1 / 0
3,521
587
738
4,476
1,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
talloinzHD
Mercury
6
1 / 1 / 0
3,672
612
1,042
3,648
1,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
4 / 1 / 1
4,222
704
3,753
5,543
2,717
Mystical Earring

Mystical Earring

+15
Mp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
AquaDist
Ratatoskr
6
1 / 1 / 0
3,815
636
596
4,135
1,211
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
7
0 / 1 / 1
4,117
686
2,097
2,853
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 0 / 0
4,390
732
127
875
379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
PEOBODY
Izanami
7
2 / 0 / 2
4,458
743
3,271
3,736
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
7
7
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
2
1
W
Hercules
 
Hercules
4
1
1
4.5
W
Ratatoskr
AquaDist
Ratatoskr
1
1
0
1
W
Vulcan
0
1
1
0.5
W
0
0
0
0
L
Heimdallr
MIKUBESTNAKANO
Heimdallr
1
4
0
0.25
W
Izanami
PEOBODY
Izanami
2
0
2
3
L
0
0
0
0
L
Cerberus
1
1
0
1
L
Mercury
talloinzHD
Mercury
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,189
Damage
9,844
18,197
Taken
17,142
5,998
Mitigated
6,404
3,301
Healing
6,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,264
84
0
913
4,666
1,829
0
1,709
2,957
16,271
0
W
Hercules
 
Hercules
3,753
2,131
0
1,780
5,543
2,717
48
135
5,408
0
11,005
W
Ratatoskr
AquaDist
Ratatoskr
596
74
0
1,942
4,135
1,211
0
438
3,657
0
15,200
W
Vulcan
2,097
620
0
750
2,853
1,091
0
1,940
775
21,774
0
W
127
0
0
0
875
379
0
0
875
17,562
0
L
Heimdallr
MIKUBESTNAKANO
Heimdallr
2,145
1,298
0
755
5,407
1,429
0
0
5,407
0
12,555
W
Izanami
PEOBODY
Izanami
3,271
2,008
0
1,906
3,736
1,006
174
311
3,425
0
25,686
L
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
738
126
0
1,043
4,476
1,731
0
349
4,127
7,531
0
L
Mercury
talloinzHD
Mercury
1,042
374
0
590
3,648
1,009
0
126
3,482
0
14,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,674
Gold Earned
21,002
102
Minions Killed
202
0
Camps Cleared
0
486,699
Distance Traveled
609,058
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,765
628
43
7
0
122,605
3
W
Hercules
4,222
704
17
3
0
119,488
3
W
Ratatoskr
3,815
636
46
8
0
144,520
1
W
Vulcan
4,117
686
41
7
0
118,251
2
W
Geb
4,390
732
55
9
0
114,656
1
L
Heimdallr
3,558
593
17
3
0
127,673
2
W
Izanami
4,458
743
43
7
0
112,143
2
L
Horus
1,158
193
0
0
0
0
0
L
Cerberus
3,521
587
10
2
0
91,489
1
L
Mercury
3,672
612
32
5
0
144,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role