Player Matchup

Ymir
Ymir
Derekdubzlol
Ymir
Level 54
God Stats
1W - 8L
1,137 SR
Queue Stats
100W - 187L
1,228 Elo+
Party 2
Scylla
Scylla
Dstorm007
Scylla
Level 61
God Stats
1W - 5L
1,473 SR
Queue Stats
49W - 52L
1,311 Elo+
Solo
Shiva
Shiva
Smoothkilla27
Shiva
Level 100
God Stats
10W - 8L
1,563 SR
Queue Stats
114W - 118L
1,363 Elo+
Solo
Izanami
Izanami
fuzzball49
Izanami
Level 96
God Stats
1W - 2L
1,671 SR
Queue Stats
146W - 137L
1,326 Elo+
Solo
Skadi
Skadi
senpai-HuertaXb
Skadi
Level 7
God Stats
1W - 5L
1,358 SR
Queue Stats
6W - 20L
1,264 Elo+
Party 2
Team Averages
Level 64
1,440 SR
1,299 Elo+

VS

Team Averages
Level 107
1,538 SR
1,355 Elo+
Gilgamesh
Gilgamesh
DiGundeR5
Gilgamesh
Level 99
God Stats
2W - 1L
1,493 SR
Queue Stats
19W - 24L
1,340 Elo+
Solo
Fafnir
Fafnir
GurrenLagann078
Fafnir
Level 124
God Stats
11W - 6L
1,630 SR
Queue Stats
203W - 216L
1,406 Elo+
Party 1
Janus
Janus
ITz_Me_Finesse
Janus
Level 89
God Stats
2W - 0L
1,477 SR
Queue Stats
60W - 80L
1,337 Elo+
Solo
Danzaburou
Danzaburou
saisko
Danzaburou
Level 99
God Stats
11W - 10L
1,523 SR
Queue Stats
271W - 272L
1,407 Elo+
Party 1
Nu Wa
Nu Wa
unseasonedbreads
Nu Wa
Level 124
God Stats
22W - 16L
1,566 SR
Queue Stats
346W - 343L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
5,691
474
1,316
8,668
5,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Dstorm007
Scylla
12
0 / 1 / 0
6,870
573
2,622
5,968
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 0
6,079
507
5,903
9,533
7,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
fuzzball49
Izanami
8
0 / 2 / 0
5,420
452
1,369
9,773
3,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 5 / 1
4,725
394
1,314
8,123
2,278
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DiGundeR5
Gilgamesh
9
1 / 0 / 2
6,028
502
2,850
8,137
4,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 1 / 5
6,239
520
3,514
5,638
5,241
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 0 / 1
6,656
555
3,643
5,355
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
saisko
Danzaburou
10
4 / 0 / 0
6,723
560
8,692
6,789
2,409
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 1 / 0
6,805
567
7,874
6,740
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
10
10
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Gilgamesh
DiGundeR5
Gilgamesh
1
0
2
2
L
Scylla
Dstorm007
Scylla
0
1
0
0
W
0
1
5
2.5
W
0
0
1
0.5
L
1
2
0
0.5
L
Izanami
fuzzball49
Izanami
0
2
0
0
W
Danzaburou
saisko
Danzaburou
4
0
0
4
L
0
5
1
0.1
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,524
Damage
26,573
42,065
Taken
32,659
21,416
Mitigated
15,677
9,123
Healing
9,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,316
283
504
3,399
8,668
5,871
0
1,642
6,936
19,713
0
W
Gilgamesh
DiGundeR5
Gilgamesh
2,850
1,201
0
3,358
8,137
4,184
0
0
7,862
0
26,207
L
Scylla
Dstorm007
Scylla
2,622
146
0
375
5,968
2,559
493
3,771
2,139
50,920
0
W
3,514
561
264
1,642
5,638
5,241
423
881
4,757
11,378
5,536
W
3,643
94
0
443
5,355
2,057
0
2,622
2,733
48,385
0
L
5,903
816
0
2,925
9,533
7,657
0
4,203
4,740
0
37,208
L
Izanami
fuzzball49
Izanami
1,369
666
0
1,390
9,773
3,051
0
2,136
7,429
0
31,274
W
Danzaburou
saisko
Danzaburou
8,692
2,099
0
2,106
6,789
2,409
713
435
6,354
0
43,244
L
1,314
827
0
530
8,123
2,278
93
1,776
6,283
0
12,731
W
7,874
1,955
108
1,775
6,740
1,786
93
0
6,315
34,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,785
Gold Earned
32,451
283
Minions Killed
278
0
Camps Cleared
0
1,029,508
Distance Traveled
1,201,156
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,691
474
40
3
0
166,384
4
W
Gilgamesh
6,028
502
55
5
0
268,114
1
L
Scylla
6,870
573
97
8
0
190,421
3
W
Fafnir
6,239
520
20
2
0
234,069
0
W
Janus
6,656
555
78
7
0
227,919
0
L
Shiva
6,079
507
60
5
0
249,689
1
L
Izanami
5,420
452
63
5
0
217,750
5
W
Danzaburou
6,723
560
68
6
0
237,473
3
L
Skadi
4,725
394
23
2
0
205,264
0
W
Nu Wa
6,805
567
57
5
0
233,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role