Player Matchup

Loki
Loki
Gpg2004
Loki
Level 53
God Stats
1W - 0L
1,132 SR
Queue Stats
23W - 17L
1,591 Elo+
Party 2
Amaterasu
Amaterasu
PanitaPose
Amaterasu
Level 25
God Stats
5W - 1L
1,690 SR
Queue Stats
18W - 15L
1,535 Elo+
Party 2
Jing Wei
Jing Wei
Pedrotag03
Jing Wei
Level 29
God Stats
3W - 0L
1,713 SR
Queue Stats
7W - 6L
1,388 Elo+
Party 2
Janus
Janus
iPwndYOU
Janus
Level 67
God Stats
5W - 6L
1,586 SR
Queue Stats
19W - 14L
1,557 Elo+
Party 4
Khepri
Khepri
itsTrickoo
Khepri
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 11L
1,412 Elo+
Party 4
Team Averages
Level 40
1,524 SR
1,496 Elo+

VS

Team Averages
Level 67
1,548 SR
1,550 Elo+
Fenrir
Fenrir
Father Mozid
Fenrir
Level 128
God Stats
16W - 12L
1,592 SR
Queue Stats
591W - 577L
1,537 Elo+
Party 3
Merlin
Merlin
M4rk721
Merlin
Level 8
God Stats
1W - 3L
1,305 SR
Queue Stats
12W - 12L
1,637 Elo+
Party 1
Maui
Maui
Makumbra
Maui
Level 122
God Stats
3W - 2L
1,669 SR
Queue Stats
248W - 224L
1,544 Elo+
Party 1
Izanami
Izanami
Pogłos
Izanami
Level 47
God Stats
4W - 4L
1,586 SR
Queue Stats
67W - 57L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
Swifftyz
Sun Wukong
Level 32
God Stats
2W - 3L
1,590 SR
Queue Stats
21W - 14L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Gpg2004
Loki
15
4 / 3 / 6
9,304
547
9,599
14,718
5,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
PanitaPose
Amaterasu
18
9 / 3 / 4
11,743
691
18,357
20,743
18,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Pedrotag03
Jing Wei
17
11 / 0 / 3
10,293
605
19,930
12,117
5,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
iPwndYOU
Janus
16
2 / 0 / 3
9,756
574
7,431
8,105
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
itsTrickoo
Khepri
14
2 / 2 / 12
9,558
562
3,751
11,498
12,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 5 / 1
7,860
462
7,223
15,958
6,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
M4rk721
Merlin
13
0 / 4 / 1
7,943
467
6,006
10,034
4,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Maui
10
0 / 3 / 6
6,716
395
4,686
14,133
11,401
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
Pogłos
Izanami
13
2 / 9 / 0
8,186
482
9,114
18,071
5,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Swifftyz
Sun Wukong
14
3 / 7 / 1
8,960
527
9,248
19,223
15,012
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
28
Kills
8
8
Deaths
28
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
5
1
0.7
W
Loki
Gpg2004
Loki
4
3
6
2.33
L
Merlin
M4rk721
Merlin
0
4
1
0.13
L
Maui
0
3
6
1
W
Amaterasu
PanitaPose
Amaterasu
9
3
4
3.67
W
Jing Wei
Pedrotag03
Jing Wei
11
0
3
12.5
L
Izanami
Pogłos
Izanami
2
9
0
0.22
L
Sun Wukong
Swifftyz
Sun Wukong
3
7
1
0.5
W
Janus
iPwndYOU
Janus
2
0
3
3.5
W
Khepri
itsTrickoo
Khepri
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,068
Damage
36,277
67,181
Taken
77,419
44,939
Mitigated
42,478
27,949
Healing
18,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,223
2,496
0
5,386
15,958
6,159
0
1,923
14,035
0
49,701
W
Loki
Gpg2004
Loki
9,599
3,988
0
5,544
14,718
5,673
64
2,708
11,845
0
66,577
L
Merlin
M4rk721
Merlin
6,006
212
0
530
10,034
4,135
0
4,217
5,817
56,729
0
L
Maui
4,686
1,058
353
3,250
14,133
11,401
0
2,325
11,808
11,020
0
W
Amaterasu
PanitaPose
Amaterasu
18,357
11,039
0
11,520
20,743
18,697
4,436
2,115
18,588
0
97,712
W
Jing Wei
Pedrotag03
Jing Wei
19,930
17,226
0
7,855
12,117
5,535
4,174
805
11,272
0
89,981
L
Izanami
Pogłos
Izanami
9,114
6,699
0
4,254
18,071
5,771
1,995
2,598
15,473
0
73,368
L
Sun Wukong
Swifftyz
Sun Wukong
9,248
2,683
0
4,990
19,223
15,012
0
119
19,104
0
68,794
W
Janus
iPwndYOU
Janus
7,431
828
0
857
8,105
2,962
1,181
2,932
4,848
81,852
0
W
Khepri
itsTrickoo
Khepri
3,751
898
0
2,173
11,498
12,072
336
1,512
9,936
18,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,654
Gold Earned
39,665
584
Minions Killed
458
0
Camps Cleared
0
1,848,187
Distance Traveled
1,545,333
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,860
462
84
5
0
359,657
0
W
Loki
9,304
547
94
6
0
372,286
1
L
Merlin
7,943
467
113
7
0
295,369
11
L
Maui
6,716
395
20
1
0
345,921
0
W
Amaterasu
11,743
691
174
10
0
387,769
1
W
Jing Wei
10,293
605
148
9
0
334,019
4
L
Izanami
8,186
482
114
7
0
254,929
1
L
Sun Wukong
8,960
527
127
7
0
289,457
1
W
Janus
9,756
574
148
9
0
397,328
6
W
Khepri
9,558
562
20
1
0
356,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role