Player Matchup

Rama
Rama
LuFc Jake x
Rama
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,392 Elo+
Solo
Vulcan
Vulcan
Void_Ismaili
Vulcan
Level 82
God Stats
3W - 0L
1,854 SR
Queue Stats
57W - 63L
1,418 Elo+
Party 2
Ares
Ares
X__kurczak__X
Ares
Level 28
God Stats
3W - 2L
1,558 SR
Queue Stats
50W - 78L
1,392 Elo+
Solo
Jing Wei
Jing Wei
povar777dima
Jing Wei
Level 53
God Stats
4W - 1L
1,686 SR
Queue Stats
207W - 230L
1,347 Elo+
Solo
Ganesha
Ganesha
xX_doniboy_Xx
Ganesha
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 64L
1,418 Elo+
Party 2
Team Averages
Level 66
1,619 SR
1,393 Elo+

VS

Team Averages
Level 98
1,497 SR
1,441 Elo+
Hachiman
Hachiman
 
Hachiman
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Oujas
Anhur
Level 126
God Stats
1W - 2L
1,481 SR
Queue Stats
34W - 61L
1,285 Elo+
Solo
Freya
Freya
SageChikara
Freya
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Da Ji
Da Ji
SonOfSmith
Da Ji
Level 120
God Stats
1W - 3L
1,505 SR
Queue Stats
124W - 123L
1,434 Elo+
Party 1
Awilix
Awilix
m0rader
Awilix
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 1 / 7
11,400
877
18,666
12,739
8,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
18
6 / 2 / 16
10,532
810
14,715
9,694
6,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 1 / 20
10,907
839
9,552
15,762
21,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
povar777dima
Jing Wei
17
4 / 1 / 16
10,202
785
7,091
8,086
5,391
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
15
0 / 1 / 20
9,783
753
5,182
13,357
16,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
0 / 4 / 5
8,675
667
12,754
11,566
5,631
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
Oujas
Anhur
7
0 / 7 / 0
6,468
498
1,091
8,726
3,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 7 / 3
7,925
610
8,568
13,396
7,938
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
15
3 / 7 / 0
8,856
681
11,056
17,664
9,624
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Awilix
m0rader
Awilix
15
2 / 4 / 2
7,945
611
4,434
11,726
6,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
16
29
Kills
6
6
Deaths
29
79
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
4
5
0.63
W
15
1
7
18.5
L
Anhur
Oujas
Anhur
0
7
0
0
L
1
7
3
0.36
L
Da Ji
3
7
0
0.43
W
Vulcan
6
2
16
7
W
4
1
20
14
L
Awilix
m0rader
Awilix
2
4
2
0.75
W
Jing Wei
povar777dima
Jing Wei
4
1
16
12
W
Ganesha
0
1
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,206
Damage
37,903
59,638
Taken
63,078
58,007
Mitigated
32,850
19,225
Healing
11,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
12,754
4,166
1,485
2,491
11,566
5,631
697
4,651
6,915
0
34,733
W
18,666
14,942
770
3,588
12,739
8,678
3,043
1,481
11,258
0
46,532
L
Anhur
Oujas
Anhur
1,091
453
0
172
8,726
3,365
0
4,695
4,031
0
5,486
L
8,568
2,199
0
1,832
13,396
7,938
459
6,164
7,232
17,585
0
L
Da Ji
11,056
1,192
1,003
1,988
17,664
9,624
0
8,991
8,673
0
15,089
W
Vulcan
14,715
3,906
2,714
2,139
9,694
6,130
1,120
658
9,036
38,379
0
W
9,552
547
133
3,278
15,762
21,371
526
2,004
13,758
12,891
0
L
Awilix
m0rader
Awilix
4,434
673
494
1,856
11,726
6,292
0
4,948
6,778
0
12,778
W
Jing Wei
povar777dima
Jing Wei
7,091
5,510
2,185
1,089
8,086
5,391
2,677
482
7,604
0
19,931
W
Ganesha
5,182
220
1,130
2,199
13,357
16,437
412
3,943
9,414
9,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,824
Gold Earned
39,869
147
Minions Killed
97
0
Camps Cleared
0
1,220,488
Distance Traveled
956,173
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,675
667
48
4
0
234,384
1
W
Rama
11,400
877
48
4
0
235,822
1
L
Anhur
6,468
498
12
1
0
89,584
0
L
Freya
7,925
610
18
1
0
186,680
0
L
Da Ji
8,856
681
6
0
0
191,777
0
W
Vulcan
10,532
810
49
4
0
270,107
0
W
Ares
10,907
839
5
0
0
258,438
4
L
Awilix
7,945
611
13
1
0
253,748
0
W
Jing Wei
10,202
785
45
3
0
227,585
0
W
Ganesha
9,783
753
0
0
0
228,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role