Player Matchup

Fenrir
Fenrir
GraphiqLx
Fenrir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,358 Elo+
Party 1
Neith
Neith
SimplyBumble7
Neith
Level 64
God Stats
5W - 4L
1,480 SR
Queue Stats
5W - 6L
1,358 Elo+
Party 1
Raijin
Raijin
uwrokia28
Raijin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,358 Elo+
Party 1
Team Averages
Level 99
1,493 SR
1,358 Elo+

VS

Team Averages
Level 77
1,500 SR
1,491 Elo+
Baron Samedi
Baron Samedi
HiiImNihal
Baron Samedi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 46L
1,472 Elo+
Solo
Thor
Thor
Rirotto
Thor
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
kittythehare
Olorun
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GraphiqLx
Fenrir
12
0 / 4 / 3
7,798
600
3,181
9,358
4,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 3 / 2
9,217
709
2,320
8,773
3,846
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
uwrokia28
Raijin
15
3 / 6 / 1
9,654
743
8,698
11,188
4,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HiiImNihal
Baron Samedi
16
2 / 1 / 10
9,747
750
7,921
8,284
6,325
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
Rirotto
Thor
17
8 / 2 / 5
10,607
816
11,467
9,096
4,062
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
13
3 / 2 / 6
9,412
724
4,070
8,387
3,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
13
13
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
GraphiqLx
Fenrir
0
4
3
0.38
W
Baron Samedi
HiiImNihal
Baron Samedi
2
1
10
7
W
Thor
Rirotto
Thor
8
2
5
5.25
L
2
3
2
1
W
Olorun
3
2
6
3
L
Raijin
uwrokia28
Raijin
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,199
Damage
23,458
29,319
Taken
25,767
12,329
Mitigated
13,644
3,846
Healing
7,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
GraphiqLx
Fenrir
3,181
513
0
1,315
9,358
4,132
0
4,038
5,320
0
19,020
W
Baron Samedi
HiiImNihal
Baron Samedi
7,921
654
1,356
4,164
8,284
6,325
700
2,287
5,840
43,451
0
W
Thor
Rirotto
Thor
11,467
1,405
0
244
9,096
4,062
1,351
2,429
6,413
0
36,268
L
2,320
464
0
1,713
8,773
3,846
0
4,403
4,370
0
29,305
W
Olorun
4,070
1,502
268
1,274
8,387
3,257
860
3,462
4,734
29,779
3,270
L
Raijin
uwrokia28
Raijin
8,698
749
0
818
11,188
4,351
0
3,475
7,713
37,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,669
Gold Earned
29,766
153
Minions Killed
161
0
Camps Cleared
0
603,484
Distance Traveled
674,777
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,798
600
30
2
0
227,525
3
W
Baron Samedi
9,747
750
61
5
0
215,069
3
W
Thor
10,607
816
57
4
0
251,411
5
L
Neith
9,217
709
42
3
0
204,662
1
W
Olorun
9,412
724
43
3
0
208,297
0
L
Raijin
9,654
743
81
6
0
171,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role