Player Matchup

Kukulkan
Kukulkan
Eidayna
Kukulkan
Level 159
God Stats
1W - 2L
1,676 SR
Queue Stats
110W - 108L
1,489 Elo+
Solo
Guan Yu
Guan Yu
Lee200029
Guan Yu
Level 158
God Stats
1W - 1L
1,917 SR
Queue Stats
140W - 82L
1,693 Elo+
Party 1
Thoth
Thoth
MediumFiber
Thoth
Level 157
God Stats
1W - 5L
1,396 SR
Queue Stats
121W - 74L
1,676 Elo+
Party 1
Nu Wa
Nu Wa
Ryan_Does_YT
Nu Wa
Level 121
God Stats
2W - 2L
1,286 SR
Queue Stats
74W - 46L
1,636 Elo+
Party 1
Erlang Shen
Erlang Shen
jburns69
Erlang Shen
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 68L
1,607 Elo+
Party 1
Team Averages
Level 150
1,555 SR
1,620 Elo+

VS

Team Averages
Level 133
1,528 SR
1,540 Elo+
Raijin
Raijin
Maurrow
Raijin
Level 138
God Stats
2W - 1L
1,494 SR
Queue Stats
56W - 64L
1,522 Elo+
Party 2
Pele
Pele
MrFreshJoke
Pele
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,501 Elo+
Solo
Erlang Shen
Erlang Shen
Santalama
Erlang Shen
Level 157
God Stats
2W - 3L
1,421 SR
Queue Stats
241W - 254L
1,589 Elo+
Solo
Scylla
Scylla
salah008831
Scylla
Level 100
God Stats
2W - 1L
1,595 SR
Queue Stats
23W - 19L
1,571 Elo+
Solo
Guan Yu
Guan Yu
whykingr
Guan Yu
Level 136
God Stats
3W - 1L
1,631 SR
Queue Stats
106W - 113L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eidayna
Kukulkan
18
4 / 5 / 7
10,987
785
15,764
12,900
5,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
Lee200029
Guan Yu
16
0 / 5 / 9
9,056
647
12,423
22,842
24,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
7 / 5 / 6
11,126
795
21,602
17,692
7,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 6 / 7
8,896
635
16,134
17,198
6,197
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
jburns69
Erlang Shen
13
1 / 7 / 7
9,049
646
11,854
22,223
20,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Maurrow
Raijin
19
6 / 2 / 18
11,285
806
17,784
14,141
5,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 5 / 12
11,375
813
20,631
22,886
15,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Santalama
Erlang Shen
16
0 / 5 / 21
10,629
759
14,607
31,861
22,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
20
11 / 2 / 12
12,239
874
25,828
11,674
4,458
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
whykingr
Guan Yu
16
0 / 4 / 22
10,151
725
7,778
24,703
26,884
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
112
14
Kills
27
28
Deaths
18
36
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Eidayna
Kukulkan
4
5
7
1.5
L
Guan Yu
Lee200029
Guan Yu
0
5
9
0.9
W
Raijin
Maurrow
Raijin
6
2
18
7.5
L
7
5
6
2
W
10
5
12
3.2
L
2
6
7
0.92
W
Erlang Shen
Santalama
Erlang Shen
0
5
21
2.1
L
Erlang Shen
jburns69
Erlang Shen
1
7
7
0.64
W
Scylla
11
2
12
8.5
W
Guan Yu
whykingr
Guan Yu
0
4
22
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,777
Damage
86,628
92,855
Taken
105,265
63,489
Mitigated
74,570
35,651
Healing
59,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Eidayna
Kukulkan
15,764
930
1,663
1,840
12,900
5,608
456
7,192
5,708
43,638
0
L
Guan Yu
Lee200029
Guan Yu
12,423
1,172
12,716
8,186
22,842
24,037
127
9,935
12,907
0
13,271
W
Raijin
Maurrow
Raijin
17,784
739
1,988
2,239
14,141
5,282
2,342
8,816
5,325
49,387
0
L
21,602
897
1,119
2,219
17,692
7,206
622
8,450
9,242
42,339
0
W
20,631
4,112
1,273
7,491
22,886
15,040
1,434
10,980
11,542
0
36,716
L
16,134
5,089
1,266
1,266
17,198
6,197
66
8,627
8,571
25,780
0
W
Erlang Shen
Santalama
Erlang Shen
14,607
5,316
5,803
10,603
31,861
22,906
1,265
12,687
18,675
0
22,710
L
Erlang Shen
jburns69
Erlang Shen
11,854
5,346
1,924
3,452
22,223
20,441
226
9,408
12,815
0
15,326
W
Scylla
25,828
1,398
2,746
1,840
11,674
4,458
1,906
6,640
4,946
53,366
0
W
Guan Yu
whykingr
Guan Yu
7,778
674
16,145
9,265
24,703
26,884
1,034
14,377
9,978
0
17,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,114
Gold Earned
55,679
146
Minions Killed
175
0
Camps Cleared
0
1,197,227
Distance Traveled
1,429,191
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,987
785
70
5
0
252,712
1
L
Guan Yu
9,056
647
3
0
0
254,193
0
W
Raijin
11,285
806
72
5
0
278,533
1
L
Thoth
11,126
795
47
3
0
253,985
0
W
Pele
11,375
813
26
2
0
288,981
0
L
Nu Wa
8,896
635
20
1
0
187,365
0
W
Erlang Shen
10,629
759
6
0
0
286,819
1
L
Erlang Shen
9,049
646
6
0
0
248,972
0
W
Scylla
12,239
874
55
4
0
272,880
0
W
Guan Yu
10,151
725
16
1
0
301,978
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role