Player Matchup

Khepri
Khepri
 
Khepri
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Ballcadeias
Zhong Kui
Level 160
God Stats
1W - 1L
1,691 SR
Queue Stats
68W - 68L
1,547 Elo+
Solo
Shiva
Shiva
Epicfacman
Shiva
Level 153
God Stats
9W - 3L
1,686 SR
Queue Stats
114W - 108L
1,600 Elo+
Solo
Ao Kuang
Ao Kuang
Jinksdalfang
Ao Kuang
Level 160
God Stats
5W - 3L
1,578 SR
Queue Stats
98W - 118L
1,432 Elo+
Solo
Danzaburou
Danzaburou
NifGekRO
Danzaburou
Level 118
God Stats
2W - 0L
1,591 SR
Queue Stats
33W - 38L
1,534 Elo+
Solo
Team Averages
Level 136
1,609 SR
1,522 Elo+

VS

Team Averages
Level 139
1,517 SR
1,551 Elo+
Ra
Ra
Bleby
Ra
Level 159
God Stats
5W - 6L
1,555 SR
Queue Stats
402W - 443L
1,493 Elo+
Party 1
Horus
Horus
MrxDk
Horus
Level 143
God Stats
1W - 3L
1,572 SR
Queue Stats
143W - 117L
1,618 Elo+
Party 2
Fenrir
Fenrir
SixxLight
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,458 Elo+
Party 1
Ishtar
Ishtar
TheAutistikLord
Ishtar
Level 143
God Stats
1W - 2L
1,481 SR
Queue Stats
137W - 122L
1,608 Elo+
Party 2
Cu Chulainn
Cu Chulainn
antidramatic
Cu Chulainn
Level 128
God Stats
4W - 4L
1,478 SR
Queue Stats
423W - 426L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 2 / 9
8,619
479
4,756
13,073
14,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
Ballcadeias
Zhong Kui
17
7 / 1 / 5
10,552
586
14,309
9,252
7,955
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
17
2 / 1 / 1
10,114
562
10,041
17,339
14,902
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Jinksdalfang
Ao Kuang
13
0 / 4 / 4
7,906
439
6,153
18,609
6,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
NifGekRO
Danzaburou
17
6 / 1 / 0
10,385
577
9,756
9,988
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
2 / 4 / 3
9,274
515
8,649
10,844
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
MrxDk
Horus
12
2 / 1 / 6
8,216
456
6,142
13,057
14,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
SixxLight
Fenrir
11
3 / 5 / 3
7,563
420
7,068
13,550
5,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 3 / 2
9,486
527
10,073
15,442
6,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
antidramatic
Cu Chulainn
15
0 / 3 / 0
9,230
513
11,368
16,869
16,302
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
16
Kills
9
9
Deaths
16
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
9
2.75
W
Zhong Kui
Ballcadeias
Zhong Kui
7
1
5
9.5
L
Ra
2
4
3
0.88
W
Shiva
2
1
1
2.5
W
Ao Kuang
Jinksdalfang
Ao Kuang
0
4
4
0.5
L
Horus
MrxDk
Horus
2
1
6
5
W
Danzaburou
NifGekRO
Danzaburou
6
1
0
6
L
Fenrir
SixxLight
Fenrir
3
5
3
0.9
L
2
3
2
1
L
Cu Chulainn
antidramatic
Cu Chulainn
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,015
Damage
43,300
68,261
Taken
69,762
48,239
Mitigated
48,425
33,188
Healing
19,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,756
638
361
2,617
13,073
14,826
0
3,281
9,792
22,946
2,512
W
Zhong Kui
Ballcadeias
Zhong Kui
14,309
1,116
0
5,307
9,252
7,955
876
2,927
6,325
94,265
0
L
Ra
8,649
843
1,299
2,909
10,844
5,192
0
6,900
3,944
95,140
0
W
Shiva
10,041
3,153
343
8,035
17,339
14,902
0
1,715
15,624
234
87,402
W
Ao Kuang
Jinksdalfang
Ao Kuang
6,153
2,186
0
10,650
18,609
6,688
36
2,322
16,287
54,599
0
L
Horus
MrxDk
Horus
6,142
2,963
918
4,295
13,057
14,509
0
4,990
8,067
78
28,770
W
Danzaburou
NifGekRO
Danzaburou
9,756
4,795
0
5,875
9,988
3,868
1,032
140
9,848
0
93,481
L
Fenrir
SixxLight
Fenrir
7,068
2,225
0
1,350
13,550
5,836
0
6,014
7,536
0
45,887
L
10,073
5,506
0
7,082
15,442
6,586
0
4,153
11,289
0
82,048
L
Cu Chulainn
antidramatic
Cu Chulainn
11,368
1,473
0
1,993
16,869
16,302
0
3,126
13,743
10,310
75,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,576
Gold Earned
43,769
586
Minions Killed
570
0
Camps Cleared
0
1,626,484
Distance Traveled
1,598,432
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,619
479
25
1
0
326,217
9
W
Zhong Kui
10,552
586
167
9
0
340,301
5
L
Ra
9,274
515
165
9
0
326,752
8
W
Shiva
10,114
562
167
9
0
327,784
3
W
Ao Kuang
7,906
439
89
5
0
320,825
5
L
Horus
8,216
456
34
2
0
361,095
1
W
Danzaburou
10,385
577
138
8
0
311,357
9
L
Fenrir
7,563
420
74
4
0
297,563
1
L
Ishtar
9,486
527
141
8
0
300,215
5
L
Cu Chulainn
9,230
513
156
9
0
312,807
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role