Player Matchup

Baron Samedi
Baron Samedi
Swoldier03
Baron Samedi
Level 128
God Stats
6W - 7L
1,419 SR
Queue Stats
296W - 309L
1,630 Elo+
Solo
Anubis
Anubis
YungxSlavy
Anubis
Level 72
God Stats
3W - 1L
1,731 SR
Queue Stats
8W - 14L
1,448 Elo+
Party 2
Agni
Agni
oEstus
Agni
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,448 Elo+
Party 2
Team Averages
Level 112
1,550 SR
1,509 Elo+

VS

Team Averages
Level 123
1,550 SR
1,591 Elo+
Sylvanus
Sylvanus
BolitaElMutante7
Sylvanus
Level 121
God Stats
1W - 2L
1,746 SR
Queue Stats
38W - 23L
1,600 Elo+
Party 1
King Arthur
King Arthur
Warrior_Mc_Klau
King Arthur
Level 88
God Stats
2W - 15L
1,201 SR
Queue Stats
167W - 193L
1,511 Elo+
Solo
Hera
Hera
bebo_4PR
Hera
Level 160
God Stats
1W - 1L
1,704 SR
Queue Stats
72W - 30L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Swoldier03
Baron Samedi
20
11 / 2 / 7
14,065
781
21,124
17,550
8,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
YungxSlavy
Anubis
18
1 / 3 / 14
12,131
674
11,852
14,973
7,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
oEstus
Agni
20
8 / 2 / 7
13,718
762
22,558
14,015
5,779
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 3
11,777
654
8,604
29,542
42,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

King Arthur
Warrior_Mc_Klau
King Arthur
18
2 / 5 / 4
12,334
685
12,045
22,844
20,687
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
16
3 / 8 / 2
12,053
670
15,938
17,307
14,591
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
20
Kills
7
7
Deaths
20
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Baron Samedi
Swoldier03
Baron Samedi
11
2
7
7.25
L
King Arthur
Warrior_Mc_Klau
King Arthur
2
5
4
0.8
W
Anubis
YungxSlavy
Anubis
1
3
14
2.67
L
Hera
3
8
2
0.5
W
Agni
oEstus
Agni
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,534
Damage
36,587
46,538
Taken
69,693
21,365
Mitigated
77,516
17,712
Healing
14,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,604
1,120
1,725
7,306
29,542
42,238
0
22,344
7,198
21,992
0
W
Baron Samedi
Swoldier03
Baron Samedi
21,124
3,522
2,529
7,543
17,550
8,063
1,259
8,903
8,647
63,362
0
L
King Arthur
Warrior_Mc_Klau
King Arthur
12,045
1,462
472
3,956
22,844
20,687
0
18,223
4,621
0
43,884
W
Anubis
YungxSlavy
Anubis
11,852
375
0
4,442
14,973
7,523
527
9,407
5,566
51,134
0
L
Hera
15,938
3,900
0
586
17,307
14,591
0
15,067
2,240
75,543
0
W
Agni
oEstus
Agni
22,558
2,644
0
3,198
14,015
5,779
1,641
6,271
7,744
74,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,914
Gold Earned
36,164
230
Minions Killed
177
0
Camps Cleared
0
942,292
Distance Traveled
878,891
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,777
654
29
2
0
265,661
2
W
Baron Samedi
14,065
781
71
4
0
316,371
0
L
King Arthur
12,334
685
54
3
0
316,631
10
W
Anubis
12,131
674
61
3
0
294,281
2
L
Hera
12,053
670
94
5
0
296,599
2
W
Agni
13,718
762
98
5
0
331,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role