Player Matchup

Bacchus
Bacchus
BeelieYot-Zou
Bacchus
Level 5
God Stats
0W - 3L
1,323 SR
Queue Stats
0W - 5L
1,204 Elo+
Party 1
Izanami
Izanami
CouzWeeD62
Izanami
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 7L
1,204 Elo+
Party 1
Ah Puch
Ah Puch
JohnnyLaFleur92
Ah Puch
Level 63
God Stats
1W - 2L
1,473 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Team Averages
Level 32
1,432 SR
1,303 Elo+

VS

Team Averages
Level 80
1,515 SR
1,412 Elo+
Ra
Ra
El_Diablotin_666
Ra
Level 22
God Stats
6W - 3L
1,516 SR
Queue Stats
20W - 37L
1,305 Elo+
Party 2
Shiva
Shiva
Luciref
Shiva
Level 149
God Stats
2W - 1L
1,268 SR
Queue Stats
207W - 203L
1,553 Elo+
Solo
Jing Wei
Jing Wei
betamech34
Jing Wei
Level 69
God Stats
2W - 0L
1,761 SR
Queue Stats
146W - 166L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
2 / 3 / 0
9,403
672
5,506
14,769
20,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
CouzWeeD62
Izanami
14
0 / 4 / 2
8,439
603
7,694
16,848
8,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 3 / 2
8,313
594
7,281
10,494
4,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 7
10,006
715
7,114
7,022
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Luciref
Shiva
16
3 / 0 / 6
10,029
716
13,426
12,034
12,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
betamech34
Jing Wei
16
6 / 2 / 3
10,805
772
16,140
11,589
5,484
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
10
10
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
2
3
0
0.67
L
Izanami
CouzWeeD62
Izanami
0
4
2
0.25
W
1
0
7
4.5
L
0
3
2
0.33
W
Shiva
Luciref
Shiva
3
0
6
6
W
Jing Wei
betamech34
Jing Wei
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,481
Damage
36,680
42,111
Taken
30,645
32,867
Mitigated
21,361
4,681
Healing
11,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
5,506
568
0
1,803
14,769
20,192
0
3,453
10,850
12,534
0
L
Izanami
CouzWeeD62
Izanami
7,694
4,683
0
2,447
16,848
8,130
0
2,227
14,197
0
42,006
W
7,114
506
1,938
1,887
7,022
3,724
36
4,799
2,223
45,922
0
L
7,281
250
0
431
10,494
4,545
0
1,503
8,796
27,553
0
W
Shiva
Luciref
Shiva
13,426
1,701
836
3,128
12,034
12,153
653
3,931
8,103
0
36,522
W
Jing Wei
betamech34
Jing Wei
16,140
14,214
136
3,629
11,589
5,484
1,096
4,359
7,230
0
61,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,155
Gold Earned
30,840
122
Minions Killed
207
0
Camps Cleared
0
659,465
Distance Traveled
785,700
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,403
672
11
1
0
238,808
0
L
Izanami
8,439
603
73
5
0
198,795
1
W
Ra
10,006
715
91
7
0
278,412
0
L
Ah Puch
8,313
594
38
3
0
221,862
0
W
Shiva
10,029
716
40
3
0
276,504
3
W
Jing Wei
10,805
772
76
5
0
230,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role