Player Matchup

Apollo
Apollo
Dryhump
Apollo
Level 151
God Stats
8W - 6L
1,574 SR
Queue Stats
191W - 167L
1,564 Elo+
Party 2
Zhong Kui
Zhong Kui
Romerux17
Zhong Kui
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,506 Elo+
Solo
Lancelot
Lancelot
SentinelSWE
Lancelot
Level 157
God Stats
7W - 5L
1,557 SR
Queue Stats
254W - 234L
1,525 Elo+
Party 2
Kuzenbo
Kuzenbo
Table820
Kuzenbo
Level 95
God Stats
5W - 1L
1,928 SR
Queue Stats
208W - 227L
1,553 Elo+
Party 3
Scylla
Scylla
ntslimshady95
Scylla
Level 109
God Stats
5W - 4L
1,417 SR
Queue Stats
218W - 257L
1,471 Elo+
Party 3
Team Averages
Level 127
1,595 SR
1,524 Elo+

VS

Team Averages
Level 134
1,446 SR
1,527 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Horus
Horus
 
Horus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cliodhna
Cliodhna
Karolex666
Cliodhna
Level 159
God Stats
0W - 3L
1,164 SR
Queue Stats
161W - 152L
1,533 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Matarlax
Cu Chulainn
Level 153
God Stats
5W - 3L
1,588 SR
Queue Stats
156W - 147L
1,541 Elo+
Party 1
Janus
Janus
WlodarO18
Janus
Level 148
God Stats
1W - 3L
1,479 SR
Queue Stats
154W - 130L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dryhump
Apollo
12
6 / 2 / 3
7,855
604
11,097
9,860
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Romerux17
Zhong Kui
13
4 / 0 / 1
7,730
595
8,140
13,228
11,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
SentinelSWE
Lancelot
11
2 / 0 / 6
6,957
535
6,975
8,290
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
Table820
Kuzenbo
11
2 / 3 / 5
7,451
573
5,924
13,931
13,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 2 / 1
6,527
502
1,450
7,365
2,854
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
2 / 3 / 1
7,085
545
6,463
13,205
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Horus
 
Horus
9
0 / 3 / 3
5,986
460
3,842
11,066
7,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
Karolex666
Cliodhna
11
3 / 2 / 0
6,929
533
6,795
10,541
4,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cu Chulainn
Matarlax
Cu Chulainn
11
0 / 5 / 1
6,765
520
9,512
13,330
8,859
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
WlodarO18
Janus
11
2 / 3 / 0
6,850
527
5,941
6,942
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
7
7
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
3
1
0.83
L
Horus
 
Horus
0
3
3
0.5
W
Apollo
Dryhump
Apollo
6
2
3
3.75
L
Cliodhna
Karolex666
Cliodhna
3
2
0
1.5
L
Cu Chulainn
Matarlax
Cu Chulainn
0
5
1
0.1
W
Zhong Kui
Romerux17
Zhong Kui
4
0
1
4.5
W
Lancelot
SentinelSWE
Lancelot
2
0
6
5
W
Kuzenbo
Table820
Kuzenbo
2
3
5
1.5
L
Janus
WlodarO18
Janus
2
3
0
0.67
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,586
Damage
32,553
52,674
Taken
55,084
34,285
Mitigated
27,853
18,612
Healing
13,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,463
5,099
0
5,139
13,205
5,229
0
2,614
10,591
0
57,650
L
Horus
 
Horus
3,842
1,930
487
3,012
11,066
7,059
0
1,580
9,486
0
16,200
W
Apollo
Dryhump
Apollo
11,097
5,747
0
2,066
9,860
3,012
134
0
9,860
0
46,593
L
Cliodhna
Karolex666
Cliodhna
6,795
1,614
0
2,732
10,541
4,258
0
3,033
7,508
0
36,887
L
Cu Chulainn
Matarlax
Cu Chulainn
9,512
2,943
0
2,078
13,330
8,859
0
6,096
7,234
0
51,318
W
Zhong Kui
Romerux17
Zhong Kui
8,140
1,390
0
9,379
13,228
11,601
0
0
13,228
62,217
0
W
Lancelot
SentinelSWE
Lancelot
6,975
1,029
0
500
8,290
3,305
0
174
8,116
0
51,807
W
Kuzenbo
Table820
Kuzenbo
5,924
2,179
0
3,415
13,931
13,513
0
1,973
11,958
29,934
4,237
L
Janus
WlodarO18
Janus
5,941
703
0
241
6,942
2,448
247
1,621
5,321
55,707
0
W
1,450
231
0
3,252
7,365
2,854
0
3,794
3,571
41,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,520
Gold Earned
33,615
400
Minions Killed
361
0
Camps Cleared
0
1,365,433
Distance Traveled
1,323,192
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,085
545
98
8
0
277,379
4
L
Horus
5,986
460
26
2
0
280,934
4
W
Apollo
7,855
604
84
6
0
272,262
7
L
Cliodhna
6,929
533
82
6
0
279,156
3
L
Cu Chulainn
6,765
520
69
5
0
223,827
1
W
Zhong Kui
7,730
595
120
9
0
245,953
1
W
Lancelot
6,957
535
71
5
0
324,608
4
W
Kuzenbo
7,451
573
48
4
0
274,052
3
L
Janus
6,850
527
86
7
0
261,896
5
W
Scylla
6,527
502
77
6
0
248,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role