Player Matchup

Yemoja
Yemoja
NotSoDank
Yemoja
Level 146
God Stats
2W - 1L
1,420 SR
Queue Stats
63W - 61L
1,595 Elo+
Party 1
Lancelot
Lancelot
PlayboiiBert
Lancelot
Level 133
God Stats
2W - 0L
1,315 SR
Queue Stats
29W - 14L
1,711 Elo+
Party 1
Ra
Ra
TJ_RockThis
Ra
Level 127
God Stats
3W - 4L
1,558 SR
Queue Stats
68W - 76L
1,568 Elo+
Party 1
Team Averages
Level 135
1,431 SR
1,625 Elo+

VS

Team Averages
Level 48
1,351 SR
1,483 Elo+
Jormungandr
Jormungandr
DragoniaKnightz
Jormungandr
Level 61
God Stats
0W - 1L
1,689 SR
Queue Stats
8W - 8L
1,845 Elo+
Solo
Izanami
Izanami
bizie_beee
Izanami
Level 39
God Stats
0W - 5L
1,009 SR
Queue Stats
34W - 70L
1,268 Elo+
Solo
Chang'e
Chang'e
skitgirrl
Chang'e
Level 43
God Stats
1W - 3L
1,356 SR
Queue Stats
7W - 16L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
NotSoDank
Yemoja
15
1 / 0 / 13
10,989
785
8,922
11,467
14,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
PlayboiiBert
Lancelot
16
9 / 1 / 7
11,037
788
16,929
12,159
6,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 0 / 9
11,137
796
15,215
8,861
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DragoniaKnightz
Jormungandr
14
0 / 5 / 0
8,321
594
7,609
20,041
11,515
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
bizie_beee
Izanami
12
0 / 5 / 0
8,343
596
3,070
11,657
4,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
skitgirrl
Chang'e
13
0 / 6 / 0
8,073
577
4,044
15,864
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
16
Kills
0
1
Deaths
16
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DragoniaKnightz
Jormungandr
0
5
0
0
W
Yemoja
NotSoDank
Yemoja
1
0
13
7.5
W
Lancelot
PlayboiiBert
Lancelot
9
1
7
12.5
W
6
0
9
10.5
L
Izanami
bizie_beee
Izanami
0
5
0
0
L
Chang'e
skitgirrl
Chang'e
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,066
Damage
14,723
32,487
Taken
47,562
25,169
Mitigated
20,535
13,549
Healing
3,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DragoniaKnightz
Jormungandr
7,609
1,624
174
638
20,041
11,515
0
12,447
7,594
37,707
0
W
Yemoja
NotSoDank
Yemoja
8,922
1,642
1,667
4,179
11,467
14,054
1,037
3,056
8,411
28,327
0
W
Lancelot
PlayboiiBert
Lancelot
16,929
4,241
0
1,000
12,159
6,529
932
5,032
7,127
0
34,504
W
15,215
1,693
2,542
4,161
8,861
4,586
920
3,613
5,248
73,669
0
L
Izanami
bizie_beee
Izanami
3,070
1,733
155
745
11,657
4,117
0
5,431
6,226
0
26,267
L
Chang'e
skitgirrl
Chang'e
4,044
430
176
2,075
15,864
4,903
0
6,377
9,487
25,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,163
Gold Earned
24,737
173
Minions Killed
150
0
Camps Cleared
0
814,645
Distance Traveled
688,207
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,321
594
48
3
0
222,181
0
W
Yemoja
10,989
785
39
3
0
241,247
4
W
Lancelot
11,037
788
33
2
0
303,100
3
W
Ra
11,137
796
101
7
0
270,298
1
L
Izanami
8,343
596
66
5
0
231,082
6
L
Chang'e
8,073
577
36
3
0
234,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role