Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DR_F4M1N3
Xbalanque
Level 118
God Stats
1W - 1L
1,615 SR
Queue Stats
73W - 101L
1,325 Elo+
Solo
Ah Puch
Ah Puch
GekkoSurvive
Ah Puch
Level 144
God Stats
3W - 1L
1,851 SR
Queue Stats
210W - 221L
1,525 Elo+
Solo
Cu Chulainn
Cu Chulainn
Slayer Poo1187
Cu Chulainn
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 124L
1,492 Elo+
Solo
Aphrodite
Aphrodite
bielgm20
Aphrodite
Level 123
God Stats
54W - 82L
1,438 SR
Queue Stats
201W - 222L
1,438 Elo+
Solo
Team Averages
Level 131
1,581 SR
1,456 Elo+

VS

Team Averages
Level 131
1,582 SR
1,480 Elo+
He Bo
He Bo
 
He Bo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Bernkastel99704
Sun Wukong
Level 104
God Stats
11W - 13L
1,554 SR
Queue Stats
179W - 175L
1,458 Elo+
Solo
Izanami
Izanami
I-9thward-I
Izanami
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 144L
1,457 Elo+
Solo
Rama
Rama
The-Mada-Force
Rama
Level 150
God Stats
5W - 2L
1,858 SR
Queue Stats
149W - 162L
1,472 Elo+
Solo
Bacchus
Bacchus
TheLesbianUnit
Bacchus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
4 / 0 / 0
4,804
686
2,205
5,449
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
DR_F4M1N3
Xbalanque
6
0 / 2 / 1
3,764
538
3,686
4,852
1,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
GekkoSurvive
Ah Puch
8
0 / 2 / 2
4,523
646
1,882
5,534
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
Slayer Poo1187
Cu Chulainn
8
1 / 1 / 1
4,435
634
2,218
5,114
3,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
bielgm20
Aphrodite
6
0 / 1 / 1
4,294
613
920
3,743
1,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
2 / 2 / 0
4,567
652
3,941
3,724
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Bernkastel99704
Sun Wukong
7
0 / 2 / 0
4,227
604
3,085
5,323
3,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
I-9thward-I
Izanami
1
0 / 0 / 0
1,374
196
0
0
0
7
3 / 1 / 0
4,400
629
2,491
5,737
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 0 / 3
4,583
655
2,754
4,808
3,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
5
Kills
6
6
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
0
0
4
L
He Bo
 
He Bo
2
2
0
1
L
Sun Wukong
Bernkastel99704
Sun Wukong
0
2
0
0
W
Xbalanque
DR_F4M1N3
Xbalanque
0
2
1
0.25
W
Ah Puch
GekkoSurvive
Ah Puch
0
2
2
0.5
L
Izanami
I-9thward-I
Izanami
0
0
0
0
W
Cu Chulainn
Slayer Poo1187
Cu Chulainn
1
1
1
1.5
L
3
1
0
3
L
1
0
3
2.5
W
Aphrodite
bielgm20
Aphrodite
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,911
Damage
12,271
24,692
Taken
19,592
9,856
Mitigated
9,229
11,152
Healing
7,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
2,205
575
0
2,277
5,449
1,818
0
754
4,663
0
18,882
L
He Bo
 
He Bo
3,941
387
0
1,007
3,724
1,180
0
1,388
2,336
18,283
0
L
Sun Wukong
Bernkastel99704
Sun Wukong
3,085
1,350
0
1,641
5,323
3,408
0
0
5,323
0
25,081
W
Xbalanque
DR_F4M1N3
Xbalanque
3,686
1,088
270
1,451
4,852
1,264
0
1,421
3,431
0
18,978
W
Ah Puch
GekkoSurvive
Ah Puch
1,882
229
0
2,213
5,534
2,026
0
3,230
2,032
24,239
0
L
Izanami
I-9thward-I
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
Slayer Poo1187
Cu Chulainn
2,218
530
0
2,266
5,114
3,319
0
250
4,864
419
21,127
L
2,491
2,187
0
3,396
5,737
1,513
0
113
5,624
0
29,281
L
2,754
543
0
1,759
4,808
3,128
0
878
3,930
10,050
0
W
Aphrodite
bielgm20
Aphrodite
920
218
432
2,243
3,743
1,429
52
736
3,007
15,585
729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,820
Gold Earned
19,151
207
Minions Killed
135
0
Camps Cleared
0
728,884
Distance Traveled
527,820
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
4,804
686
49
7
0
174,268
1
L
He Bo
4,567
652
31
4
0
130,884
2
L
Sun Wukong
4,227
604
44
6
0
121,627
3
W
Xbalanque
3,764
538
35
5
0
145,993
3
W
Ah Puch
4,523
646
56
8
0
133,090
1
L
Izanami
1,374
196
0
0
0
0
0
W
Cu Chulainn
4,435
634
42
6
0
139,977
2
L
Rama
4,400
629
40
6
0
123,148
1
L
Bacchus
4,583
655
20
3
0
152,161
0
W
Aphrodite
4,294
613
25
4
0
135,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role