Player Matchup

Charybdis
Charybdis
DOCRAMEY
Charybdis
Level 159
God Stats
14W - 16L
1,524 SR
Queue Stats
504W - 490L
1,516 Elo+
Solo
Olorun
Olorun
EldritchSoul695
Olorun
Level 126
God Stats
6W - 4L
1,626 SR
Queue Stats
253W - 240L
1,582 Elo+
Solo
Ganesha
Ganesha
Lord Marciano
Ganesha
Level 88
God Stats
0W - 1L
1,657 SR
Queue Stats
4W - 7L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
OkamsRazor
Baron Samedi
Level 159
God Stats
5W - 4L
1,598 SR
Queue Stats
152W - 142L
1,512 Elo+
Solo
Thanatos
Thanatos
xTiger125x
Thanatos
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,482 Elo+
Solo
Team Averages
Level 126
1,581 SR
1,506 Elo+

VS

Team Averages
Level 116
1,559 SR
1,515 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Krysic vL
Cu Chulainn
Level 80
God Stats
1W - 1L
1,417 SR
Queue Stats
104W - 72L
1,593 Elo+
Party 1
Ah Puch
Ah Puch
UncleRandy67
Ah Puch
Level 111
God Stats
17W - 10L
1,574 SR
Queue Stats
450W - 410L
1,518 Elo+
Solo
Xing Tian
Xing Tian
callmemungs
Xing Tian
Level 160
God Stats
2W - 1L
1,878 SR
Queue Stats
127W - 131L
1,445 Elo+
Solo
Fenrir
Fenrir
themann2012
Fenrir
Level 120
God Stats
3W - 3L
1,423 SR
Queue Stats
61W - 47L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DOCRAMEY
Charybdis
8
0 / 2 / 0
4,689
469
5,252
8,000
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 2 / 0
4,972
497
3,507
6,839
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
8
0 / 1 / 0
5,117
512
1,974
7,922
4,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
OkamsRazor
Baron Samedi
10
0 / 1 / 0
5,410
541
3,564
6,033
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
xTiger125x
Thanatos
7
0 / 3 / 0
4,524
452
2,158
7,884
3,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 0 / 1
5,684
568
6,210
6,930
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Krysic vL
Cu Chulainn
11
4 / 0 / 0
6,477
648
4,894
8,050
5,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
UncleRandy67
Ah Puch
10
2 / 0 / 2
5,677
568
4,506
4,323
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
callmemungs
Xing Tian
8
1 / 0 / 2
5,182
518
2,504
6,734
2,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
9
1 / 0 / 2
5,454
545
2,416
7,986
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
9
9
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
0
1
1.5
L
Charybdis
DOCRAMEY
Charybdis
0
2
0
0
L
0
2
0
0
W
Cu Chulainn
Krysic vL
Cu Chulainn
4
0
0
4
L
Ganesha
0
1
0
0
L
Baron Samedi
OkamsRazor
Baron Samedi
0
1
0
0
W
Ah Puch
UncleRandy67
Ah Puch
2
0
2
3
W
Xing Tian
callmemungs
Xing Tian
1
0
2
2
W
Fenrir
1
0
2
2
L
Thanatos
xTiger125x
Thanatos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,455
Damage
20,530
36,678
Taken
34,023
15,279
Mitigated
14,484
18,152
Healing
16,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,210
3,493
0
4,319
6,930
2,184
0
800
6,130
0
43,464
L
Charybdis
DOCRAMEY
Charybdis
5,252
3,249
0
4,047
8,000
2,092
0
311
7,689
0
31,901
L
3,507
1,270
0
2,629
6,839
2,726
0
2,815
4,024
32,228
0
W
Cu Chulainn
Krysic vL
Cu Chulainn
4,894
1,096
0
3,897
8,050
5,141
0
2,919
4,796
0
39,119
L
Ganesha
1,974
316
0
2,980
7,922
4,052
0
1,699
6,223
19,015
0
L
Baron Samedi
OkamsRazor
Baron Samedi
3,564
268
0
3,253
6,033
3,037
50
434
5,599
33,338
0
W
Ah Puch
UncleRandy67
Ah Puch
4,506
472
0
2,828
4,323
1,655
0
2,697
1,626
36,978
0
W
Xing Tian
callmemungs
Xing Tian
2,504
545
1,192
1,820
6,734
2,711
0
1,234
5,450
14,029
2,152
W
Fenrir
2,416
1,001
0
2,035
7,986
2,793
0
1,010
6,976
0
35,029
L
Thanatos
xTiger125x
Thanatos
2,158
605
0
5,243
7,884
3,372
0
1,280
6,604
0
26,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,712
Gold Earned
28,474
291
Minions Killed
306
0
Camps Cleared
0
857,815
Distance Traveled
976,240
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,684
568
79
8
0
162,754
3
L
Charybdis
4,689
469
75
8
0
150,389
1
L
Olorun
4,972
497
68
7
0
174,158
3
W
Cu Chulainn
6,477
648
75
8
0
210,704
3
L
Ganesha
5,117
512
19
2
0
179,049
4
L
Baron Samedi
5,410
541
76
8
0
154,084
4
W
Ah Puch
5,677
568
59
6
0
187,483
4
W
Xing Tian
5,182
518
30
3
0
215,741
4
W
Fenrir
5,454
545
63
6
0
199,558
2
L
Thanatos
4,524
452
53
5
0
200,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role