Player Matchup

Hades
Hades
Alexey_174
Hades
Level 66
God Stats
43W - 54L
1,431 SR
Queue Stats
79W - 111L
1,367 Elo+
Solo
Thanatos
Thanatos
jeffthekiller532
Thanatos
Level 126
God Stats
2W - 2L
1,444 SR
Queue Stats
47W - 60L
1,347 Elo+
Party 2
Geb
Geb
utrominator2025
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 74
1,458 SR
1,405 Elo+

VS

Team Averages
Level 123
1,515 SR
1,407 Elo+
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
F_u_zz_y_N_i_p_s
Ah Muzen Cab
Level 155
God Stats
7W - 2L
1,613 SR
Queue Stats
189W - 243L
1,388 Elo+
Party 1
Ao Kuang
Ao Kuang
SITH_sWeaty
Ao Kuang
Level 53
God Stats
15W - 13L
1,431 SR
Queue Stats
86W - 145L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
10
1 / 4 / 0
6,081
676
7,152
10,626
7,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 0
5,615
624
5,274
8,782
4,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

9
0 / 2 / 1
5,739
638
2,619
8,404
9,369
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 0 / 8
7,130
792
7,403
10,551
10,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
F_u_zz_y_N_i_p_s
Ah Muzen Cab
13
5 / 0 / 5
8,087
899
9,763
7,906
3,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
SITH_sWeaty
Ao Kuang
12
4 / 1 / 6
8,114
902
4,531
9,554
6,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
11
11
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
8
6
L
Hades
1
4
0
0.25
W
Ah Muzen Cab
F_u_zz_y_N_i_p_s
Ah Muzen Cab
5
0
5
7.5
W
Ao Kuang
SITH_sWeaty
Ao Kuang
4
1
6
7
L
0
5
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,045
Damage
21,697
27,812
Taken
28,011
21,055
Mitigated
20,998
7,073
Healing
13,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,403
1,869
0
4,505
10,551
10,300
360
3,126
7,102
0
26,388
L
Hades
7,152
405
710
3,325
10,626
7,157
0
1,709
8,917
23,402
0
W
Ah Muzen Cab
F_u_zz_y_N_i_p_s
Ah Muzen Cab
9,763
4,641
560
4,027
7,906
3,942
1,770
3,066
4,799
0
39,251
W
Ao Kuang
SITH_sWeaty
Ao Kuang
4,531
1,702
1,398
3,280
9,554
6,756
387
3,619
5,791
17,326
0
L
5,274
1,739
0
2,876
8,782
4,529
0
994
7,788
0
16,015
L
2,619
596
18
144
8,404
9,369
0
1,857
6,547
7,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,435
Gold Earned
23,331
79
Minions Killed
108
0
Camps Cleared
0
458,016
Distance Traveled
515,082
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,130
792
30
3
0
170,424
1
L
Hades
6,081
676
42
5
0
150,937
4
W
Ah Muzen Cab
8,087
899
49
5
0
164,528
1
W
Ao Kuang
8,114
902
29
3
0
180,130
0
L
Thanatos
5,615
624
28
3
0
157,923
3
L
Geb
5,739
638
9
1
0
149,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role