Player Matchup

Izanami
Izanami
Alea 97
Izanami
Level 46
God Stats
1W - 1L
1,275 SR
Queue Stats
48W - 48L
1,450 Elo+
Solo
Zhong Kui
Zhong Kui
IDXXMs
Zhong Kui
Level 119
God Stats
1W - 2L
1,634 SR
Queue Stats
74W - 80L
1,452 Elo+
Party 1
Fenrir
Fenrir
Yiiiikeeees
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,207 Elo+
Party 1
Arachne
Arachne
bas-hermes
Arachne
Level 131
God Stats
7W - 2L
1,857 SR
Queue Stats
102W - 102L
1,462 Elo+
Solo
King Arthur
King Arthur
jDrAGoD
King Arthur
Level 129
God Stats
0W - 1L
1,534 SR
Queue Stats
91W - 103L
1,442 Elo+
Solo
Team Averages
Level 90
1,560 SR
1,403 Elo+

VS

Team Averages
Level 83
1,474 SR
1,563 Elo+
Medusa
Medusa
ChocListe461
Medusa
Level 66
God Stats
49W - 41L
1,505 SR
Queue Stats
97W - 97L
1,439 Elo+
Party 3
Jormungandr
Jormungandr
GateauxPremiers
Jormungandr
Level 46
God Stats
22W - 24L
1,479 SR
Queue Stats
63W - 60L
1,457 Elo+
Party 3
Chaac
Chaac
King-Jakus7
Chaac
Level 25
God Stats
5W - 0L
1,646 SR
Queue Stats
18W - 8L
1,585 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Papa_Bubba172
Morgan Le Fay
Level 154
God Stats
1W - 1L
1,238 SR
Queue Stats
47W - 28L
1,614 Elo+
Party 2
Ne Zha
Ne Zha
Taylorc99
Ne Zha
Level 123
God Stats
2W - 1L
1,502 SR
Queue Stats
33W - 11L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alea 97
Izanami
17
0 / 3 / 0
10,075
504
6,166
14,317
5,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
IDXXMs
Zhong Kui
15
1 / 6 / 3
8,952
448
12,893
20,533
12,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
2 / 8 / 2
8,872
444
6,322
23,955
18,920
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
bas-hermes
Arachne
16
4 / 5 / 0
10,094
505
9,515
23,488
9,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
jDrAGoD
King Arthur
16
0 / 3 / 5
10,178
509
15,623
27,184
17,855
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
3 / 1 / 5
10,037
502
9,366
12,697
5,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
GateauxPremiers
Jormungandr
15
2 / 0 / 6
9,439
472
8,348
12,750
14,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 2 / 6
9,783
489
11,835
20,525
18,583
Morgan Le Fay
Papa_Bubba172
Morgan Le Fay
18
7 / 2 / 12
11,585
579
23,871
14,323
7,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Taylorc99
Ne Zha
17
11 / 2 / 5
11,223
561
20,101
19,966
10,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
7
Kills
25
25
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alea 97
Izanami
0
3
0
0
W
Medusa
3
1
5
5.5
W
Jormungandr
GateauxPremiers
Jormungandr
2
0
6
5
L
Zhong Kui
IDXXMs
Zhong Kui
1
6
3
0.42
W
2
2
6
2.5
W
Morgan Le Fay
Papa_Bubba172
Morgan Le Fay
7
2
12
6.5
W
Ne Zha
Taylorc99
Ne Zha
11
2
5
6.75
L
Fenrir
2
8
2
0.38
L
Arachne
bas-hermes
Arachne
4
5
0
0.8
L
King Arthur
jDrAGoD
King Arthur
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,519
Damage
73,521
109,477
Taken
80,261
64,357
Mitigated
56,873
34,279
Healing
24,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alea 97
Izanami
6,166
4,048
0
7,247
14,317
5,726
1,471
3,110
11,207
0
98,904
W
Medusa
9,366
3,558
0
5,597
12,697
5,488
2,615
293
12,404
0
83,481
W
Jormungandr
GateauxPremiers
Jormungandr
8,348
2,568
961
4,503
12,750
14,438
0
2,430
10,320
44,503
0
L
Zhong Kui
IDXXMs
Zhong Kui
12,893
1,063
0
6,826
20,533
12,497
0
6,733
13,800
75,872
0
W
11,835
3,046
0
6,782
20,525
18,583
628
1,126
19,399
0
68,647
W
Morgan Le Fay
Papa_Bubba172
Morgan Le Fay
23,871
2,809
144
2,837
14,323
7,432
856
3,777
10,546
103,430
0
W
Ne Zha
Taylorc99
Ne Zha
20,101
8,347
0
4,129
19,966
10,932
1,952
6,159
13,807
0
105,536
L
Fenrir
6,322
1,189
223
3,712
23,955
18,920
0
10,025
13,930
0
31,329
L
Arachne
bas-hermes
Arachne
9,515
6,206
0
6,799
23,488
9,359
0
8,057
15,431
0
82,302
L
King Arthur
jDrAGoD
King Arthur
15,623
2,182
0
9,472
27,184
17,855
0
4,294
22,890
0
87,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,171
Gold Earned
52,067
589
Minions Killed
580
0
Camps Cleared
0
1,750,951
Distance Traveled
1,933,378
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,075
504
175
9
0
356,824
3
W
Medusa
10,037
502
135
7
0
374,860
0
W
Jormungandr
9,439
472
50
3
0
383,665
6
L
Zhong Kui
8,952
448
113
6
0
316,657
5
W
Chaac
9,783
489
109
5
0
373,556
0
W
Morgan Le Fay
11,585
579
168
8
0
391,974
2
W
Ne Zha
11,223
561
118
6
0
409,323
3
L
Fenrir
8,872
444
38
2
0
306,718
0
L
Arachne
10,094
505
117
6
0
411,782
1
L
King Arthur
10,178
509
146
7
0
358,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role