Player Matchup

Tyr
Tyr
Al_Caliente
Tyr
Level 109
God Stats
2W - 2L
1,589 SR
Queue Stats
247W - 256L
1,493 Elo+
Solo
Cernunnos
Cernunnos
FiGhTcLuB06
Cernunnos
Level 149
God Stats
6W - 9L
1,396 SR
Queue Stats
387W - 386L
1,512 Elo+
Solo
Cerberus
Cerberus
Jakelilopickle
Cerberus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 127L
1,473 Elo+
Solo
Cupid
Cupid
L1-_-T-Y-R-A-N-T
Cupid
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,533 Elo+
Solo
Janus
Janus
satagommo
Janus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,481 Elo+
Solo
Team Averages
Level 105
1,497 SR
1,498 Elo+

VS

Team Averages
Level 119
1,691 SR
1,525 Elo+
Poseidon
Poseidon
McMahon290
Poseidon
Level 146
God Stats
2W - 0L
1,660 SR
Queue Stats
23W - 10L
1,907 Elo+
Solo
Athena
Athena
Pixyness
Athena
Level 84
God Stats
5W - 2L
1,631 SR
Queue Stats
308W - 291L
1,488 Elo+
Solo
Shiva
Shiva
PrynceRude850
Shiva
Level 112
God Stats
1W - 0L
1,733 SR
Queue Stats
33W - 33L
1,488 Elo+
Solo
Chernobog
Chernobog
RØN1N
Chernobog
Level 129
God Stats
1W - 0L
1,845 SR
Queue Stats
3W - 3L
1,275 Elo+
Solo
Achilles
Achilles
glemke27
Achilles
Level 124
God Stats
12W - 9L
1,586 SR
Queue Stats
291W - 304L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 7
8,153
627
6,731
15,687
13,539
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
FiGhTcLuB06
Cernunnos
17
2 / 3 / 7
8,970
690
14,667
13,652
7,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
14
1 / 6 / 8
8,292
638
9,476
21,046
21,922
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
4 / 4 / 6
9,343
719
12,818
13,662
6,551
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Janus
satagommo
Janus
16
5 / 4 / 1
9,268
713
17,927
10,547
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
McMahon290
Poseidon
17
1 / 3 / 12
9,865
759
16,624
10,792
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Pixyness
Athena
15
1 / 4 / 15
9,718
748
8,304
19,468
25,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
4 / 2 / 16
9,774
752
7,001
20,900
16,327
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
RØN1N
Chernobog
19
9 / 1 / 11
11,083
853
17,137
12,951
7,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Achilles
glemke27
Achilles
17
6 / 2 / 10
9,905
762
16,307
23,386
18,545
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
85
12
Kills
21
22
Deaths
12
29
Assists
64
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
L
Cernunnos
FiGhTcLuB06
Cernunnos
2
3
7
1.83
L
Cerberus
1
6
8
0.83
L
4
4
6
1.75
W
Poseidon
McMahon290
Poseidon
1
3
12
2.33
W
Athena
Pixyness
Athena
1
4
15
2.13
W
4
2
16
6
W
Chernobog
RØN1N
Chernobog
9
1
11
14.5
W
Achilles
glemke27
Achilles
6
2
10
5.5
L
Janus
satagommo
Janus
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,619
Damage
65,373
74,594
Taken
87,497
53,640
Mitigated
72,406
25,774
Healing
32,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,731
1,526
1,746
1,563
15,687
13,539
0
6,620
9,067
0
12,439
L
Cernunnos
FiGhTcLuB06
Cernunnos
14,667
6,305
1,809
4,095
13,652
7,037
832
5,331
8,321
0
36,972
L
Cerberus
9,476
1,047
3,522
4,678
21,046
21,922
25
5,751
15,295
17,771
0
L
12,818
4,521
2,344
3,852
13,662
6,551
0
4,874
8,788
0
28,217
W
Poseidon
McMahon290
Poseidon
16,624
1,695
1,347
2,114
10,792
4,726
1,372
5,793
4,999
34,251
0
W
Athena
Pixyness
Athena
8,304
2,091
2,824
3,823
19,468
25,600
291
7,658
11,810
12,497
0
W
7,001
869
1,423
6,604
20,900
16,327
596
5,343
15,557
124
13,988
W
Chernobog
RØN1N
Chernobog
17,137
11,306
756
4,638
12,951
7,208
1,796
3,927
9,024
0
36,859
W
Achilles
glemke27
Achilles
16,307
803
430
8,376
23,386
18,545
1,155
4,682
18,704
0
26,920
L
Janus
satagommo
Janus
17,927
1,369
532
1,633
10,547
4,591
50
2,476
8,071
23,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,026
Gold Earned
50,345
150
Minions Killed
136
0
Camps Cleared
0
1,189,769
Distance Traveled
1,306,968
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,153
627
14
1
0
224,969
2
L
Cernunnos
8,970
690
53
4
0
246,334
0
L
Cerberus
8,292
638
30
2
0
222,681
0
L
Cupid
9,343
719
34
3
0
243,646
0
W
Poseidon
9,865
759
44
3
0
264,615
1
W
Athena
9,718
748
9
1
0
263,036
0
W
Shiva
9,774
752
14
1
0
253,632
0
W
Chernobog
11,083
853
61
5
0
276,985
0
W
Achilles
9,905
762
8
1
0
248,700
0
L
Janus
9,268
713
19
1
0
252,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role