Player Matchup

Kukulkan
Kukulkan
ISpankBunnies12
Kukulkan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,476 Elo+
Party 1
King Arthur
King Arthur
Roodeley x
King Arthur
Level 41
God Stats
19W - 24L
1,324 SR
Queue Stats
93W - 114L
1,453 Elo+
Solo
Thanatos
Thanatos
TheOriginalJew69
Thanatos
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 96L
1,458 Elo+
Party 1
Rama
Rama
swc08
Rama
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,693 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
swc09
Morgan Le Fay
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 52
1,465 SR
1,516 Elo+

VS

Team Averages
Level 84
1,516 SR
1,423 Elo+
Cupid
Cupid
 
Cupid
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
RIP_Theokoles
Cu Chulainn
Level 120
God Stats
1W - 1L
1,677 SR
Queue Stats
17W - 28L
1,367 Elo+
Solo
Fenrir
Fenrir
mathenava88
Fenrir
Level 14
God Stats
0W - 2L
1,252 SR
Queue Stats
4W - 13L
1,196 Elo+
Solo
Hercules
Hercules
upperlemons
Hercules
Level 122
God Stats
75W - 66L
1,652 SR
Queue Stats
146W - 123L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
4 / 2 / 7
7,986
726
11,479
4,039
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Roodeley x
King Arthur
13
1 / 2 / 8
7,403
673
4,309
11,956
11,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 13
7,869
715
5,318
7,756
5,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
swc08
Rama
16
6 / 1 / 5
9,103
828
10,498
5,783
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
swc09
Morgan Le Fay
17
5 / 0 / 7
8,979
816
11,818
3,728
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
2 / 3 / 3
8,343
758
3,509
8,829
4,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
 
Baron Samedi
13
1 / 3 / 3
7,021
638
3,897
8,733
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
RIP_Theokoles
Cu Chulainn
14
1 / 3 / 5
7,405
673
6,188
14,099
11,127
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
12
1 / 8 / 2
6,981
635
2,507
11,201
5,257
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hercules
upperlemons
Hercules
13
1 / 0 / 4
7,218
656
5,768
9,771
8,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
17
Kills
6
6
Deaths
17
40
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
3
3
1.17
L
Baron Samedi
 
Baron Samedi
1
3
3
0.83
W
Kukulkan
4
2
7
3.75
L
Cu Chulainn
RIP_Theokoles
Cu Chulainn
1
3
5
1.17
W
King Arthur
Roodeley x
King Arthur
1
2
8
2.5
W
1
1
13
7.5
L
Fenrir
1
8
2
0.25
W
Rama
swc08
Rama
6
1
5
8.5
W
Morgan Le Fay
swc09
Morgan Le Fay
5
0
7
8.5
L
Hercules
upperlemons
Hercules
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,422
Damage
21,869
33,262
Taken
52,633
24,480
Mitigated
33,992
8,370
Healing
10,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,509
1,211
1,418
2,719
8,829
4,163
0
4,409
4,372
0
26,726
L
Baron Samedi
 
Baron Samedi
3,897
592
414
1,276
8,733
4,876
0
4,664
4,024
20,117
0
W
Kukulkan
11,479
1,353
0
0
4,039
2,002
568
559
3,442
23,856
0
L
Cu Chulainn
RIP_Theokoles
Cu Chulainn
6,188
600
0
1,274
14,099
11,127
0
5,174
8,800
2,706
15,027
W
King Arthur
Roodeley x
King Arthur
4,309
403
0
460
11,956
11,759
277
2,344
8,108
0
14,614
W
5,318
959
0
3,791
7,756
5,959
165
968
6,564
0
20,810
L
Fenrir
2,507
770
0
75
11,201
5,257
0
4,213
6,865
0
5,289
W
Rama
swc08
Rama
10,498
7,438
0
2,935
5,783
2,867
1,840
611
5,130
0
39,296
W
Morgan Le Fay
swc09
Morgan Le Fay
11,818
1,384
0
1,184
3,728
1,893
1,312
348
3,380
44,600
0
L
Hercules
upperlemons
Hercules
5,768
609
0
3,180
9,771
8,569
0
4,837
4,759
0
14,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,340
Gold Earned
36,968
229
Minions Killed
155
0
Camps Cleared
0
1,070,483
Distance Traveled
1,005,472
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,343
758
53
5
0
190,919
1
L
Baron Samedi
7,021
638
38
3
0
172,642
0
W
Kukulkan
7,986
726
41
4
0
207,805
1
L
Cu Chulainn
7,405
673
33
3
0
233,052
1
W
King Arthur
7,403
673
20
2
0
221,463
0
W
Thanatos
7,869
715
29
3
0
225,537
0
L
Fenrir
6,981
635
9
1
0
211,169
0
W
Rama
9,103
828
72
7
0
190,932
1
W
Morgan Le Fay
8,979
816
67
6
0
224,746
2
L
Hercules
7,218
656
22
2
0
197,690
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role