Player Matchup

Rama
Rama
AsNsDsRsE
Rama
Level 123
God Stats
9W - 5L
1,568 SR
Queue Stats
262W - 260L
1,522 Elo+
Party 2
Lancelot
Lancelot
Gaz1604
Lancelot
Level 154
God Stats
2W - 1L
1,234 SR
Queue Stats
73W - 65L
1,494 Elo+
Party 2
Hercules
Hercules
Isakrex3
Hercules
Level 148
God Stats
3W - 3L
1,467 SR
Queue Stats
128W - 94L
1,532 Elo+
Party 3
Maui
Maui
MostlyHelpful
Maui
Level 129
God Stats
6W - 5L
1,517 SR
Queue Stats
167W - 119L
1,546 Elo+
Party 3
Hel
Hel
Swobin
Hel
Level 138
God Stats
2W - 0L
1,765 SR
Queue Stats
145W - 110L
1,533 Elo+
Party 3
Team Averages
Level 138
1,510 SR
1,525 Elo+

VS

Team Averages
Level 102
1,633 SR
1,477 Elo+
Aphrodite
Aphrodite
Demmaa
Aphrodite
Level 88
God Stats
6W - 8L
1,474 SR
Queue Stats
178W - 170L
1,443 Elo+
Party 1
Cliodhna
Cliodhna
LowCostPc
Cliodhna
Level 105
God Stats
3W - 2L
1,731 SR
Queue Stats
68W - 58L
1,488 Elo+
Solo
Mulan
Mulan
MNae
Mulan
Level 79
God Stats
6W - 4L
1,677 SR
Queue Stats
172W - 166L
1,423 Elo+
Party 1
Hou Yi
Hou Yi
Saidrax
Hou Yi
Level 156
God Stats
8W - 7L
1,575 SR
Queue Stats
212W - 207L
1,446 Elo+
Party 1
Cernunnos
Cernunnos
zPio
Cernunnos
Level 83
God Stats
23W - 14L
1,705 SR
Queue Stats
100W - 90L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
3 / 1 / 2
9,237
616
8,840
13,420
5,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
Gaz1604
Lancelot
14
4 / 2 / 5
8,500
567
9,179
14,232
6,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Isakrex3
Hercules
16
9 / 0 / 3
10,481
699
16,955
20,196
23,441
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 0 / 12
8,279
552
4,887
10,525
10,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
Swobin
Hel
14
2 / 1 / 6
8,470
565
10,884
10,475
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Demmaa
Aphrodite
11
0 / 3 / 2
6,924
462
4,143
14,811
12,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cliodhna
LowCostPc
Cliodhna
11
0 / 4 / 2
6,647
443
7,982
15,020
6,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mulan
MNae
Mulan
12
1 / 6 / 0
7,204
480
9,136
15,839
12,244
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
Saidrax
Hou Yi
12
0 / 3 / 1
6,835
456
7,091
11,428
4,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
zPio
Cernunnos
14
3 / 2 / 0
8,384
559
9,046
12,389
5,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
18
Kills
4
4
Deaths
18
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
3
1
2
4
L
Aphrodite
Demmaa
Aphrodite
0
3
2
0.33
W
Lancelot
Gaz1604
Lancelot
4
2
5
3.25
W
Hercules
Isakrex3
Hercules
9
0
3
10.5
L
Cliodhna
LowCostPc
Cliodhna
0
4
2
0.25
L
Mulan
MNae
Mulan
1
6
0
0.17
W
0
0
12
6
L
Hou Yi
Saidrax
Hou Yi
0
3
1
0.17
W
Hel
Swobin
Hel
2
1
6
5
L
Cernunnos
zPio
Cernunnos
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,745
Damage
37,398
68,848
Taken
69,487
51,472
Mitigated
41,204
33,938
Healing
25,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
8,840
6,386
0
7,499
13,420
5,735
1,164
1,130
12,290
0
92,157
L
Aphrodite
Demmaa
Aphrodite
4,143
590
5,608
6,175
14,811
12,868
0
4,665
10,146
22,507
0
W
Lancelot
Gaz1604
Lancelot
9,179
2,183
0
1,000
14,232
6,700
639
374
13,858
0
61,190
W
Hercules
Isakrex3
Hercules
16,955
6,114
0
7,546
20,196
23,441
1,155
1,452
18,744
0
78,882
L
Cliodhna
LowCostPc
Cliodhna
7,982
924
0
4,826
15,020
6,299
0
3,184
11,836
0
54,007
L
Mulan
MNae
Mulan
9,136
1,641
0
2,113
15,839
12,244
0
3,221
12,618
0
47,822
W
4,887
1,344
0
2,948
10,525
10,862
237
783
9,742
22,046
0
L
Hou Yi
Saidrax
Hou Yi
7,091
3,930
0
1,583
11,428
4,090
0
888
10,540
0
62,579
W
Hel
Swobin
Hel
10,884
456
7,434
7,511
10,475
4,734
553
540
9,935
73,544
0
L
Cernunnos
zPio
Cernunnos
9,046
3,570
0
5,415
12,389
5,703
0
3,882
8,507
0
71,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,967
Gold Earned
35,994
587
Minions Killed
453
0
Camps Cleared
0
1,577,020
Distance Traveled
1,471,547
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,237
616
160
11
0
259,191
1
L
Aphrodite
6,924
462
44
3
0
301,685
2
W
Lancelot
8,500
567
99
7
0
365,340
1
W
Hercules
10,481
699
148
10
0
307,957
4
L
Cliodhna
6,647
443
85
6
0
320,496
6
L
Mulan
7,204
480
89
6
0
280,675
3
W
Maui
8,279
552
27
2
0
314,568
3
L
Hou Yi
6,835
456
114
8
0
284,599
2
W
Hel
8,470
565
153
10
0
329,964
3
L
Cernunnos
8,384
559
121
8
0
284,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role