Player Matchup

Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
MINI SLUG001
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,309 Elo+
Party 1
King Arthur
King Arthur
PUKKA AINS
King Arthur
Level 87
God Stats
4W - 11L
1,383 SR
Queue Stats
21W - 35L
1,374 Elo+
Party 1
Team Averages
Level 73
1,461 SR
1,394 Elo+

VS

Team Averages
Level 57
1,439 SR
1,568 Elo+
Nox
Nox
Tw0Ch1ns
Nox
Level 48
God Stats
1W - 0L
1,488 SR
Queue Stats
24W - 18L
1,615 Elo+
Party 2
Charybdis
Charybdis
XFUNKY_MAGICX
Charybdis
Level 17
God Stats
3W - 2L
1,328 SR
Queue Stats
21W - 17L
1,559 Elo+
Party 2
Arachne
Arachne
jusmrw
Arachne
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 3 / 2
6,602
660
6,112
6,412
2,676
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
MINI SLUG001
Gilgamesh
10
1 / 4 / 2
6,796
680
4,559
15,523
12,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
PUKKA AINS
King Arthur
10
1 / 4 / 2
6,580
658
5,351
12,493
11,641
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 9
8,495
850
8,985
7,807
7,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
XFUNKY_MAGICX
Charybdis
14
3 / 0 / 7
8,021
802
8,645
4,808
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
jusmrw
Arachne
13
6 / 3 / 5
8,495
850
11,946
9,829
5,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
11
11
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
2
0.67
L
Gilgamesh
MINI SLUG001
Gilgamesh
1
4
2
0.5
L
King Arthur
PUKKA AINS
King Arthur
1
4
2
0.5
W
2
0
9
6.5
W
Charybdis
XFUNKY_MAGICX
Charybdis
3
0
7
6.5
W
Arachne
jusmrw
Arachne
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,022
Damage
29,576
34,428
Taken
22,444
26,530
Mitigated
15,299
2,406
Healing
9,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,112
962
0
1,448
6,412
2,676
100
1,323
5,089
21,789
0
L
Gilgamesh
MINI SLUG001
Gilgamesh
4,559
1,212
0
850
15,523
12,213
0
4,234
11,289
0
9,774
L
King Arthur
PUKKA AINS
King Arthur
5,351
356
0
108
12,493
11,641
0
3,455
9,038
107
19,625
W
8,985
2,168
0
3,420
7,807
7,298
262
2,333
5,474
20,985
0
W
Charybdis
XFUNKY_MAGICX
Charybdis
8,645
4,684
0
2,890
4,808
2,068
571
1,098
3,710
0
36,708
W
Arachne
jusmrw
Arachne
11,946
9,351
0
3,050
9,829
5,933
842
2,932
6,897
0
39,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,978
Gold Earned
25,011
91
Minions Killed
140
0
Camps Cleared
0
559,508
Distance Traveled
540,740
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,602
660
44
4
0
165,316
2
L
Gilgamesh
6,796
680
11
1
0
198,481
0
L
King Arthur
6,580
658
36
4
0
195,711
2
W
Nox
8,495
850
28
3
0
189,535
2
W
Charybdis
8,021
802
66
7
0
172,726
4
W
Arachne
8,495
850
46
5
0
178,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role