Player Matchup

Cliodhna
Cliodhna
Borial
Cliodhna
Level 48
God Stats
1W - 5L
1,274 SR
Queue Stats
11W - 15L
1,425 Elo+
Solo
Merlin
Merlin
Thales07
Merlin
Level 133
God Stats
4W - 3L
1,598 SR
Queue Stats
52W - 33L
1,566 Elo+
Party 1
Cthulhu
Cthulhu
noctisfreedom
Cthulhu
Level 27
God Stats
1W - 1L
1,757 SR
Queue Stats
12W - 13L
1,452 Elo+
Party 1
Cernunnos
Cernunnos
xJazum
Cernunnos
Level 24
God Stats
2W - 4L
1,151 SR
Queue Stats
17W - 39L
1,221 Elo+
Party 2
Mulan
Mulan
xKazum
Mulan
Level 34
God Stats
0W - 2L
1,291 SR
Queue Stats
2W - 10L
1,251 Elo+
Party 2
Team Averages
Level 53
1,414 SR
1,383 Elo+

VS

Team Averages
Level 65
1,373 SR
1,389 Elo+
Nemesis
Nemesis
ArVaKol
Nemesis
Level 56
God Stats
1W - 2L
1,228 SR
Queue Stats
88W - 123L
1,403 Elo+
Solo
Khepri
Khepri
Hugabletiger
Khepri
Level 84
God Stats
10W - 6L
1,609 SR
Queue Stats
157W - 174L
1,438 Elo+
Solo
Charybdis
Charybdis
Mecuuu
Charybdis
Level 92
God Stats
1W - 3L
1,126 SR
Queue Stats
50W - 63L
1,383 Elo+
Solo
Anubis
Anubis
Oli356k
Anubis
Level 45
God Stats
16W - 13L
1,583 SR
Queue Stats
45W - 65L
1,337 Elo+
Party 3
Sylvanus
Sylvanus
Sedr1kk
Sylvanus
Level 48
God Stats
23W - 20L
1,320 SR
Queue Stats
57W - 80L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Borial
Cliodhna
10
1 / 3 / 1
6,022
463
4,887
10,872
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Thales07
Merlin
13
0 / 2 / 1
7,302
562
4,854
7,360
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
9
0 / 1 / 0
5,851
450
3,383
12,470
6,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
xJazum
Cernunnos
9
1 / 3 / 0
5,106
393
5,174
11,084
3,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
xKazum
Mulan
8
0 / 11 / 0
5,422
417
4,510
15,210
9,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArVaKol
Nemesis
13
2 / 1 / 3
7,616
586
3,188
10,515
3,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
10
0 / 1 / 6
6,827
525
3,256
8,921
5,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Mecuuu
Charybdis
11
1 / 0 / 4
6,949
535
11,303
4,844
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Oli356k
Anubis
13
4 / 0 / 8
7,897
607
6,415
5,984
2,916
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
Sedr1kk
Sylvanus
15
13 / 0 / 4
9,720
748
14,941
12,342
7,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
20
20
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ArVaKol
Nemesis
2
1
3
3.5
L
Cliodhna
Borial
Cliodhna
1
3
1
0.5
W
Khepri
0
1
6
3
W
Charybdis
Mecuuu
Charybdis
1
0
4
3
W
Anubis
Oli356k
Anubis
4
0
8
8
W
Sylvanus
Sedr1kk
Sylvanus
13
0
4
15
L
Merlin
Thales07
Merlin
0
2
1
0.25
L
Cthulhu
0
1
0
0
L
Cernunnos
xJazum
Cernunnos
1
3
0
0.33
L
Mulan
xKazum
Mulan
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,808
Damage
39,103
56,996
Taken
42,606
24,938
Mitigated
21,832
14,705
Healing
16,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ArVaKol
Nemesis
3,188
1,727
0
1,052
10,515
3,976
0
2,431
8,084
0
55,083
L
Cliodhna
Borial
Cliodhna
4,887
508
0
3,490
10,872
3,076
0
5,067
5,805
0
37,426
W
Khepri
3,256
468
1,528
2,090
8,921
5,009
0
2,282
6,149
18,838
2,064
W
Charybdis
Mecuuu
Charybdis
11,303
5,300
0
2,081
4,844
1,936
738
1,272
3,572
0
57,556
W
Anubis
Oli356k
Anubis
6,415
643
0
4,003
5,984
2,916
106
1,332
4,652
50,615
0
W
Sylvanus
Sedr1kk
Sylvanus
14,941
5,385
249
5,123
12,342
7,995
467
1,320
11,022
51,842
9,780
L
Merlin
Thales07
Merlin
4,854
452
0
1,661
7,360
2,638
0
2,354
5,006
64,343
0
L
Cthulhu
3,383
495
456
4,478
12,470
6,618
0
2,953
9,517
20,748
0
L
Cernunnos
xJazum
Cernunnos
5,174
1,992
0
3,051
11,084
3,350
0
2,376
8,708
0
28,950
L
Mulan
xKazum
Mulan
4,510
1,713
0
1,569
15,210
9,256
0
10,738
4,472
0
25,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,703
Gold Earned
39,009
323
Minions Killed
376
0
Camps Cleared
0
1,137,379
Distance Traveled
1,253,001
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,616
586
95
7
0
277,623
0
L
Cliodhna
6,022
463
74
6
0
251,921
1
W
Khepri
6,827
525
34
3
0
270,932
3
W
Charybdis
6,949
535
73
6
0
245,880
4
W
Anubis
7,897
607
76
6
0
246,107
0
W
Sylvanus
9,720
748
98
8
0
212,459
2
L
Merlin
7,302
562
125
10
0
233,289
0
L
Cthulhu
5,851
450
34
3
0
254,231
2
L
Cernunnos
5,106
393
42
3
0
219,563
0
L
Mulan
5,422
417
48
4
0
178,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role