Player Matchup

Horus
Horus
Bardownski02
Horus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,544 Elo+
Party 1
Hel
Hel
Dragon_Of_Trades
Hel
Level 53
God Stats
2W - 1L
1,547 SR
Queue Stats
111W - 117L
1,424 Elo+
Solo
Heimdallr
Heimdallr
GTR MGMATATS
Heimdallr
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 16L
1,587 Elo+
Solo
Bastet
Bastet
PartyInMid
Bastet
Level 65
God Stats
2W - 1L
1,816 SR
Queue Stats
29W - 29L
1,560 Elo+
Party 1
Persephone
Persephone
Sofia22136973
Persephone
Level 48
God Stats
7W - 6L
1,294 SR
Queue Stats
92W - 113L
1,420 Elo+
Solo
Team Averages
Level 45
1,531 SR
1,507 Elo+

VS

Team Averages
Level 72
1,540 SR
1,486 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
DP_DAVIDD
Sol
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,439 Elo+
Solo
Chaac
Chaac
Spodrian
Chaac
Level 47
God Stats
16W - 13L
1,696 SR
Queue Stats
33W - 42L
1,456 Elo+
Solo
Danzaburou
Danzaburou
medville14
Danzaburou
Level 127
God Stats
281W - 232L
1,589 SR
Queue Stats
823W - 891L
1,458 Elo+
Solo
Loki
Loki
svedese00
Loki
Level 41
God Stats
1W - 2L
1,414 SR
Queue Stats
3W - 2L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 18
11,422
1,142
8,938
16,082
20,120
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 1 / 12
10,143
1,014
9,304
9,551
4,668
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
GTR MGMATATS
Heimdallr
17
4 / 0 / 14
10,736
1,074
7,980
7,530
3,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
PartyInMid
Bastet
16
10 / 0 / 10
11,738
1,174
19,514
9,796
11,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
Sofia22136973
Persephone
17
4 / 0 / 16
11,032
1,103
11,223
11,630
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

286

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 5 / 2
9,261
926
9,820
8,660
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
0 / 6 / 2
8,927
893
11,110
12,817
5,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Spodrian
Chaac
15
2 / 7 / 0
9,882
988
14,268
21,816
13,719
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
medville14
Danzaburou
14
0 / 2 / 2
9,272
927
11,243
9,983
4,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
14
0 / 4 / 1
8,833
883
3,051
8,300
3,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
9
24
Kills
2
2
Deaths
24
70
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
2
0.2
W
4
1
18
13
L
0
6
2
0.17
W
2
1
12
8
W
Heimdallr
GTR MGMATATS
Heimdallr
4
0
14
11
W
Bastet
PartyInMid
Bastet
10
0
10
15
W
Persephone
Sofia22136973
Persephone
4
0
16
12
L
Chaac
Spodrian
Chaac
2
7
0
0.29
L
Danzaburou
medville14
Danzaburou
0
2
2
0.5
L
Loki
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,959
Damage
49,492
54,589
Taken
61,576
44,614
Mitigated
30,333
25,305
Healing
8,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,820
2,866
0
431
8,660
3,594
0
1,964
6,696
32,445
0
W
8,938
4,556
5,008
5,477
16,082
20,120
0
6,211
9,871
0
16,906
L
11,110
1,776
0
1,800
12,817
5,170
0
4,527
8,290
19,342
1,418
W
9,304
485
6,183
4,582
9,551
4,668
0
2,915
6,636
34,630
0
W
Heimdallr
GTR MGMATATS
Heimdallr
7,980
4,553
0
1,698
7,530
3,725
0
3,955
3,575
0
35,628
W
Bastet
PartyInMid
Bastet
19,514
5,135
0
1,897
9,796
11,351
0
3,636
6,160
2,898
26,676
W
Persephone
Sofia22136973
Persephone
11,223
373
0
460
11,630
4,750
0
3,939
7,691
29,795
0
L
Chaac
Spodrian
Chaac
14,268
1,439
330
4,852
21,816
13,719
0
8,852
12,959
0
33,701
L
Danzaburou
medville14
Danzaburou
11,243
3,898
0
1,159
9,983
4,020
0
4,131
5,852
0
24,296
L
Loki
3,051
177
0
50
8,300
3,830
0
2,089
6,211
0
15,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,071
Gold Earned
46,175
210
Minions Killed
174
7
Camps Cleared
4
1,035,051
Distance Traveled
918,150
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,261
926
56
6
0
165,195
0
W
Horus
11,422
1,142
15
2
1
217,414
1
L
Sol
8,927
893
17
2
0
178,441
0
W
Hel
10,143
1,014
60
6
0
200,363
0
W
Heimdallr
10,736
1,074
66
7
3
196,025
0
W
Bastet
11,738
1,174
27
3
1
208,249
0
W
Persephone
11,032
1,103
42
4
2
213,000
2
L
Chaac
9,882
988
50
5
1
205,161
0
L
Danzaburou
9,272
927
26
3
2
175,396
1
L
Loki
8,833
883
25
3
1
193,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role