Player Matchup

Yemoja
Yemoja
C_FOR_CRYPTID
Yemoja
Level 102
God Stats
1W - 0L
1,621 SR
Queue Stats
1W - 1L
1,241 Elo+
Solo
Anhur
Anhur
RenegadeOf0NE44
Anhur
Level 44
God Stats
1W - 1L
1,179 SR
Queue Stats
16W - 30L
1,269 Elo+
Solo
Discordia
Discordia
SirFerd513
Discordia
Level 118
God Stats
12W - 21L
1,410 SR
Queue Stats
58W - 63L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
THEDANKYNUGGET
Baron Samedi
Level 66
God Stats
26W - 18L
1,545 SR
Queue Stats
61W - 70L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
UtukUrSacBack
Sun Wukong
Level 66
God Stats
2W - 9L
1,183 SR
Queue Stats
24W - 35L
1,373 Elo+
Solo
Team Averages
Level 79
1,388 SR
1,367 Elo+

VS

Team Averages
Level 80
1,426 SR
1,421 Elo+
Achilles
Achilles
LTC Fear
Achilles
Level 20
God Stats
12W - 12L
1,428 SR
Queue Stats
34W - 46L
1,360 Elo+
Party 1
Tiamat
Tiamat
LTC SOUL
Tiamat
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 91L
1,534 Elo+
Party 1
Zeus
Zeus
LightRemedy
Zeus
Level 65
God Stats
0W - 4L
1,200 SR
Queue Stats
50W - 69L
1,370 Elo+
Solo
Ne Zha
Ne Zha
LtcH3rp
Ne Zha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 288L
1,434 Elo+
Party 1
Agni
Agni
raztia20
Agni
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
250W - 278L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 14
12,870
1,073
5,060
10,817
7,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 1 / 10
13,518
1,127
18,948
12,566
6,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Discordia
SirFerd513
Discordia
18
5 / 1 / 11
12,507
1,042
20,169
9,492
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
THEDANKYNUGGET
Baron Samedi
18
4 / 3 / 6
11,527
961
9,296
10,299
5,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
UtukUrSacBack
Sun Wukong
18
4 / 1 / 11
12,333
1,028
19,939
26,023
18,471
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

236

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LTC Fear
Achilles
17
1 / 5 / 3
11,128
927
16,224
29,963
31,694
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
LTC SOUL
Tiamat
17
2 / 5 / 1
11,394
950
18,634
17,262
10,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 5 / 4
11,521
960
12,619
12,834
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
LtcH3rp
Ne Zha
17
3 / 5 / 3
11,879
990
17,071
17,729
8,454
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
16
0 / 2 / 0
10,083
840
872
3,052
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
22
Kills
6
6
Deaths
22
52
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
14
8
L
Achilles
LTC Fear
Achilles
1
5
3
0.5
L
Tiamat
LTC SOUL
Tiamat
2
5
1
0.5
L
0
5
4
0.4
L
Ne Zha
LtcH3rp
Ne Zha
3
5
3
0.9
W
8
1
10
13
W
Discordia
SirFerd513
Discordia
5
1
11
10.5
W
Baron Samedi
THEDANKYNUGGET
Baron Samedi
4
3
6
2.33
W
Sun Wukong
UtukUrSacBack
Sun Wukong
4
1
11
9.5
L
Agni
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,412
Damage
65,420
69,197
Taken
80,840
42,015
Mitigated
56,280
27,490
Healing
5,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,060
628
10,199
5,831
10,817
7,152
0
5,578
5,027
12,009
0
L
Achilles
LTC Fear
Achilles
16,224
7,487
0
1,453
29,963
31,694
0
9,290
20,673
139
31,567
L
Tiamat
LTC SOUL
Tiamat
18,634
1,891
0
2,442
17,262
10,184
0
7,697
9,565
34,069
0
L
12,619
718
0
922
12,834
4,696
0
8,382
4,452
45,992
0
L
Ne Zha
LtcH3rp
Ne Zha
17,071
9,993
0
1,079
17,729
8,454
0
7,679
10,050
0
28,269
W
18,948
10,715
0
1,360
12,566
6,308
0
6,008
6,170
0
45,124
W
Discordia
SirFerd513
Discordia
20,169
1,798
0
1,237
9,492
4,702
0
3,241
6,137
43,425
0
W
Baron Samedi
THEDANKYNUGGET
Baron Samedi
9,296
1,112
3,075
1,251
10,299
5,382
0
6,060
3,945
19,521
0
W
Sun Wukong
UtukUrSacBack
Sun Wukong
19,939
10,614
0
4,537
26,023
18,471
0
10,045
15,654
1,124
36,564
L
Agni
872
43
0
0
3,052
1,252
0
1,736
1,316
8,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,755
Gold Earned
56,005
202
Minions Killed
216
4
Camps Cleared
3
1,168,443
Distance Traveled
990,634
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,870
1,073
22
2
2
240,912
0
L
Achilles
11,128
927
20
2
0
232,197
0
L
Tiamat
11,394
950
63
5
1
219,754
0
L
Zeus
11,521
960
100
8
2
206,022
6
L
Ne Zha
11,879
990
12
1
0
245,466
0
W
Anhur
13,518
1,127
68
6
0
215,913
0
W
Discordia
12,507
1,042
52
4
2
253,539
0
W
Baron Samedi
11,527
961
17
1
0
213,680
0
W
Sun Wukong
12,333
1,028
43
4
0
244,399
0
L
Agni
10,083
840
21
2
0
87,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role