Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
THEREALJETWAY
Hades
Level 146
God Stats
5W - 1L
1,921 SR
Queue Stats
258W - 176L
1,659 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
zLove
Ah Muzen Cab
Level 118
God Stats
22W - 13L
1,667 SR
Queue Stats
69W - 54L
1,591 Elo+
Party 2
Team Averages
Level 136
1,696 SR
1,583 Elo+

VS

Team Averages
Level 35
1,229 SR
1,015 Elo+
Thanatos
Thanatos
Koalgore
Thanatos
Level 85
God Stats
1W - 3L
1,374 SR
Queue Stats
20W - 59L
1,238 Elo+
Party 1
Neith
Neith
Limaku
Neith
Level 3
God Stats
0W - 3L
1,162 SR
Queue Stats
0W - 11L
979 Elo+
Party 1
Bacchus
Bacchus
YPicMan
Bacchus
Level 16
God Stats
0W - 7L
1,152 SR
Queue Stats
0W - 21L
829 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
5 / 2 / 13
10,602
884
8,178
13,884
13,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 1 / 10
10,494
875
12,109
15,541
9,932
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
zLove
Ah Muzen Cab
17
7 / 0 / 11
11,093
924
15,730
6,851
3,127
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Koalgore
Thanatos
13
1 / 8 / 1
8,006
667
7,076
16,272
8,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Limaku
Neith
13
1 / 4 / 1
8,028
669
6,218
9,819
4,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
YPicMan
Bacchus
12
1 / 8 / 2
8,632
719
7,354
18,019
22,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
20
Kills
3
3
Deaths
20
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
2
13
5.75
L
Thanatos
Koalgore
Thanatos
1
8
1
0.19
L
Neith
Limaku
Neith
1
4
1
0.38
W
8
1
10
13
L
Bacchus
YPicMan
Bacchus
1
8
2
0.25
W
Ah Muzen Cab
zLove
Ah Muzen Cab
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,017
Damage
20,648
36,276
Taken
44,110
26,763
Mitigated
35,714
18,730
Healing
7,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,178
2,451
2,717
4,306
13,884
13,704
383
2,253
11,631
0
19,152
L
Thanatos
Koalgore
Thanatos
7,076
1,696
0
4,438
16,272
8,481
0
4,360
11,912
0
30,303
L
Neith
Limaku
Neith
6,218
1,900
0
1,498
9,819
4,445
0
3,246
6,573
0
18,716
W
12,109
1,701
1,034
7,913
15,541
9,932
265
2,472
13,069
47,825
0
L
Bacchus
YPicMan
Bacchus
7,354
1,249
0
1,257
18,019
22,788
0
4,554
13,465
16,235
0
W
Ah Muzen Cab
zLove
Ah Muzen Cab
15,730
4,125
0
2,760
6,851
3,127
1,374
2,688
4,163
0
58,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,189
Gold Earned
24,666
182
Minions Killed
102
0
Camps Cleared
0
758,234
Distance Traveled
586,562
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,602
884
16
1
0
232,162
0
L
Thanatos
8,006
667
53
4
0
217,382
1
L
Neith
8,028
669
28
2
0
183,156
0
W
Hades
10,494
875
66
6
0
236,269
2
L
Bacchus
8,632
719
21
2
0
186,024
0
W
Ah Muzen Cab
11,093
924
100
8
0
289,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role