Player Matchup

Merlin
Merlin
Raj7857
Merlin
Level 103
God Stats
1W - 0L
1,248 SR
Queue Stats
8W - 2L
1,503 Elo+
Party 2
Nemesis
Nemesis
bigbluetiger1
Nemesis
Level 118
God Stats
27W - 17L
1,647 SR
Queue Stats
167W - 134L
1,629 Elo+
Party 2
Kuzenbo
Kuzenbo
kingfreeza
Kuzenbo
Level 123
God Stats
5W - 2L
1,531 SR
Queue Stats
132W - 88L
1,609 Elo+
Party 2
Team Averages
Level 115
1,475 SR
1,580 Elo+

VS

Team Averages
Level 75
1,503 SR
1,307 Elo+
Baron Samedi
Baron Samedi
Groupcartoon36
Baron Samedi
Level 9
God Stats
2W - 6L
1,500 SR
Queue Stats
7W - 17L
1,239 Elo+
Party 1
Atlas
Atlas
dragonfang3452
Atlas
Level 98
God Stats
0W - 4L
1,409 SR
Queue Stats
53W - 113L
1,265 Elo+
Party 1
Chiron
Chiron
xxMMFKxx
Chiron
Level 118
God Stats
8W - 12L
1,600 SR
Queue Stats
438W - 637L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Raj7857
Merlin
19
1 / 0 / 8
13,141
657
25,681
11,393
5,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
19
8 / 2 / 4
14,287
714
29,691
19,467
12,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
kingfreeza
Kuzenbo
19
3 / 1 / 9
14,352
718
15,637
30,473
53,569
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Groupcartoon36
Baron Samedi
15
0 / 10 / 1
10,908
545
7,848
24,006
10,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 0 / 3
12,613
631
15,719
30,090
44,076
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
xxMMFKxx
Chiron
18
3 / 2 / 0
12,969
648
19,188
24,831
10,241
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
12
Kills
3
3
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Groupcartoon36
Baron Samedi
0
10
1
0.05
W
Merlin
Raj7857
Merlin
1
0
8
5
W
Nemesis
8
2
4
5
L
0
0
3
1.5
W
Kuzenbo
kingfreeza
Kuzenbo
3
1
9
7.5
L
Chiron
xxMMFKxx
Chiron
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,009
Damage
42,755
61,333
Taken
78,927
71,268
Mitigated
64,612
26,282
Healing
21,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Groupcartoon36
Baron Samedi
7,848
802
2,446
2,593
24,006
10,295
0
12,425
11,581
31,106
0
W
Merlin
Raj7857
Merlin
25,681
1,251
1,476
2,930
11,393
5,643
1,556
4,955
6,438
79,208
0
W
Nemesis
29,691
14,494
0
4,695
19,467
12,056
1,191
9,081
10,386
0
97,468
L
15,719
5,840
0
8,452
30,090
44,076
0
14,400
15,690
49,027
0
W
Kuzenbo
kingfreeza
Kuzenbo
15,637
5,362
1,148
16,033
30,473
53,569
532
9,669
20,804
34,645
0
L
Chiron
xxMMFKxx
Chiron
19,188
8,653
1,559
5,982
24,831
10,241
0
14,819
10,012
0
81,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,780
Gold Earned
36,490
225
Minions Killed
221
0
Camps Cleared
0
1,077,345
Distance Traveled
975,155
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,908
545
64
3
0
291,513
1
W
Merlin
13,141
657
99
5
0
283,837
0
W
Nemesis
14,287
714
91
5
0
396,902
1
L
Atlas
12,613
631
47
2
0
329,156
6
W
Kuzenbo
14,352
718
35
2
0
396,606
2
L
Chiron
12,969
648
110
6
0
354,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role