Player Matchup

Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FixSmiteConsole
Chaac
Level 34
God Stats
1W - 2L
1,543 SR
Queue Stats
10W - 7L
1,684 Elo+
Solo
Thanatos
Thanatos
Nocturnal_XP
Thanatos
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 42L
1,496 Elo+
Solo
Horus
Horus
Ssilenntt
Horus
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,471 Elo+
Solo
Skadi
Skadi
niKo_009s
Skadi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 64L
1,214 Elo+
Solo
Team Averages
Level 64
1,509 SR
1,473 Elo+

VS

Team Averages
Level 89
1,563 SR
1,453 Elo+
Aphrodite
Aphrodite
FelipeIceThug
Aphrodite
Level 87
God Stats
4W - 4L
1,357 SR
Queue Stats
198W - 208L
1,351 Elo+
Solo
Ah Puch
Ah Puch
GekkoSurvive
Ah Puch
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
210W - 221L
1,505 Elo+
Solo
Guan Yu
Guan Yu
TTV_pfta74_KEYW
Guan Yu
Level 34
God Stats
2W - 0L
1,783 SR
Queue Stats
28W - 58L
1,313 Elo+
Solo
Mercury
Mercury
iAquaz
Mercury
Level 154
God Stats
2W - 1L
1,460 SR
Queue Stats
67W - 55L
1,619 Elo+
Party 1
Charybdis
Charybdis
x-Splyze
Charybdis
Level 26
God Stats
1W - 0L
1,714 SR
Queue Stats
15W - 13L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
6 / 5 / 6
12,338
475
17,216
20,005
12,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 6 / 3
12,187
469
16,196
32,013
40,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Nocturnal_XP
Thanatos
17
6 / 9 / 4
12,091
465
15,762
25,245
12,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Ssilenntt
Horus
16
1 / 3 / 7
11,135
428
8,754
22,977
28,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Skadi
niKo_009s
Skadi
16
4 / 9 / 3
11,087
426
8,196
21,694
9,869
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FelipeIceThug
Aphrodite
15
0 / 5 / 11
11,242
432
6,435
16,062
7,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Puch
GekkoSurvive
Ah Puch
20
4 / 10 / 6
13,880
534
15,758
23,872
11,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

7
0 / 2 / 0
8,297
319
2,429
4,555
3,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
iAquaz
Mercury
20
19 / 1 / 6
16,337
628
24,945
27,104
12,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
x-Splyze
Charybdis
20
9 / 2 / 12
15,240
586
26,422
29,756
12,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
67
20
Kills
32
32
Deaths
20
23
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
6
5
6
1.8
W
Aphrodite
FelipeIceThug
Aphrodite
0
5
11
1.1
L
3
6
3
0.75
W
Ah Puch
GekkoSurvive
Ah Puch
4
10
6
0.7
L
Thanatos
Nocturnal_XP
Thanatos
6
9
4
0.89
L
Horus
Ssilenntt
Horus
1
3
7
1.5
W
0
2
0
0
W
Mercury
iAquaz
Mercury
19
1
6
22
L
Skadi
niKo_009s
Skadi
4
9
3
0.61
W
Charybdis
x-Splyze
Charybdis
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,124
Damage
75,989
121,934
Taken
101,349
103,794
Mitigated
46,036
47,723
Healing
42,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
17,216
481
0
10,286
20,005
12,759
910
5,926
14,079
116,466
0
W
Aphrodite
FelipeIceThug
Aphrodite
6,435
934
1,246
6,364
16,062
7,965
290
5,365
10,543
37,692
0
L
16,196
2,005
0
11,636
32,013
40,345
962
3,509
28,048
0
97,092
W
Ah Puch
GekkoSurvive
Ah Puch
15,758
745
0
6,645
23,872
11,014
1,606
7,171
16,593
106,084
0
L
Thanatos
Nocturnal_XP
Thanatos
15,762
4,751
0
18,108
25,245
12,063
35
6,276
18,969
0
87,047
L
Horus
Ssilenntt
Horus
8,754
3,657
1,207
5,332
22,977
28,758
36
3,348
19,629
227
53,648
W
2,429
519
85
2,075
4,555
3,036
0
0
4,132
0
11,905
W
Mercury
iAquaz
Mercury
24,945
17,148
0
7,696
27,104
12,017
1,005
2,517
24,153
0
149,693
L
Skadi
niKo_009s
Skadi
8,196
3,856
346
808
21,694
9,869
120
3,617
18,077
0
77,363
W
Charybdis
x-Splyze
Charybdis
26,422
18,126
0
18,589
29,756
12,004
8,755
3,034
26,506
0
138,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,838
Gold Earned
64,996
586
Minions Killed
591
0
Camps Cleared
0
2,221,139
Distance Traveled
1,917,034
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,338
475
166
6
0
420,825
3
W
Aphrodite
11,242
432
49
2
0
341,771
0
L
Chaac
12,187
469
155
6
0
450,092
6
W
Ah Puch
13,880
534
171
7
0
387,727
6
L
Thanatos
12,091
465
124
5
0
454,642
3
L
Horus
11,135
428
60
2
0
473,591
2
W
Guan Yu
8,297
319
20
1
0
109,300
0
W
Mercury
16,337
628
182
7
0
644,528
3
L
Skadi
11,087
426
81
3
0
421,989
4
W
Charybdis
15,240
586
169
7
0
433,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role