Player Matchup

Ne Zha
Ne Zha
Mυmei
Ne Zha
Level 153
God Stats
1W - 0L
2,042 SR
Queue Stats
7W - 4L
1,537 Elo+
Party 2
Da Ji
Da Ji
RenownRubixx
Da Ji
Level 159
God Stats
1W - 0L
1,839 SR
Queue Stats
16W - 7L
1,663 Elo+
Party 2
The Morrigan
The Morrigan
Rаya
The Morrigan
Level 126
God Stats
1W - 0L
1,902 SR
Queue Stats
5W - 2L
1,642 Elo+
Party 2
Bacchus
Bacchus
SirPeelBot
Bacchus
Level 160
God Stats
1W - 0L
1,537 SR
Queue Stats
34W - 18L
1,611 Elo+
Party 2
Anhur
Anhur
gummy_bear_6400
Anhur
Level 153
God Stats
4W - 1L
1,720 SR
Queue Stats
12W - 3L
1,624 Elo+
Party 2
Team Averages
Level 150
1,808 SR
1,616 Elo+

VS

Team Averages
Level 130
1,522 SR
1,479 Elo+
Ares
Ares
CutesyGoddess
Ares
Level 160
God Stats
2W - 4L
1,517 SR
Queue Stats
233W - 266L
1,467 Elo+
Solo
Neith
Neith
KILLERFEY99
Neith
Level 160
God Stats
0W - 1L
1,526 SR
Queue Stats
34W - 50L
1,446 Elo+
Solo
Hera
Hera
Mars_1612
Hera
Level 105
God Stats
7W - 3L
1,641 SR
Queue Stats
194W - 209L
1,488 Elo+
Party 1
Rama
Rama
Mowgli_6-7
Rama
Level 126
God Stats
9W - 17L
1,395 SR
Queue Stats
175W - 187L
1,484 Elo+
Solo
Shiva
Shiva
PhVo95
Shiva
Level 98
God Stats
5W - 10L
1,533 SR
Queue Stats
179W - 188L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Mυmei
Ne Zha
18
9 / 1 / 11
11,924
1,192
14,769
10,985
8,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 3 / 12
11,397
1,140
16,321
15,425
8,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
Rаya
The Morrigan
18
8 / 0 / 18
11,929
1,193
17,660
7,010
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
SirPeelBot
Bacchus
18
2 / 1 / 27
12,301
1,230
10,297
12,978
23,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
6 / 1 / 19
11,458
1,146
16,155
13,901
7,688
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

266

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
10,961
1,096
7,470
24,015
30,092
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 4 / 4
10,426
1,043
15,589
12,562
4,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hera
15
0 / 10 / 4
9,661
966
10,411
16,707
6,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
3 / 3 / 3
10,659
1,066
5,797
6,549
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shiva
PhVo95
Shiva
15
0 / 9 / 5
9,723
972
13,176
21,595
21,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
26
32
Kills
6
6
Deaths
32
87
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
2
4
4
1
L
Hera
0
10
4
0.2
L
3
3
3
1.5
W
Ne Zha
Mυmei
Ne Zha
9
1
11
14.5
L
Shiva
PhVo95
Shiva
0
9
5
0.28
W
7
3
12
4.33
W
The Morrigan
Rаya
The Morrigan
8
0
18
17
W
Bacchus
SirPeelBot
Bacchus
2
1
27
15.5
W
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,202
Damage
52,443
60,299
Taken
81,428
53,298
Mitigated
65,238
10,241
Healing
4,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,470
459
0
1,812
24,015
30,092
0
7,411
16,240
29,577
0
L
15,589
3,349
0
898
12,562
4,951
0
3,429
9,001
0
51,942
L
Hera
10,411
2,124
0
0
16,707
6,396
0
7,391
9,102
30,673
0
L
5,797
3,899
0
1,058
6,549
2,251
0
2,061
4,402
0
13,387
W
Ne Zha
Mυmei
Ne Zha
14,769
4,059
0
2,852
10,985
8,948
0
2,231
8,754
0
45,981
L
Shiva
PhVo95
Shiva
13,176
482
105
802
21,595
21,548
0
7,785
13,656
0
25,616
W
16,321
5,051
0
368
15,425
8,788
0
4,038
11,387
0
28,398
W
The Morrigan
Rаya
The Morrigan
17,660
3,008
0
1,070
7,010
4,047
0
3,488
3,522
51,086
121
W
Bacchus
SirPeelBot
Bacchus
10,297
1,425
0
2,456
12,978
23,827
0
4,139
8,839
15,014
0
W
16,155
11,353
0
3,495
13,901
7,688
0
3,985
9,916
0
30,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,009
Gold Earned
51,430
213
Minions Killed
205
13
Camps Cleared
3
1,005,785
Distance Traveled
861,391
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,961
1,096
30
3
0
174,674
0
L
Neith
10,426
1,043
78
8
1
172,804
1
L
Hera
9,661
966
46
5
1
168,804
3
L
Rama
10,659
1,066
17
2
1
138,568
0
W
Ne Zha
11,924
1,192
52
5
4
207,979
1
L
Shiva
9,723
972
34
3
0
206,541
0
W
Da Ji
11,397
1,140
27
3
1
202,127
0
W
The Morrigan
11,929
1,193
85
9
4
196,926
1
W
Bacchus
12,301
1,230
7
1
1
211,158
0
W
Anhur
11,458
1,146
42
4
3
187,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role