Player Matchup

Hou Yi
Hou Yi
Silver II
ShadowPhoenix727
Hou Yi
Silver II
Level 126
God Stats
7W - 6L
1,479 SR
Queue Stats
24W - 33L
1,478 MMR
Solo
Cabrakan
Cabrakan
Silver II
miguelmander
Cabrakan
Silver II
Level 126
God Stats
2W - 1L
1,933 SR
Queue Stats
48W - 66L
1,366 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
paper_gun8
Baron Samedi
Gold III
Level 118
God Stats
3W - 3L
1,647 SR
Queue Stats
27W - 25L
1,756 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,686 SR
1,533 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,583 SR
1,442 MMR
Nox
Nox
Silver I
 
Nox
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Silver V
Edgarfgh89
Ymir
Silver V
Level 129
God Stats
0W - 1L
1,657 SR
Queue Stats
17W - 25L
1,192 MMR
Solo
Mulan
Mulan
Silver IV
get-rekt-BaG
Mulan
Silver IV
Level 83
God Stats
1W - 1L
1,591 SR
Queue Stats
6W - 2L
1,635 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 3
11,429
635
13,695
8,823
4,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
miguelmander
Cabrakan
18
3 / 1 / 2
11,433
635
8,525
16,710
28,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
paper_gun8
Baron Samedi
18
1 / 0 / 4
11,408
634
12,358
6,907
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
ThothAchillesAtlasSkadiHorus

VS

Bans
Cu ChulainnGuan YuAresHerculesGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
1 / 1 / 0
10,752
597
7,910
9,139
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 1 / 1
11,579
643
8,340
17,571
21,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
0 / 3 / 1
9,814
545
6,273
14,256
14,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
5
Kills
1
1
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
1
0
1
L
0
1
1
0.5
W
1
0
3
2.5
L
0
3
1
0.17
W
Cabrakan
miguelmander
Cabrakan
3
1
2
4
W
Baron Samedi
paper_gun8
Baron Samedi
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,578
Damage
22,523
32,440
Taken
40,966
38,554
Mitigated
39,548
11,691
Healing
12,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,910
207
0
1,446
9,139
4,094
0
5,903
2,852
57,759
0
L
8,340
660
505
6,118
17,571
21,271
0
6,431
10,762
40,304
0
W
13,695
8,336
0
2,471
8,823
4,988
2,023
5,476
3,347
0
74,261
L
6,273
515
0
4,047
14,256
14,183
0
7,418
6,456
0
25,437
W
Cabrakan
miguelmander
Cabrakan
8,525
1,101
0
2,670
16,710
28,969
142
7,187
9,523
23,934
0
W
Baron Samedi
paper_gun8
Baron Samedi
12,358
263
2,618
3,932
6,907
4,597
570
3,641
3,266
64,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,270
Gold Earned
32,145
234
Minions Killed
200
0
Camps Cleared
0
945,553
Distance Traveled
918,090
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,752
597
123
7
0
313,534
6
L
Ymir
11,579
643
39
2
0
302,433
2
W
Hou Yi
11,429
635
113
6
0
319,516
3
L
Mulan
9,814
545
38
2
0
302,123
2
W
Cabrakan
11,433
635
13
1
0
307,730
3
W
Baron Samedi
11,408
634
108
6
0
318,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role