Player Matchup

Nu Wa
Nu Wa
Bronze I
 
Nu Wa
Bronze I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver III
 
Vamana
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver IV
KingCorona2020
Bacchus
Silver IV
Level 100
God Stats
1W - 7L
1,213 SR
Queue Stats
125W - 154L
661 MMR
Solo
Hou Yi
Hou Yi
Bronze V
Vinceman123
Hou Yi
Bronze V
Level 69
God Stats
0W - 1L
1,474 SR
Queue Stats
0W - 4L
1,305 MMR
Solo
Pele
Pele
Silver IV
allywaaa
Pele
Silver IV
Level 149
God Stats
18W - 19L
1,503 SR
Queue Stats
189W - 207L
865 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,438 SR
1,166 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 89
1,487 SR
834 MMR
Chaac
Chaac
Silver V
Cоdignus
Chaac
Silver V
Level 57
God Stats
55W - 68L
1,424 SR
Queue Stats
61W - 81L
434 MMR
Solo
Sylvanus
Sylvanus
Silver V
Major
Sylvanus
Silver V
Level 158
God Stats
11W - 10L
1,556 SR
Queue Stats
174W - 196L
458 MMR
Solo
Danzaburou
Danzaburou
Silver V
Ra14
Danzaburou
Silver V
Level 148
God Stats
14W - 6L
1,395 SR
Queue Stats
341W - 360L
468 MMR
Solo
Vulcan
Vulcan
Silver II
playforfun2022
Vulcan
Silver II
Level 35
God Stats
2W - 0L
1,563 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Arachne
Arachne
Gold III
xSpacePanda
Arachne
Gold III
Level 48
God Stats
2W - 1L
1,494 SR
Queue Stats
66W - 70L
1,310 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
1 / 0 / 0
3,645
729
1,419
1,005
225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
 
Vamana
6
0 / 0 / 0
3,585
717
1,323
3,971
1,358
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 0 / 0
3,279
656
770
1,821
1,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
1
0 / 1 / 0
2,548
510
64
900
133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
5
0 / 0 / 1
3,437
687
1,531
3,462
967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BastetAgniAh Muzen CabIshtar

VS

Bans
PoseidonKukulkanTyrMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cоdignus
Chaac
6
0 / 0 / 0
3,514
703
1,908
3,066
1,282
Sylvanus
Major
Sylvanus
5
1 / 0 / 0
3,615
723
694
1,811
1,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Ra14
Danzaburou
6
0 / 0 / 1
3,905
781
1,241
1,767
652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 1 / 0
3,098
620
588
2,617
791
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
xSpacePanda
Arachne
6
0 / 0 / 0
3,619
724
488
3,507
1,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
0
1
L
Vamana
 
Vamana
0
0
0
0
W
Chaac
Cоdignus
Chaac
0
0
0
0
L
0
0
0
0
W
Sylvanus
Major
Sylvanus
1
0
0
1
W
Danzaburou
Ra14
Danzaburou
0
0
1
0.5
L
Hou Yi
0
1
0
0
L
Pele
0
0
1
0.5
W
0
1
0
0
W
Arachne
xSpacePanda
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,107
Damage
4,919
11,159
Taken
12,768
3,764
Mitigated
5,253
2,086
Healing
5,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,419
495
0
250
1,005
225
0
182
823
16,129
0
L
Vamana
 
Vamana
1,323
146
0
1,168
3,971
1,358
0
0
3,971
0
19,190
W
Chaac
Cоdignus
Chaac
1,908
215
0
832
3,066
1,282
0
0
3,066
0
18,316
L
770
64
0
15
1,821
1,081
0
33
1,788
10,749
0
W
Sylvanus
Major
Sylvanus
694
423
227
462
1,811
1,181
0
537
1,234
8,596
4,280
W
Danzaburou
Ra14
Danzaburou
1,241
663
0
1,238
1,767
652
0
531
1,236
0
18,823
L
Hou Yi
64
0
0
49
900
133
0
300
600
0
1,565
L
Pele
1,531
501
0
604
3,462
967
0
615
2,847
0
15,659
W
588
145
0
830
2,617
791
0
839
1,708
13,125
0
W
Arachne
xSpacePanda
Arachne
488
455
0
2,062
3,507
1,347
0
142
3,335
0
19,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,494
Gold Earned
17,751
120
Minions Killed
171
0
Camps Cleared
0
430,728
Distance Traveled
514,742
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,645
729
34
7
0
103,506
1
L
Vamana
3,585
717
33
7
0
102,369
1
W
Chaac
3,514
703
38
8
0
105,794
1
L
Bacchus
3,279
656
15
3
0
103,779
2
W
Sylvanus
3,615
723
30
6
0
97,402
0
W
Danzaburou
3,905
781
34
7
0
85,844
1
L
Hou Yi
2,548
510
2
0
0
26,279
0
L
Pele
3,437
687
36
7
0
94,795
3
W
Vulcan
3,098
620
24
5
0
105,685
0
W
Arachne
3,619
724
45
9
0
120,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role