Player Matchup

Medusa
Medusa
ChocListe461
Medusa
Level 66
God Stats
49W - 41L
1,514 SR
Queue Stats
97W - 97L
1,459 Elo+
Party 2
Jormungandr
Jormungandr
GateauxPremiers
Jormungandr
Level 46
God Stats
22W - 24L
1,506 SR
Queue Stats
63W - 60L
1,478 Elo+
Party 2
Sun Wukong
Sun Wukong
PLOchard
Sun Wukong
Level 61
God Stats
1W - 2L
1,324 SR
Queue Stats
93W - 130L
1,331 Elo+
Party 3
Chang'e
Chang'e
TitisendreHBO
Chang'e
Level 68
God Stats
3W - 5L
1,407 SR
Queue Stats
102W - 166L
1,282 Elo+
Party 3
Arachne
Arachne
iReeZh Unforsee
Arachne
Level 61
God Stats
13W - 10L
1,557 SR
Queue Stats
67W - 85L
1,409 Elo+
Party 2
Team Averages
Level 60
1,462 SR
1,392 Elo+

VS

Team Averages
Level 66
1,540 SR
1,618 Elo+
Chernobog
Chernobog
FUTUR-GB
Chernobog
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,332 Elo+
Solo
Medusa
Medusa
Give my MMR
Medusa
Level 22
God Stats
1W - 0L
1,252 SR
Queue Stats
31W - 10L
1,748 Elo+
Party 1
Chaac
Chaac
Izi Pizii
Chaac
Level 105
God Stats
39W - 10L
1,748 SR
Queue Stats
60W - 16L
1,746 Elo+
Party 1
Discordia
Discordia
Soroush77m
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 5L
1,647 Elo+
Party 1
Baron Samedi
Baron Samedi
chetrall
Baron Samedi
Level 127
God Stats
5W - 1L
1,698 SR
Queue Stats
127W - 90L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
3 / 2 / 1
10,171
462
7,697
16,655
6,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
GateauxPremiers
Jormungandr
15
4 / 3 / 5
11,008
500
12,621
18,732
24,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
PLOchard
Sun Wukong
14
0 / 11 / 0
8,874
403
6,633
21,103
16,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
14
1 / 4 / 2
9,389
427
6,437
18,814
6,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 3 / 2
9,730
442
8,953
19,984
8,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FUTUR-GB
Chernobog
17
1 / 2 / 6
10,297
468
4,837
11,996
4,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
20
7 / 3 / 6
13,280
604
17,018
18,101
8,394
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
Izi Pizii
Chaac
20
12 / 0 / 5
13,944
634
22,347
26,107
21,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
Soroush77m
Discordia
18
2 / 1 / 6
11,922
542
13,180
9,805
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
chetrall
Baron Samedi
17
0 / 4 / 6
11,227
510
7,348
11,270
6,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
10
Kills
22
23
Deaths
10
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
2
1
1.75
W
Chernobog
FUTUR-GB
Chernobog
1
2
6
2
L
Jormungandr
GateauxPremiers
Jormungandr
4
3
5
2.17
W
Medusa
7
3
6
3.33
W
Chaac
Izi Pizii
Chaac
12
0
5
14.5
L
Sun Wukong
PLOchard
Sun Wukong
0
11
0
0
W
Discordia
Soroush77m
Discordia
2
1
6
5
L
Chang'e
1
4
2
0.5
W
Baron Samedi
chetrall
Baron Samedi
0
4
6
0.75
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,341
Damage
64,730
95,288
Taken
77,279
62,553
Mitigated
45,678
25,906
Healing
37,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,697
2,369
0
6,648
16,655
6,970
2,076
5,379
11,276
0
90,494
W
Chernobog
FUTUR-GB
Chernobog
4,837
2,155
197
5,737
11,996
4,816
2,719
3,612
8,384
0
58,141
L
Jormungandr
GateauxPremiers
Jormungandr
12,621
2,237
143
4,358
18,732
24,490
0
6,361
12,371
46,696
0
W
Medusa
17,018
7,550
0
7,991
18,101
8,394
5,377
3,525
14,576
0
121,168
W
Chaac
Izi Pizii
Chaac
22,347
6,058
0
16,918
26,107
21,643
2,089
5,913
20,194
0
116,187
L
Sun Wukong
PLOchard
Sun Wukong
6,633
2,993
0
2,154
21,103
16,149
1,913
0
21,103
0
55,152
W
Discordia
Soroush77m
Discordia
13,180
510
237
3,376
9,805
4,437
975
2,891
6,914
99,025
0
L
Chang'e
6,437
844
980
6,863
18,814
6,784
0
4,223
14,591
47,310
0
W
Baron Samedi
chetrall
Baron Samedi
7,348
305
350
2,650
11,270
6,388
736
4,278
6,992
84,559
1,730
L
8,953
5,765
0
4,760
19,984
8,160
267
4,410
15,574
0
75,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,172
Gold Earned
60,670
457
Minions Killed
714
0
Camps Cleared
0
1,984,347
Distance Traveled
2,127,555
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,171
462
145
7
0
428,201
0
W
Chernobog
10,297
468
88
4
0
406,480
0
L
Jormungandr
11,008
500
42
2
0
416,614
10
W
Medusa
13,280
604
179
8
0
427,069
0
W
Chaac
13,944
634
155
7
0
443,973
4
L
Sun Wukong
8,874
403
74
3
0
312,103
5
W
Discordia
11,922
542
159
7
0
444,345
6
L
Chang'e
9,389
427
79
4
0
395,242
4
W
Baron Samedi
11,227
510
133
6
0
405,688
1
L
Arachne
9,730
442
117
5
0
432,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role