Player Matchup

Ares
Ares
Darkshooter1112
Ares
Level 9
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 10L
1,186 Elo+
Party 1
Izanami
Izanami
Eistee_Mosee
Izanami
Level 49
God Stats
1W - 4L
1,156 SR
Queue Stats
60W - 101L
1,328 Elo+
Party 1
Chiron
Chiron
Exdrended905
Chiron
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 96L
1,319 Elo+
Party 1
Arachne
Arachne
Mainadix
Arachne
Level 84
God Stats
4W - 2L
1,665 SR
Queue Stats
66W - 61L
1,363 Elo+
Solo
Shiva
Shiva
Seppelrinho
Shiva
Level 61
God Stats
2W - 5L
1,387 SR
Queue Stats
67W - 122L
1,315 Elo+
Party 1
Team Averages
Level 50
1,485 SR
1,302 Elo+

VS

Team Averages
Level 65
1,460 SR
1,360 Elo+
Kukulkan
Kukulkan
AlexXxBusch
Kukulkan
Level 121
God Stats
16W - 19L
1,364 SR
Queue Stats
98W - 91L
1,420 Elo+
Solo
Bacchus
Bacchus
ArinaQeen
Bacchus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,401 Elo+
Solo
Jing Wei
Jing Wei
FUTUR-GB
Jing Wei
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,310 Elo+
Solo
Freya
Freya
TheNova90123
Freya
Level 64
God Stats
5W - 2L
1,384 SR
Queue Stats
134W - 97L
1,388 Elo+
Solo
Amaterasu
Amaterasu
yamav
Amaterasu
Level 44
God Stats
3W - 4L
1,551 SR
Queue Stats
39W - 60L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
8,425
421
4,513
12,764
10,897
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Eistee_Mosee
Izanami
15
2 / 2 / 1
9,290
465
9,786
8,111
4,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
16
2 / 5 / 0
10,261
513
6,812
17,376
8,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
Mainadix
Arachne
12
0 / 5 / 3
7,928
396
5,897
19,596
10,892
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 1 / 0
10,910
546
10,753
15,912
10,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlexXxBusch
Kukulkan
16
6 / 1 / 4
10,189
509
14,242
7,135
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
ArinaQeen
Bacchus
15
2 / 1 / 7
9,966
498
7,423
13,466
17,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
FUTUR-GB
Jing Wei
16
1 / 1 / 2
9,223
461
4,474
11,689
4,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 1 / 4
10,380
519
15,564
14,791
8,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
yamav
Amaterasu
17
1 / 2 / 2
10,520
526
5,255
15,567
9,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
15
15
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AlexXxBusch
Kukulkan
6
1
4
8
W
Bacchus
ArinaQeen
Bacchus
2
1
7
5.5
L
0
2
3
0.75
L
Izanami
Eistee_Mosee
Izanami
2
2
1
1.25
L
Chiron
2
5
0
0.4
W
Jing Wei
FUTUR-GB
Jing Wei
1
1
2
2
L
Arachne
Mainadix
Arachne
0
5
3
0.3
L
2
1
0
2
W
5
1
4
7
W
Amaterasu
yamav
Amaterasu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,761
Damage
46,958
73,759
Taken
62,648
45,207
Mitigated
44,773
22,402
Healing
27,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AlexXxBusch
Kukulkan
14,242
1,032
0
894
7,135
3,941
1,575
754
6,381
80,621
0
W
Bacchus
ArinaQeen
Bacchus
7,423
747
0
2,421
13,466
17,862
356
1,757
11,709
40,070
0
L
4,513
666
0
4,550
12,764
10,897
88
4,414
8,350
20,449
4,982
L
Izanami
Eistee_Mosee
Izanami
9,786
5,524
0
2,955
8,111
4,120
374
5,119
2,992
0
82,479
L
Chiron
6,812
2,018
472
3,564
17,376
8,300
1,236
12,738
4,617
0
80,770
W
Jing Wei
FUTUR-GB
Jing Wei
4,474
2,730
88
6,360
11,689
4,932
1,051
1,076
10,613
0
70,783
L
Arachne
Mainadix
Arachne
5,897
3,734
0
3,853
19,596
10,892
0
9,175
10,421
0
45,647
L
10,753
1,778
0
7,008
15,912
10,998
546
5,159
10,753
0
87,310
W
15,564
4,737
0
9,751
14,791
8,593
0
168
14,623
73,267
11,882
W
Amaterasu
yamav
Amaterasu
5,255
1,394
0
8,303
15,567
9,445
1,086
68
15,499
0
78,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,814
Gold Earned
50,278
550
Minions Killed
581
0
Camps Cleared
0
1,752,257
Distance Traveled
1,943,554
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,189
509
132
7
0
397,054
1
W
Bacchus
9,966
498
45
2
0
424,675
0
L
Ares
8,425
421
31
2
0
328,804
4
L
Izanami
9,290
465
147
7
0
328,111
0
L
Chiron
10,261
513
140
7
0
355,687
0
W
Jing Wei
9,223
461
120
6
0
319,626
0
L
Arachne
7,928
396
75
4
0
341,142
4
L
Shiva
10,910
546
157
8
0
398,513
0
W
Freya
10,380
519
124
6
0
392,407
0
W
Amaterasu
10,520
526
160
8
0
409,792
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role