Player Matchup

Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Dark-_-lsHere
Thanatos
Level 113
God Stats
33W - 23L
1,575 SR
Queue Stats
348W - 299L
1,552 Elo+
Party 2
Scylla
Scylla
Kek-_-IsHere
Scylla
Level 87
God Stats
4W - 1L
1,699 SR
Queue Stats
190W - 143L
1,576 Elo+
Party 2
Ymir
Ymir
ReD_ZoCKeR
Ymir
Level 65
God Stats
8W - 8L
1,531 SR
Queue Stats
101W - 118L
1,418 Elo+
Party 3
Izanami
Izanami
TekNetgun-
Izanami
Level 14
God Stats
2W - 2L
1,543 SR
Queue Stats
9W - 8L
1,534 Elo+
Party 2
Team Averages
Level 80
1,569 SR
1,516 Elo+

VS

Team Averages
Level 80
1,553 SR
1,439 Elo+
Ymir
Ymir
CT__JAPS__
Ymir
Level 107
God Stats
10W - 5L
1,622 SR
Queue Stats
173W - 172L
1,489 Elo+
Party 1
Loki
Loki
Deiu_2002_
Loki
Level 60
God Stats
7W - 10L
1,458 SR
Queue Stats
95W - 90L
1,448 Elo+
Party 1
Nox
Nox
NOR Penetrator
Nox
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 63L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
ad2825861
Baron Samedi
Level 109
God Stats
4W - 3L
1,686 SR
Queue Stats
124W - 118L
1,442 Elo+
Party 1
Neith
Neith
hasaneitor123
Neith
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
5 / 0 / 3
6,476
648
9,939
6,859
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
Dark-_-lsHere
Thanatos
11
11 / 0 / 2
7,251
725
8,212
7,565
3,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
11
0 / 0 / 2
6,437
644
560
3,202
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 3
6,178
618
2,928
6,848
4,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
TekNetgun-
Izanami
11
3 / 0 / 7
7,028
703
5,822
6,861
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,534
453
2,780
11,829
7,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

9
1 / 4 / 0
5,288
529
2,927
7,449
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 5 / 0
4,329
433
2,141
5,833
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
ad2825861
Baron Samedi
9
0 / 3 / 0
5,190
519
2,055
4,766
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 5 / 0
4,045
405
3,434
6,998
2,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
20
Kills
1
1
Deaths
20
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
3
6.5
L
0
3
1
0.17
W
Thanatos
Dark-_-lsHere
Thanatos
11
0
2
12
L
1
4
0
0.25
W
Scylla
0
0
2
1
L
0
5
0
0
W
1
1
3
2.5
W
Izanami
TekNetgun-
Izanami
3
0
7
6.5
L
Baron Samedi
ad2825861
Baron Samedi
0
3
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,461
Damage
13,337
31,335
Taken
36,875
14,097
Mitigated
15,319
23,043
Healing
6,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,939
5,017
0
4,848
6,859
2,299
551
1,182
5,677
0
43,523
L
2,780
682
0
1,845
11,829
7,129
0
1,266
10,563
14,745
0
W
Thanatos
Dark-_-lsHere
Thanatos
8,212
2,891
0
10,192
7,565
3,457
0
1,439
6,126
0
41,503
L
2,927
1,122
0
2,312
7,449
2,078
0
183
7,266
0
29,984
W
Scylla
560
152
0
250
3,202
1,188
0
1,281
1,921
42,827
0
L
2,141
115
0
770
5,833
1,980
712
0
5,833
20,124
0
W
2,928
641
458
3,074
6,848
4,485
0
1,563
5,285
19,440
4,030
W
Izanami
TekNetgun-
Izanami
5,822
3,179
0
4,221
6,861
2,668
858
1,959
4,902
0
46,052
L
Baron Samedi
ad2825861
Baron Samedi
2,055
0
0
917
4,766
1,765
0
560
4,206
29,341
0
L
3,434
1,533
0
654
6,998
2,367
0
967
6,031
0
16,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,370
Gold Earned
23,386
329
Minions Killed
184
0
Camps Cleared
0
986,711
Distance Traveled
917,055
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,476
648
68
7
0
175,354
0
L
Ymir
4,534
453
18
2
0
181,828
0
W
Thanatos
7,251
725
61
6
0
235,152
0
L
Loki
5,288
529
64
6
0
218,130
1
W
Scylla
6,437
644
93
9
0
200,540
4
L
Nox
4,329
433
29
3
0
156,889
0
W
Ymir
6,178
618
32
3
0
199,136
0
W
Izanami
7,028
703
75
8
0
176,529
0
L
Baron Samedi
5,190
519
48
5
0
184,492
2
L
Neith
4,045
405
25
3
0
175,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role