Player Matchup

Hades
Hades
ILagCityI
Hades
Level 34
God Stats
2W - 1L
1,375 SR
Queue Stats
5W - 7L
1,373 Elo+
Party 2
Gilgamesh
Gilgamesh
markdds
Gilgamesh
Level 75
God Stats
1W - 0L
1,618 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
maxroboadam
Ishtar
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,347 Elo+
Party 2
Team Averages
Level 79
1,498 SR
1,407 Elo+

VS

Team Averages
Level 95
1,518 SR
1,479 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
GrethinHP
Lancelot
Level 48
God Stats
21W - 7L
1,555 SR
Queue Stats
41W - 18L
1,477 Elo+
Party 1
Kuzenbo
Kuzenbo
ondrumkat
Kuzenbo
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 25L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ILagCityI
Hades
13
3 / 0 / 8
7,698
770
7,257
6,887
3,949
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
markdds
Gilgamesh
12
2 / 0 / 8
8,438
844
4,408
11,146
9,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
14
5 / 2 / 6
8,354
835
13,164
12,037
5,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
1 / 3 / 0
7,370
737
6,445
7,342
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
GrethinHP
Lancelot
10
1 / 6 / 1
6,805
681
6,985
10,937
6,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
ondrumkat
Kuzenbo
12
0 / 2 / 2
7,354
735
5,096
11,827
15,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
10
Kills
2
2
Deaths
11
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
3
0
0.33
L
Lancelot
GrethinHP
Lancelot
1
6
1
0.25
W
Hades
ILagCityI
Hades
3
0
8
7
W
Gilgamesh
markdds
Gilgamesh
2
0
8
6
W
Ishtar
5
2
6
4
L
Kuzenbo
ondrumkat
Kuzenbo
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,829
Damage
18,526
30,070
Taken
30,106
18,316
Mitigated
25,622
10,458
Healing
4,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
6,445
723
150
1,078
7,342
3,465
0
1,365
5,977
42,780
0
L
Lancelot
GrethinHP
Lancelot
6,985
688
0
852
10,937
6,449
0
2,777
8,160
0
17,522
W
Hades
ILagCityI
Hades
7,257
901
150
1,361
6,887
3,949
610
3,644
3,243
16,467
0
W
Gilgamesh
markdds
Gilgamesh
4,408
1,394
1,682
2,041
11,146
9,109
138
3,890
7,256
0
20,982
W
Ishtar
13,164
7,792
0
5,224
12,037
5,258
1,013
4,019
8,018
0
39,425
L
Kuzenbo
ondrumkat
Kuzenbo
5,096
2,306
0
2,115
11,827
15,708
199
3,193
8,634
11,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,490
Gold Earned
21,529
127
Minions Killed
120
0
Camps Cleared
0
571,715
Distance Traveled
597,491
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,370
737
78
8
0
171,556
1
L
Lancelot
6,805
681
27
3
0
220,300
2
W
Hades
7,698
770
16
2
0
184,661
0
W
Gilgamesh
8,438
844
35
4
0
223,644
0
W
Ishtar
8,354
835
76
8
0
163,410
2
L
Kuzenbo
7,354
735
15
2
0
205,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role