Player Matchup

Chernobog
Chernobog
LovelyBunny946
Chernobog
Level 158
God Stats
2W - 2L
1,616 SR
Queue Stats
142W - 131L
1,556 Elo+
Solo
Tiamat
Tiamat
TheRuneBear
Tiamat
Level 87
God Stats
6W - 6L
1,653 SR
Queue Stats
286W - 271L
1,597 Elo+
Solo
Vulcan
Vulcan
YungGerth
Vulcan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,555 Elo+
Solo
Danzaburou
Danzaburou
i--TROLL-x
Danzaburou
Level 156
God Stats
1W - 3L
1,361 SR
Queue Stats
431W - 425L
1,523 Elo+
Solo
Cthulhu
Cthulhu
vvillastu
Cthulhu
Level 147
God Stats
3W - 2L
1,580 SR
Queue Stats
103W - 112L
1,505 Elo+
Solo
Team Averages
Level 119
1,542 SR
1,547 Elo+

VS

Team Averages
Level 128
1,692 SR
1,625 Elo+
Yu Huang
Yu Huang
GodsChancla
Yu Huang
Level 40
God Stats
8W - 0L
2,036 SR
Queue Stats
213W - 65L
1,677 Elo+
Party 1
Janus
Janus
GodsPipe
Janus
Level 125
God Stats
1W - 2L
1,615 SR
Queue Stats
261W - 102L
1,661 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GodsShakyHands
Tsukuyomi
Level 160
God Stats
4W - 3L
1,812 SR
Queue Stats
328W - 142L
1,676 Elo+
Party 1
Cthulhu
Cthulhu
REPLICANTE2008
Cthulhu
Level 160
God Stats
5W - 4L
1,442 SR
Queue Stats
262W - 285L
1,529 Elo+
Solo
Osiris
Osiris
Vallejo
Osiris
Level 156
God Stats
1W - 1L
1,556 SR
Queue Stats
70W - 58L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
LovelyBunny946
Chernobog
13
1 / 7 / 6
8,084
674
7,189
14,300
5,799
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
15
1 / 5 / 6
8,565
714
7,955
14,225
9,951
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
YungGerth
Vulcan
17
8 / 5 / 4
10,194
850
15,982
10,804
4,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
i--TROLL-x
Danzaburou
15
3 / 4 / 9
9,055
755
12,898
13,833
6,030
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
vvillastu
Cthulhu
16
3 / 3 / 6
9,371
781
11,158
15,811
16,105
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GodsChancla
Yu Huang
15
1 / 4 / 13
8,943
745
7,053
10,143
5,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
GodsPipe
Janus
19
6 / 3 / 7
11,017
918
15,645
10,558
5,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
GodsShakyHands
Tsukuyomi
19
15 / 6 / 6
11,976
998
23,882
16,570
9,285
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
1 / 2 / 17
11,201
933
8,040
17,361
21,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Vallejo
Osiris
13
1 / 1 / 12
8,415
701
5,363
14,425
22,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
79
16
Kills
24
24
Deaths
16
31
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
GodsChancla
Yu Huang
1
4
13
1.88
W
Janus
GodsPipe
Janus
6
3
7
3.17
W
Tsukuyomi
GodsShakyHands
Tsukuyomi
15
6
6
3
L
Chernobog
LovelyBunny946
Chernobog
1
7
6
0.57
W
1
2
17
4.75
L
Tiamat
1
5
6
0.8
W
Osiris
Vallejo
Osiris
1
1
12
7
L
Vulcan
YungGerth
Vulcan
8
5
4
2
L
Danzaburou
i--TROLL-x
Danzaburou
3
4
9
1.88
L
Cthulhu
vvillastu
Cthulhu
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,182
Damage
59,983
68,973
Taken
69,057
42,524
Mitigated
64,077
21,175
Healing
24,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
GodsChancla
Yu Huang
7,053
442
346
849
10,143
5,665
1,379
4,895
5,248
13,530
0
W
Janus
GodsPipe
Janus
15,645
720
307
245
10,558
5,594
1,644
6,579
3,979
43,913
0
W
Tsukuyomi
GodsShakyHands
Tsukuyomi
23,882
4,646
1,374
1,573
16,570
9,285
4,071
7,228
9,342
0
43,050
L
Chernobog
LovelyBunny946
Chernobog
7,189
3,824
563
1,154
14,300
5,799
240
6,361
7,939
0
14,553
W
8,040
109
6,310
5,265
17,361
21,281
701
7,527
9,834
28,104
0
L
Tiamat
7,955
761
313
2,115
14,225
9,951
0
6,748
7,477
23,970
0
W
Osiris
Vallejo
Osiris
5,363
1,999
3,131
4,700
14,425
22,252
407
8,866
5,559
0
6,453
L
Vulcan
YungGerth
Vulcan
15,982
3,444
1,732
1,337
10,804
4,639
0
4,797
6,007
22,156
0
L
Danzaburou
i--TROLL-x
Danzaburou
12,898
3,843
1,534
4,554
13,833
6,030
92
6,485
7,348
0
21,224
L
Cthulhu
vvillastu
Cthulhu
11,158
282
3,529
4,344
15,811
16,105
0
6,347
9,464
23,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,269
Gold Earned
51,552
119
Minions Killed
164
0
Camps Cleared
0
1,063,032
Distance Traveled
1,299,527
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,943
745
12
1
0
251,734
0
W
Janus
11,017
918
72
6
0
265,487
0
W
Tsukuyomi
11,976
998
34
3
0
241,920
0
L
Chernobog
8,084
674
17
1
0
203,400
1
W
Cthulhu
11,201
933
43
4
0
260,507
4
L
Tiamat
8,565
714
38
3
0
206,080
2
W
Osiris
8,415
701
3
0
0
279,879
1
L
Vulcan
10,194
850
15
1
0
217,869
0
L
Danzaburou
9,055
755
14
1
0
208,748
0
L
Cthulhu
9,371
781
35
3
0
226,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role