Player Matchup

Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
MannyV
The Morrigan
Level 143
God Stats
213W - 240L
1,573 SR
Queue Stats
224W - 262L
1,536 Elo+
Party 1
King Arthur
King Arthur
Slythnix
King Arthur
Level 134
God Stats
4W - 7L
1,268 SR
Queue Stats
99W - 180L
1,371 Elo+
Party 3
Susano
Susano
SplitdHail
Susano
Level 125
God Stats
30W - 30L
1,534 SR
Queue Stats
393W - 427L
1,525 Elo+
Party 1
Team Averages
Level 141
1,475 SR
1,486 Elo+

VS

Team Averages
Level 56
1,497 SR
1,510 Elo+
King Arthur
King Arthur
AnOddmangoTree
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
CloUdStRife16
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ishtar
Ishtar
CoolKittens
Ishtar
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
MoreChillies
Nemesis
Level 126
God Stats
4W - 6L
1,487 SR
Queue Stats
297W - 294L
1,548 Elo+
Solo
Chang'e
Chang'e
RazRokTheHunter
Chang'e
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 2 / 5
8,360
597
13,216
11,268
5,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
 
Kumbhakarna
11
1 / 2 / 9
7,414
530
2,875
12,763
9,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
MannyV
The Morrigan
15
6 / 1 / 9
9,370
669
6,267
9,408
4,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Slythnix
King Arthur
14
0 / 0 / 2
8,332
595
6,762
6,894
6,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
SplitdHail
Susano
15
11 / 1 / 3
9,371
669
11,613
10,108
4,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnOddmangoTree
King Arthur
11
0 / 2 / 1
6,338
453
2,919
11,647
10,349
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

8
0 / 9 / 3
5,583
399
3,326
9,190
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
10
0 / 6 / 3
5,738
410
6,094
12,250
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
MoreChillies
Nemesis
14
2 / 2 / 1
7,717
551
5,912
12,780
5,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 3 / 2
6,419
459
4,466
9,987
5,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
22
Kills
4
6
Deaths
22
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
5
3.25
W
Kumbhakarna
 
Kumbhakarna
1
2
9
2.75
L
King Arthur
AnOddmangoTree
King Arthur
0
2
1
0.25
L
0
9
3
0.17
L
Ishtar
0
6
3
0.25
W
The Morrigan
MannyV
The Morrigan
6
1
9
10.5
L
Nemesis
MoreChillies
Nemesis
2
2
1
1.25
L
2
3
2
1
W
King Arthur
Slythnix
King Arthur
0
0
2
1
W
Susano
SplitdHail
Susano
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,733
Damage
22,717
50,441
Taken
55,854
30,825
Mitigated
28,785
13,703
Healing
10,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,216
6,287
0
6,461
11,268
5,179
1,014
2,034
9,234
66,950
14,652
W
Kumbhakarna
 
Kumbhakarna
2,875
226
0
2,202
12,763
9,268
402
1,832
10,931
15,957
2,391
L
King Arthur
AnOddmangoTree
King Arthur
2,919
485
0
0
11,647
10,349
140
472
11,175
0
33,944
L
3,326
825
0
0
9,190
3,213
200
3,503
5,687
19,513
0
L
Ishtar
6,094
3,941
0
2,634
12,250
4,233
0
6,793
5,457
0
34,953
W
The Morrigan
MannyV
The Morrigan
6,267
1,058
156
2,340
9,408
4,762
0
1,060
8,348
66,347
8,051
L
Nemesis
MoreChillies
Nemesis
5,912
3,620
0
2,409
12,780
5,529
0
4,093
8,687
0
76,193
L
4,466
402
2,604
2,806
9,987
5,461
0
5,493
4,494
9,939
0
W
King Arthur
Slythnix
King Arthur
6,762
608
0
1,814
6,894
6,897
0
217
6,677
0
57,811
W
Susano
SplitdHail
Susano
11,613
2,824
0
730
10,108
4,719
0
2,649
7,459
0
64,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,847
Gold Earned
31,795
481
Minions Killed
289
0
Camps Cleared
0
1,389,400
Distance Traveled
1,325,562
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,360
597
118
8
0
241,006
1
W
Kumbhakarna
7,414
530
25
2
0
242,412
0
L
King Arthur
6,338
453
53
4
0
264,467
0
L
Merlin
5,583
399
36
3
0
256,655
1
L
Ishtar
5,738
410
61
4
0
232,651
1
W
The Morrigan
9,370
669
121
9
0
308,033
4
L
Nemesis
7,717
551
130
9
0
328,647
3
L
Chang'e
6,419
459
9
1
0
243,142
3
W
King Arthur
8,332
595
105
8
0
270,615
5
W
Susano
9,371
669
112
8
0
327,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role