Player Matchup

Chronos
Chronos
Bronze V
 
Chronos
Bronze V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver I
ChEeToCoRn69
Vamana
Silver I
Level 160
God Stats
1W - 3L
1,421 SR
Queue Stats
455W - 466L
1,293 MMR
Solo
Atlas
Atlas
Bronze III
HeyItsTwiggy
Atlas
Bronze III
Level 87
God Stats
0W - 1L
1,730 SR
Queue Stats
0W - 3L
1,417 MMR
Solo
Cupid
Cupid
Gold V
MONSTER_BR_PR0
Cupid
Gold V
Level 160
God Stats
3W - 5L
1,504 SR
Queue Stats
481W - 483L
1,259 MMR
Solo
Arachne
Arachne
Gold V
New_Jester89
Arachne
Gold V
Level 48
God Stats
2W - 3L
1,418 SR
Queue Stats
57W - 62L
1,280 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,515 SR
1,350 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,584 SR
1,346 MMR
Agni
Agni
Gold V
ChaosStrider19
Agni
Gold V
Level 148
God Stats
3W - 3L
1,522 SR
Queue Stats
68W - 76L
1,334 MMR
Solo
Awilix
Awilix
Gold IV
I3ubbles__
Awilix
Gold IV
Level 145
God Stats
23W - 10L
1,679 SR
Queue Stats
222W - 211L
1,551 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Nickalooch
Cu Chulainn
Gold V
Level 147
God Stats
2W - 7L
1,268 SR
Queue Stats
215W - 219L
1,256 MMR
Solo
Medusa
Medusa
Gold V
One_Ugly_poTaTo
Medusa
Gold V
Level 160
God Stats
10W - 5L
1,664 SR
Queue Stats
878W - 892L
1,277 MMR
Solo
Ares
Ares
Gold V
thebeastcode
Ares
Gold V
Level 119
God Stats
1W - 0L
1,788 SR
Queue Stats
35W - 40L
1,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
0 / 4 / 1
9,052
431
9,220
13,998
5,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
18
1 / 2 / 2
11,803
562
10,548
21,041
23,241
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
0 / 4 / 3
8,718
415
7,235
18,804
20,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 5 / 1
10,438
497
6,793
19,306
7,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
New_Jester89
Arachne
17
4 / 1 / 1
10,552
502
8,495
21,229
9,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
JanusCabrakanNe ZhaMulan

VS

Bans
AthenaCernunnosHadesLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 9
12,120
577
15,784
12,192
6,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
I3ubbles__
Awilix
20
10 / 0 / 4
12,970
618
18,572
17,163
9,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Nickalooch
Cu Chulainn
18
0 / 3 / 3
11,925
568
14,027
21,795
22,082
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
1 / 1 / 3
12,259
584
10,014
13,208
5,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 3 / 9
10,726
511
4,457
19,875
18,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
16
16
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
4
1
0.13
L
Vamana
1
2
2
1
W
4
0
9
8.5
L
0
4
3
0.38
W
Awilix
I3ubbles__
Awilix
10
0
4
12
L
2
5
1
0.5
L
Arachne
New_Jester89
Arachne
4
1
1
4.5
W
Cu Chulainn
Nickalooch
Cu Chulainn
0
3
3
0.5
W
1
1
3
2.5
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,291
Damage
62,854
94,378
Taken
84,233
65,277
Mitigated
62,327
32,943
Healing
30,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
9,220
2,207
0
4,787
13,998
5,237
0
4,527
9,471
80,020
0
L
Vamana
10,548
5,231
0
7,754
21,041
23,241
1,437
3,069
17,972
0
103,117
W
15,784
1,157
288
4,858
12,192
6,154
2,002
4,264
7,928
112,485
0
L
7,235
2,581
0
2,736
18,804
20,138
0
6,522
12,282
30,456
0
W
Awilix
I3ubbles__
Awilix
18,572
8,027
0
5,159
17,163
9,433
1,855
5,360
11,803
0
136,310
L
6,793
4,068
169
8,268
19,306
7,230
0
1,745
17,561
0
89,533
L
Arachne
New_Jester89
Arachne
8,495
5,923
0
9,229
21,229
9,431
0
5,254
15,975
0
95,886
W
Cu Chulainn
Nickalooch
Cu Chulainn
14,027
2,781
0
7,613
21,795
22,082
753
3,883
17,912
8,706
95,820
W
10,014
4,622
0
8,894
13,208
5,825
3,170
1,108
12,100
0
109,998
W
4,457
542
0
3,459
19,875
18,833
1,082
6,815
13,060
24,095
2,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,563
Gold Earned
60,000
623
Minions Killed
753
0
Camps Cleared
0
1,981,483
Distance Traveled
2,162,165
15
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,052
431
135
6
0
381,124
4
L
Vamana
11,803
562
188
9
0
369,903
7
W
Agni
12,120
577
188
9
0
447,552
7
L
Atlas
8,718
415
32
2
0
411,303
0
W
Awilix
12,970
618
174
8
0
515,827
4
L
Cupid
10,438
497
134
6
0
323,649
1
L
Arachne
10,552
502
134
6
0
495,504
3
W
Cu Chulainn
11,925
568
174
8
0
385,381
6
W
Medusa
12,259
584
188
9
0
405,982
10
W
Ares
10,726
511
29
1
0
407,423
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role