Player Matchup

Loki
Loki
Dr1Hakm
Loki
Level 59
God Stats
2W - 13L
1,085 SR
Queue Stats
8W - 20L
1,315 Elo+
Party 2
Danzaburou
Danzaburou
Kuro9th
Danzaburou
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,164 Elo+
Solo
Shiva
Shiva
SnarfSnurff
Shiva
Level 46
God Stats
0W - 1L
1,466 SR
Queue Stats
62W - 72L
1,400 Elo+
Solo
Chang'e
Chang'e
dark0_0111
Chang'e
Level 153
God Stats
26W - 23L
1,521 SR
Queue Stats
524W - 574L
1,382 Elo+
Party 2
Cthulhu
Cthulhu
sisqp
Cthulhu
Level 15
God Stats
1W - 6L
1,186 SR
Queue Stats
1W - 12L
1,014 Elo+
Party 2
Team Averages
Level 61
1,352 SR
1,255 Elo+

VS

Team Averages
Level 77
1,434 SR
1,332 Elo+
Izanami
Izanami
Ghostie-I
Izanami
Level 37
God Stats
5W - 4L
1,500 SR
Queue Stats
59W - 62L
1,304 Elo+
Party 1
Ao Kuang
Ao Kuang
ImHim081
Ao Kuang
Level 46
God Stats
4W - 0L
1,500 SR
Queue Stats
16W - 25L
1,317 Elo+
Solo
Artio
Artio
KawaiiiBot
Artio
Level 100
God Stats
8W - 6L
1,337 SR
Queue Stats
50W - 51L
1,369 Elo+
Party 1
Bakasura
Bakasura
Macdaddy9090
Bakasura
Level 40
God Stats
1W - 1L
1,317 SR
Queue Stats
2W - 2L
1,347 Elo+
Solo
Zhong Kui
Zhong Kui
will19035
Zhong Kui
Level 160
God Stats
120W - 85L
1,514 SR
Queue Stats
1,326W - 1,421L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dr1Hakm
Loki
18
2 / 4 / 8
11,760
470
11,126
21,887
10,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
Kuro9th
Danzaburou
18
1 / 2 / 4
11,453
458
14,034
20,141
8,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
5 / 5 / 2
12,098
484
17,933
25,670
22,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
dark0_0111
Chang'e
18
6 / 2 / 3
11,697
468
15,825
20,073
9,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
sisqp
Cthulhu
17
2 / 2 / 3
11,913
477
11,879
23,163
26,009
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ghostie-I
Izanami
19
1 / 2 / 3
12,035
481
13,001
18,205
7,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
ImHim081
Ao Kuang
20
8 / 4 / 3
15,149
606
23,337
33,376
20,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artio
16
2 / 1 / 4
11,661
466
11,807
21,825
25,596
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
Macdaddy9090
Bakasura
18
2 / 5 / 3
11,859
474
12,002
22,235
10,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
will19035
Zhong Kui
15
0 / 4 / 2
10,842
434
12,132
15,481
9,931
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
16
Kills
13
15
Deaths
16
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
Dr1Hakm
Loki
2
4
8
1.5
W
Izanami
Ghostie-I
Izanami
1
2
3
1.25
W
Ao Kuang
ImHim081
Ao Kuang
8
4
3
2.38
W
Artio
2
1
4
4
L
Danzaburou
Kuro9th
Danzaburou
1
2
4
1.5
W
Bakasura
Macdaddy9090
Bakasura
2
5
3
0.7
L
5
5
2
1.2
L
Chang'e
dark0_0111
Chang'e
6
2
3
3.75
L
Cthulhu
sisqp
Cthulhu
2
2
3
1.75
W
Zhong Kui
will19035
Zhong Kui
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,797
Damage
72,279
110,934
Taken
111,122
77,508
Mitigated
73,397
45,127
Healing
52,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Dr1Hakm
Loki
11,126
3,651
0
8,018
21,887
10,507
0
12,128
9,681
0
100,332
W
Izanami
Ghostie-I
Izanami
13,001
9,431
0
10,028
18,205
7,615
3,477
5,474
12,731
0
108,347
W
Ao Kuang
ImHim081
Ao Kuang
23,337
6,079
0
24,133
33,376
20,181
1,209
5,930
27,446
134,106
0
W
Artio
11,807
1,521
1,236
5,782
21,825
25,596
423
8,546
13,279
36,933
3,213
L
Danzaburou
Kuro9th
Danzaburou
14,034
7,302
0
9,367
20,141
8,556
3,015
6,614
13,247
0
86,667
W
Bakasura
Macdaddy9090
Bakasura
12,002
8,681
0
3,727
22,235
10,074
5
4,213
18,022
0
100,585
L
17,933
4,937
547
8,788
25,670
22,935
223
12,575
11,975
0
81,038
L
Chang'e
dark0_0111
Chang'e
15,825
237
3,278
7,973
20,073
9,501
605
11,500
8,353
81,128
0
L
Cthulhu
sisqp
Cthulhu
11,879
1,457
1,268
5,888
23,163
26,009
375
4,246
18,398
58,325
0
W
Zhong Kui
will19035
Zhong Kui
12,132
1,034
0
7,215
15,481
9,931
792
4,953
10,528
81,420
506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,921
Gold Earned
61,546
590
Minions Killed
673
0
Camps Cleared
0
2,264,944
Distance Traveled
2,209,083
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,760
470
126
5
0
524,020
0
W
Izanami
12,035
481
180
7
0
452,123
3
W
Ao Kuang
15,149
606
203
8
0
460,192
2
W
Artio
11,661
466
43
2
0
472,571
2
L
Danzaburou
11,453
458
147
6
0
440,727
4
W
Bakasura
11,859
474
143
6
0
519,335
0
L
Shiva
12,098
484
126
5
0
435,465
4
L
Chang'e
11,697
468
116
5
0
419,739
0
L
Cthulhu
11,913
477
75
3
0
444,993
0
W
Zhong Kui
10,842
434
104
4
0
304,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role