Player Matchup

Vulcan
Vulcan
NibblingVamp
Vulcan
Level 126
God Stats
12W - 14L
1,528 SR
Queue Stats
213W - 270L
1,380 Elo+
Solo
Hun Batz
Hun Batz
ZyDarcrok
Hun Batz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,389 Elo+
Party 1
Mulan
Mulan
alecdeplanques
Mulan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,591 Elo+
Party 1
Team Averages
Level 120
1,509 SR
1,453 Elo+

VS

Team Averages
Level 97
1,577 SR
1,500 Elo+
Scylla
Scylla
Eivlys 1
Scylla
Level 46
God Stats
3W - 0L
1,548 SR
Queue Stats
6W - 9L
1,432 Elo+
Solo
Tsukuyomi
Tsukuyomi
LucacoJ3ain
Tsukuyomi
Level 88
God Stats
1W - 0L
1,707 SR
Queue Stats
4W - 0L
1,769 Elo+
Solo
Guan Yu
Guan Yu
MoZzA_GaMeRs
Guan Yu
Level 158
God Stats
2W - 1L
1,476 SR
Queue Stats
37W - 58L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
6 / 4 / 2
16,043
729
35,760
14,550
7,276
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
ZyDarcrok
Hun Batz
18
2 / 7 / 7
14,178
644
21,069
23,652
13,233
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 6 / 7
13,938
634
13,987
26,421
32,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Eivlys 1
Scylla
18
3 / 7 / 9
14,312
651
11,848
18,640
10,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
LucacoJ3ain
Tsukuyomi
20
9 / 1 / 8
17,047
775
31,382
38,331
29,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guan Yu
MoZzA_GaMeRs
Guan Yu
20
5 / 2 / 11
15,544
707
13,738
30,309
36,286
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
10
Kills
17
17
Deaths
10
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
Eivlys 1
Scylla
3
7
9
1.07
W
Tsukuyomi
LucacoJ3ain
Tsukuyomi
9
1
8
13
W
Guan Yu
MoZzA_GaMeRs
Guan Yu
5
2
11
5.25
L
Vulcan
6
4
2
1.75
L
Hun Batz
ZyDarcrok
Hun Batz
2
7
7
0.79
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,816
Damage
56,968
64,623
Taken
87,280
53,090
Mitigated
76,380
8,747
Healing
26,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Eivlys 1
Scylla
11,848
1,233
0
1,369
18,640
10,515
58
5,716
12,655
53,072
0
W
Tsukuyomi
LucacoJ3ain
Tsukuyomi
31,382
9,111
0
13,129
38,331
29,579
2,335
14,193
23,448
0
144,491
W
Guan Yu
MoZzA_GaMeRs
Guan Yu
13,738
1,386
4,674
7,626
30,309
36,286
588
16,776
13,211
286
51,345
L
Vulcan
35,760
13,705
0
2,864
14,550
7,276
584
1,649
12,901
106,228
0
L
Hun Batz
ZyDarcrok
Hun Batz
21,069
4,547
0
1,153
23,652
13,233
0
4,841
18,811
37
86,196
L
13,987
992
0
4,730
26,421
32,581
220
6,006
20,415
495
41,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,159
Gold Earned
46,903
272
Minions Killed
305
0
Camps Cleared
0
1,190,977
Distance Traveled
1,257,330
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,312
651
101
5
0
357,219
0
W
Tsukuyomi
17,047
775
154
7
0
445,479
3
W
Guan Yu
15,544
707
50
2
0
454,632
5
L
Vulcan
16,043
729
149
7
0
412,720
4
L
Hun Batz
14,178
644
89
4
0
399,060
5
L
Mulan
13,938
634
34
2
0
379,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role