Player Matchup

Awilix
Awilix
Gold I
Am0m
Awilix
Gold I
Level 160
God Stats
3W - 7L
1,367 SR
Queue Stats
286W - 281L
1,522 MMR
Party 2
Mulan
Mulan
Gold II
Luigisan
Mulan
Gold II
Level 91
God Stats
4W - 1L
1,686 SR
Queue Stats
47W - 45L
1,644 MMR
Solo
Ne Zha
Ne Zha
Platinum III
SaitamaX1
Ne Zha
Platinum III
Level 62
God Stats
8W - 4L
1,643 SR
Queue Stats
35W - 22L
1,855 MMR
Party 2
Agni
Agni
Gold IV
Sigi96
Agni
Gold IV
Level 80
God Stats
1W - 0L
1,800 SR
Queue Stats
18W - 13L
1,627 MMR
Solo
Cabrakan
Cabrakan
Gold I
megalethal
Cabrakan
Gold I
Level 122
God Stats
1W - 1L
1,313 SR
Queue Stats
35W - 29L
1,579 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 103
1,562 SR
1,645 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 150
1,527 SR
1,633 MMR
Ravana
Ravana
Gold IV
Berayozbek
Ravana
Gold IV
Level 126
God Stats
3W - 5L
1,500 SR
Queue Stats
30W - 35L
1,481 MMR
Solo
Rama
Rama
Gold II
Phαntom
Rama
Gold II
Level 160
God Stats
7W - 2L
1,625 SR
Queue Stats
300W - 305L
1,543 MMR
Party 1
Yu Huang
Yu Huang
Platinum IV
PowerIdola
Yu Huang
Platinum IV
Level 160
God Stats
42W - 62L
1,517 SR
Queue Stats
384W - 398L
1,803 MMR
Solo
Cliodhna
Cliodhna
Platinum IV
Sheogorate
Cliodhna
Platinum IV
Level 154
God Stats
8W - 9L
1,543 SR
Queue Stats
183W - 189L
1,820 MMR
Party 1
Ganesha
Ganesha
Gold III
Ôokami
Ganesha
Gold III
Level 149
God Stats
0W - 1L
1,448 SR
Queue Stats
104W - 105L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Am0m
Awilix
20
16 / 7 / 9
20,922
581
28,715
30,135
14,671
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Luigisan
Mulan
20
7 / 7 / 7
18,258
507
24,435
45,561
54,787
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
SaitamaX1
Ne Zha
20
7 / 3 / 17
19,482
541
32,209
30,898
22,489
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Agni
Sigi96
Agni
20
3 / 7 / 11
17,342
482
26,478
34,609
16,741
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
megalethal
Cabrakan
20
4 / 2 / 18
18,014
500
12,787
34,315
71,172
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
Ao KuangDa JiMauiThor

VS

Bans
FreyaIshtarKing ArthurScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Berayozbek
Ravana
20
8 / 7 / 4
18,191
505
33,023
35,649
39,641
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
20
5 / 7 / 3
17,410
484
21,656
34,197
16,833
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
PowerIdola
Yu Huang
20
6 / 10 / 7
17,212
478
31,666
30,445
15,343
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Sheogorate
Cliodhna
20
7 / 7 / 6
17,634
490
23,692
27,701
12,990
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ganesha
Ôokami
Ganesha
20
0 / 6 / 12
15,849
440
16,212
32,571
43,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
58
37
Kills
26
26
Deaths
37
62
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Awilix
Am0m
Awilix
16
7
9
2.93
L
Ravana
Berayozbek
Ravana
8
7
4
1.43
W
Mulan
Luigisan
Mulan
7
7
7
1.5
L
Rama
5
7
3
0.93
L
Yu Huang
PowerIdola
Yu Huang
6
10
7
0.95
W
Ne Zha
SaitamaX1
Ne Zha
7
3
17
5.17
L
Cliodhna
Sheogorate
Cliodhna
7
7
6
1.43
W
Agni
Sigi96
Agni
3
7
11
1.21
W
Cabrakan
megalethal
Cabrakan
4
2
18
6.5
L
Ganesha
Ôokami
Ganesha
0
6
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,624
Damage
126,249
175,518
Taken
160,563
179,860
Mitigated
128,456
55,001
Healing
39,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Am0m
Awilix
28,715
9,508
0
11,082
30,135
14,671
2,635
6,961
22,822
21
205,203
L
Ravana
Berayozbek
Ravana
33,023
9,576
0
6,959
35,649
39,641
0
6,324
28,510
0
162,006
W
Mulan
Luigisan
Mulan
24,435
2,508
0
14,811
45,561
54,787
441
6,047
38,015
747
127,596
L
Rama
21,656
16,128
0
13,201
34,197
16,833
3,267
7,162
27,035
0
188,590
L
Yu Huang
PowerIdola
Yu Huang
31,666
1,007
0
5,502
30,445
15,343
364
12,073
18,372
153,899
0
W
Ne Zha
SaitamaX1
Ne Zha
32,209
12,070
0
13,369
30,898
22,489
6,961
7,949
22,720
0
197,018
L
Cliodhna
Sheogorate
Cliodhna
23,692
1,661
0
8,382
27,701
12,990
0
6,993
20,608
0
170,158
W
Agni
Sigi96
Agni
26,478
1,133
125
12,129
34,609
16,741
0
17,196
17,349
188,789
0
W
Cabrakan
megalethal
Cabrakan
12,787
2,141
0
3,485
34,315
71,172
432
10,410
23,577
56,019
0
L
Ganesha
Ôokami
Ganesha
16,212
1,387
0
5,505
32,571
43,649
0
9,735
22,488
73,379
3,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,018
Gold Earned
86,296
945
Minions Killed
976
0
Camps Cleared
0
3,420,585
Distance Traveled
3,228,876
45
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
20,922
581
189
5
0
744,953
1
L
Ravana
18,191
505
215
6
0
595,228
8
W
Mulan
18,258
507
189
5
0
641,406
7
L
Rama
17,410
484
297
8
0
567,817
13
L
Yu Huang
17,212
478
207
6
0
599,257
11
W
Ne Zha
19,482
541
255
7
0
715,627
7
L
Cliodhna
17,634
490
210
6
0
789,016
9
W
Agni
17,342
482
252
7
0
617,435
14
W
Cabrakan
18,014
500
60
2
0
701,164
16
L
Ganesha
15,849
440
47
1
0
677,558
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role